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Zhao, Jian; Lin, Lijia; Sun, Jiangshan; Liao, Yuan – Asia-Pacific Education Researcher, 2020
According to the current literature, it is unknown whether summarizing can enhance learning and engagement in an immersive environment. To fill this gap, we conducted an experimental study to investigate the potential effects of using summarizing strategy in an immersive virtual reality learning environment on comprehension, cognitive load, and…
Descriptors: Learner Engagement, Computer Simulation, Reading Comprehension, Cognitive Processes
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Doleman, Brett; Freeman, Suzanne C.; Lund, Jonathan N.; Williams, John P.; Sutton, Alex J. – Research Synthesis Methods, 2020
This study aimed to determine for continuous outcomes dependent on baseline risk, whether funnel plot asymmetry may be due to statistical artefact rather than publication bias and evaluate a novel test to resolve this. Firstly, we conducted assessment for publication bias in nine meta-analyses of postoperative analgesics (344 trials with 25 348…
Descriptors: Outcomes of Treatment, Risk, Publications, Bias
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Pipattanasuk, Theeraphant; Songsriwittaya, Alisa – International Journal of Instruction, 2020
The purposes for this research were to design and develop an instructional model using augmented reality technology for vocational certificate students, then evaluate the efficiency of the model, and finally evaluate the samples' satisfaction toward the model. The sample group were thirty third-year students from a vocational college in the…
Descriptors: Computer Simulation, Educational Technology, Vocational Education, Teaching Methods
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Kamal Basha, Norazlyn; Sweeney, Jillian C.; Soutar, Geoffrey Norman – International Journal of Educational Management, 2020
Purpose: In recent times, many universities have been pressured to become heavily involved in university branding. The purpose of this paper is to investigate students' perceptions of different international universities (brands) in terms of important university attributes, including the country in which the university's main campus is located and…
Descriptors: College Students, Preferences, International Schools, Universities
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Han, Insook – British Journal of Educational Technology, 2020
The purpose of this study was to investigate the influence of immersive virtual field trips (VFTs) with head-mounted displays (HMDs) on the presence and perceived learning. A mixed-method approach was used to obtain an overall understanding of students' experiences with this immersive technology in an elementary classroom. Both quantitative and…
Descriptors: Field Trips, Computer Simulation, Program Effectiveness, Elementary School Students
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Sanii, Babak – Journal of Chemical Education, 2020
Augmented reality (AR) is a means of superimposing artificial 3D objects over the real world via a mobile device. An AR standard file format has been recently implemented on mobile devices that current students commonly own. Here we describe three relatively nontechnical methods to produce 3D AR objects for chemistry courses and demonstrate their…
Descriptors: Computer Simulation, Computer Peripherals, Handheld Devices, Visualization
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Probst, Charlotte; Vu, Tuong Manh; Epstein, Joshua M.; Nielsen, Alexandra E.; Buckley, Charlotte; Brennan, Alan; Rehm, Jürgen; Purshouse, Robin C. – Health Education & Behavior, 2020
Background: By defining what is "normal," appropriate, expected, and unacceptable, social norms shape human behavior. However, the individual-level mechanisms through which social norms impact population-level trends in health-relevant behaviors are not well understood. Aims: To test the ability of social norms mechanisms to predict…
Descriptors: Drinking, Simulation, Social Behavior, Behavior Standards
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Seay, Darolyn; Ingram, Robert – Educational Research: Theory and Practice, 2020
This conference proceeding paper regarding the presentation made at the NRMERA 2019 conference focused on the purpose to develop candidates who possess dispositions so that they will be successful in the classroom. This presentation included a mock panel interview including four undergraduate teacher candidates as the participants along with two…
Descriptors: Preservice Teachers, Employment Interviews, Teacher Education, Simulation
Susanti, Yuni; Tokunaga, Takenobu; Nishikawa, Hitoshi – Research and Practice in Technology Enhanced Learning, 2020
The present study focuses on the integration of an automatic question generation (AQG) system and a computerised adaptive test (CAT). We conducted two experiments. In the first experiment, we administered sets of questions to English learners to gather their responses. We further used their responses in the second experiment, which is a…
Descriptors: Computer Assisted Testing, Test Items, Simulation, English Language Learners
Southgate, Erica – Routledge, Taylor & Francis Group, 2020
"Virtual Reality in Curriculum and Pedagogy" explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book's original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed…
Descriptors: Computer Simulation, Technology Integration, Secondary Education, Secondary School Science
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Chun Wang; Ping Chen; Shengyu Jiang – Journal of Educational Measurement, 2020
Many large-scale educational surveys have moved from linear form design to multistage testing (MST) design. One advantage of MST is that it can provide more accurate latent trait [theta] estimates using fewer items than required by linear tests. However, MST generates incomplete response data by design; hence, questions remain as to how to…
Descriptors: Test Construction, Test Items, Adaptive Testing, Maximum Likelihood Statistics
Tare, Medha; Rood, Elizabeth – Joan Ganz Cooney Center at Sesame Workshop, 2023
Virtual, mixed, and augmented reality, termed "extended reality," or XR, have great potential for classroom-based learning. Yet many questions about the use and widespread adoption of these emerging technologies remain. To share insights, opportunities, and challenges, the Joan Ganz Cooney Center at Sesame Workshop and the XR Association…
Descriptors: Secondary Education, Educational Technology, Technology Uses in Education, Computer Simulation
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Kassim, Noorafini; Sahrir, Muhammad Sabri – Online Submission, 2023
This study aimed to understand the utilization of VLE in Non-Arabic Speaking Learners' classrooms from the perspective of Arabic teachers in higher education institutions. Purposive sampling was utilized to pick the research sample for this study. Then, the sample used for this study consisted of 3 Arabic language teachers. One-to-one in-depth…
Descriptors: Foreign Countries, Arabic, Language Teachers, Higher Education
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Ramirez, Andres; Lofgren, Joan – Journal of International Education in Business, 2023
Purpose: Finance is a male-dominated field of work. This study aims to understand if learning in finance follows the same pattern. Furthermore, the authors want to understand if foreign female students are subject to the same cultural norms and sorting mechanisms as their counterparts from the USA or Finland. Design/methodology/approach: In the…
Descriptors: Gender Differences, Business Administration Education, International Trade, Capstone Experiences
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Chuang, Tzung-Fang; Chou, Ying-Hsiang; Pai, Jar-Yuan; Huang, Chien-Ning; Bair, Henry; Pai, Allen; Yu, Nai-Chi – American Biology Teacher, 2023
The use of virtual reality (VR) as a medium for education can contribute to the learning efficiency of students. This study aimed to assess the effectiveness of VR application in advanced biology courses, specifically in enhancing the comprehension and understanding of high school students toward the topic of human organs and other related…
Descriptors: Computer Simulation, Educational Technology, Biology, Science Instruction
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