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Peer reviewedGhaoui, Claude; Mann, M.; Ng, Eng Huat – European Journal of Engineering Education, 2001
Promotes the provision of interfaces that allow users to access most of the functionality of existing graphical user interfaces (GUI) using speech. Uses the design of a speech control tool that incorporates speech recognition and synthesis into existing packaged software such as Teletext, the Internet, or a word processor. (Contains 22…
Descriptors: Computer Software, Computer Uses in Education, Higher Education, Information Technology
Levinson, Eliot; Grohe, Barbara – Converge, 2001
Provides educational decision-makers with an overview of the offerings and issues related to adopting handheld computers. Describes several handheld products available to schools, including: Palm, iPAQ, Mindsurf, Symbol Technologies, Texas Instruments, and Gateway Handspring Visor. Compares handhelds to PCs, in terms of functionality, operating…
Descriptors: Computer Uses in Education, Educational Administration, Educational Equipment, Educational Media
Rogers, Patricia L. – Educational Technology Review, 2001
Focuses on the advantages and the necessity of infusing instructional technologies in higher education by: exploring the assumptions about teaching and learning with technologies; identifying changes and reforms in higher education, from tradition to transformation; and summarizing necessary components for seamless student services, convenience,…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Development, Educational Change
Mathes, Len – Arts & Activities, 2000
Describes a project that was used with advanced 11th and 12th grade art students in which they created silk-screen self-portraits in the style of Andy Warhol. Discusses the process of creating the portraits and the activities that concluded the project. Lists the needed materials. (CMK)
Descriptors: Art Education, Artists, Computer Uses in Education, Educational Strategies
Fionda, Robert – Arts & Activities, 2000
Describes a project for high school students that introduces them to photographic software. Students design a new species of animal by reassembling parts of at least four animals into a "believable" new form. Students also write a commentary on their digital animal's habitat and origin. (CMK)
Descriptors: Animals, Art Education, Computer Software, Computer Uses in Education
White, Daniel R.; Joy, Mike S. – Journal on Educational Resources in Computing, 2004
With the increasing levels of access to higher education in the United Kingdom, larger class sizes make it unrealistic for tutors to be expected to identify instances of peer-to-peer plagiarism by eye and so automated solutions to the problem are required. This document details a novel algorithm for comparison of suspect documents at a sentence…
Descriptors: Plagiarism, Computer Software, Foreign Countries, Natural Language Processing
Tichon, Jennifer; Loh, Jennifer; King, Robert – International Journal on E-Learning, 2004
Virtual Reality (VR) techniques are increasingly being used in e-health education, training and in trial clinical programs in the treatment of certain types of mental illness. Undergraduate psychology student opinion of the use of Virtual Reality (VR) to teach them about schizophrenia at the University of Queensland, was determined with reference…
Descriptors: Student Attitudes, Undergraduate Students, Computer Simulation, Schizophrenia
Taylor, Josie; Evans, Diane – Learning, Media & Technology, 2005
This case study describes the multipurpose use of scenarios in a large multinational research project (MOBIlearn) whose aims are to design and develop a pedagogically sound mobile learning environment. Maintaining effective communication and design focus in large consortia is a well-known problem (see Carroll, 2000), and we describe the role of…
Descriptors: Program Development, Computer Uses in Education, Online Courses, Case Studies
Mikk, Jaan; Luik, Piret – Innovations in Education and Teaching International, 2005
Many researchers have found differences in the ways in which boys and girls use computers, but there has been no systematic investigation into what types of electronic textbook are good for girls and which are good for boys. This paper describes an experimental investigation in which 35 units from electronic textbooks on mathematics, history,…
Descriptors: Electronic Publishing, Textbooks, Computer Uses in Education, Educational Technology
Barak, Moshe – Journal of Computers in Mathematics and Science Teaching, 2004
The intent of this study was to investigate the impact of introducing computerized means, mainly simulation and the Internet, on teaching and learning electronics in Israeli high schools. Computers in electronics studies are, at the same time, part of the subject matter learned and a means for teaching and learning. Data were collected through…
Descriptors: Student Projects, Laboratory Experiments, Computer Simulation, Internet
Peer reviewedDixit, Avinash – Journal of Economic Education, 2005
The author suggests methods for teaching game theory at an introductory level, using interactive games to be played in the classroom or in computer clusters, clips from movies to be screened and discussed, and excerpts from novels and historical books to be read and discussed.
Descriptors: Game Theory, Teaching Methods, Video Games, Economics Education
Smallen, David L. – EDUCAUSE Review, 2005
Benchmarking information technology services has become a vital activity for colleges and universities. The COSTS Project (http://www.costsproject.org/) is an ongoing quantitative effort to benchmark the costs of providing IT services in higher education; the project helps institutions understand their IT budgets and staffing relative to peer…
Descriptors: Costs, Liberal Arts, Information Technology, Higher Education
Lean, Jonathan; Tucker, Jonathan – Industry and Higher Education, 2005
This paper describes and evaluates a pilot project undertaken in the South West of England to develop a computer-based system for facilitating effective technical knowledge transfer to small and mediumsized enterprises (SMEs). It explores the problem of technical knowledge transfer to SMEs, focusing in particular on the policy context. The…
Descriptors: Foreign Countries, Public Policy, Pilot Projects, Business
Rowley, Jennifer; Slack, Frances – Education + Training, 2004
This article argues that the changing nature of the dissertation experience, and its associated supervision, calls for more detailed attention to the development of dissertation supervisors. Dissertations have always played a major role in student learning. The following themes constitute the kernel of the article the role of the dissertation in…
Descriptors: Theory Practice Relationship, Supervisors, Research Methodology, Learning Experience
Saude, S.; Carioca, V.; Siraj-Blatchford, J.; Sheridan, S.; Genov, K.; Nuez, R. – International Journal of Early Years Education, 2005
In the European context the continuing training of early childhood educators in terms of information and communications technology (ICT) remains limited and is in need of development. The KINDERET project has been funded through the European Commission's "Leonardo da Vinci" programme aimed to identify and understand the theoretical and…
Descriptors: Foreign Countries, Kindergarten, Preschool Teachers, Faculty Development

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