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Deusdado, Sérgio; Carvalho, Paulo – International Journal of Distance Education Technologies, 2006
The evolution of the World Wide Web service has incorporated new distributed multimedia conference applications, powering a new generation of e-learning development and allowing improved interactivity and prohuman relations. Groupware applications are increasingly representative in the Internet home applications market, however, the Quality of…
Descriptors: Electronic Learning, Distance Education, Educational Technology, Internet
Bryan, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2006
Although technological innovations have the capability to significantly change how scientific investigations are done and greatly enhance the teaching and learning of science, its use is no more effective than any other resource or innovation when researched-based effective teaching practices are not followed. This paper reviews established…
Descriptors: Technology Uses in Education, Physics, Science Instruction, Educational Technology
Childers, Pamela B.; Lowry, Michael J. – Across the Disciplines, 2005
This article describes how an interdisciplinary science class uses visuals in ways that can be adapted across disciplines and academic levels. The key to the use of visuals is that they are integral to the learning of the students, whether we begin with visuals to improve writing and thinking or use written texts as the basis for visual…
Descriptors: Science Instruction, Interdisciplinary Approach, Visual Stimuli, Teaching Methods
Burke, Michael; Beach, Bonnie; Isman, Aytekin – Online Submission, 1997
Telecommunication technologies (computers with Internet/e-mail capabilities, desktop videoconferencing units, and fiber-based video links) provided by the Learning Community Link did indeed expand typical school boundaries and did increase communication possibilities for teachers and students. Using the power of computers to communicate, analyze…
Descriptors: School Districts, Telecommunications, Internet, Video Technology
Sims, Judy Rene – Online Submission, 2003
The purpose of this study was to examine the use of video streaming of student speeches on the Internet as a method of feedback. Streaming video refers to motion video with accompanying audio that is delivered live or asynchronously and is available at the click of a mouse on a website. A random sample of 73 undergraduate students enrolled in…
Descriptors: Speeches, Internet, Undergraduate Students, Feedback (Response)
Chien-Chih James Lee – ProQuest LLC, 2001
The primary purpose of the study was to determine the perceptions of instructors and students toward interactive video distance education classroom design in higher education. In addition, differences in perceptions among institutions, respondents' status, gender, class standings, major fields of study, and teaching experiences in interactive…
Descriptors: Distance Education, Video Technology, Teaching Methods, Teacher Attitudes
Yamashita, Irene – Educational Perspectives, 2005
Video is a powerful tool, and it can be used to motivate student achievement and learning. One of the greatest advantages in getting students to work with digital media is that they can retake and re-edit a project until they are satisfied with it. Students become very occupied in applying what they have learned by producing mini-documentaries,…
Descriptors: Scoring Rubrics, Documentaries, Public Service, Video Technology
Wilson, Dorothy; Evans, Stephen – Kairaranga, 2006
Ferndale School is a special school catering for students in the Ongoing and Reviewable Resourcing Schemes (ORRS). We sought to explore how a sense of well-being and belonging for students could be fostered during the lunch break at the base school. Students' need for close supervision during lunch hour meant that staff found it hard to…
Descriptors: Stress Management, Special Schools, Teacher Burnout, Student Participation
Manby, Martin – Children & Society, 2005
Small groups of parents experiencing problems in managing the behaviour of young children took part in parenting programmes in a Midlands city in 2001-2002 based on the Webster Stratton Parent-Child Videotape Series. Programmes were evaluated using standardised measures and qualitative data. Most participants who completed the programme (N = 29)…
Descriptors: Video Technology, Child Rearing, Child Behavior, Parent Education
von Aufschnaiter, Claudia – International Journal of Science and Mathematics Education, 2006
Research on conceptual change is still a powerful framework for empirical investigations on students' learning of science. During recent years, an increasing body of research has explored students' concepts prior and subsequent to instruction, leading to an extensive documentation of students' concepts including the difficulties and opportunities…
Descriptors: Learning Problems, Investigations, Physics, Concept Formation
Robutti, Ornella – International Journal for Technology in Mathematics Education, 2006
This report is part of a long-term research on the construction of mathematical meanings through the interaction with various technologies. The research involved a set of teaching experiments based on body motion with sensors and calculators at different school levels, from kindergarten to secondary school. Here I refer to the one developed in a…
Descriptors: Motion, Grade 8, Mathematical Concepts, Information Technology
Stewart, Barbara L.; Ezell, Shirley; DeMartino, Darrell; Rifai, Rana; Gatterson, Beverly – Quarterly Review of Distance Education, 2006
This case explored the use of a collaborative team to develop a virtual course component to increase educational experience. As students continue to engage in recreational video game activities, incorporation of such applications into their learning environments becomes important to allow them to connect and interact with course content in a…
Descriptors: Video Games, Educational Experience, Pilot Projects, Video Technology
Kiili, Kristian – Australasian Journal of Educational Technology, 2005
The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…
Descriptors: Educational Games, Active Learning, Multimedia Instruction, Epistemology
Taylor, Pamela G. – Innovate: Journal of Online Education, 2006
As part of a two-year study, Pamela G. Taylor's high school art students constructed hypertext webs that linked the subject matter they studied in class to their own independent research and personal experiences, which in turn encouraged them to think critically about the material. Taylor bases this use of hypertext on the thinking of Paulo Freire…
Descriptors: Art Education, Hypermedia, Critical Thinking, Video Technology
Radosevich, David J.; Kahn, Patricia – Innovate: Journal of Online Education, 2006
A key benefit of information technology in educational settings is its ability to support engaged, interactive learning experiences consistent with constructivist principles. At the same time, educators are continually searching for low threshold technologies that integrate well in traditional learning environments, that do not require a high…
Descriptors: Constructivism (Learning), Information Technology, Educational Technology, Teaching Methods

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