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Sims, Judy Rene – Online Submission, 2003
The purpose of this study was to examine the use of video streaming of student speeches on the Internet as a method of feedback. Streaming video refers to motion video with accompanying audio that is delivered live or asynchronously and is available at the click of a mouse on a website. A random sample of 73 undergraduate students enrolled in…
Descriptors: Speeches, Internet, Undergraduate Students, Feedback (Response)
Chien-Chih James Lee – ProQuest LLC, 2001
The primary purpose of the study was to determine the perceptions of instructors and students toward interactive video distance education classroom design in higher education. In addition, differences in perceptions among institutions, respondents' status, gender, class standings, major fields of study, and teaching experiences in interactive…
Descriptors: Distance Education, Video Technology, Teaching Methods, Teacher Attitudes
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Yamashita, Irene – Educational Perspectives, 2005
Video is a powerful tool, and it can be used to motivate student achievement and learning. One of the greatest advantages in getting students to work with digital media is that they can retake and re-edit a project until they are satisfied with it. Students become very occupied in applying what they have learned by producing mini-documentaries,…
Descriptors: Scoring Rubrics, Documentaries, Public Service, Video Technology
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Wilson, Dorothy; Evans, Stephen – Kairaranga, 2006
Ferndale School is a special school catering for students in the Ongoing and Reviewable Resourcing Schemes (ORRS). We sought to explore how a sense of well-being and belonging for students could be fostered during the lunch break at the base school. Students' need for close supervision during lunch hour meant that staff found it hard to…
Descriptors: Stress Management, Special Schools, Teacher Burnout, Student Participation
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Manby, Martin – Children & Society, 2005
Small groups of parents experiencing problems in managing the behaviour of young children took part in parenting programmes in a Midlands city in 2001-2002 based on the Webster Stratton Parent-Child Videotape Series. Programmes were evaluated using standardised measures and qualitative data. Most participants who completed the programme (N = 29)…
Descriptors: Video Technology, Child Rearing, Child Behavior, Parent Education
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von Aufschnaiter, Claudia – International Journal of Science and Mathematics Education, 2006
Research on conceptual change is still a powerful framework for empirical investigations on students' learning of science. During recent years, an increasing body of research has explored students' concepts prior and subsequent to instruction, leading to an extensive documentation of students' concepts including the difficulties and opportunities…
Descriptors: Learning Problems, Investigations, Physics, Concept Formation
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Robutti, Ornella – International Journal for Technology in Mathematics Education, 2006
This report is part of a long-term research on the construction of mathematical meanings through the interaction with various technologies. The research involved a set of teaching experiments based on body motion with sensors and calculators at different school levels, from kindergarten to secondary school. Here I refer to the one developed in a…
Descriptors: Motion, Grade 8, Mathematical Concepts, Information Technology
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Stewart, Barbara L.; Ezell, Shirley; DeMartino, Darrell; Rifai, Rana; Gatterson, Beverly – Quarterly Review of Distance Education, 2006
This case explored the use of a collaborative team to develop a virtual course component to increase educational experience. As students continue to engage in recreational video game activities, incorporation of such applications into their learning environments becomes important to allow them to connect and interact with course content in a…
Descriptors: Video Games, Educational Experience, Pilot Projects, Video Technology
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Kiili, Kristian – Australasian Journal of Educational Technology, 2005
The purpose of this paper is to present a participatory multimedia learning model for use in designing multimedia learning environments that support an active learning process, creative participation, and learner engagement. Participatory multimedia learning can be defined as learning with systems that enable learners to produce part of the…
Descriptors: Educational Games, Active Learning, Multimedia Instruction, Epistemology
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Taylor, Pamela G. – Innovate: Journal of Online Education, 2006
As part of a two-year study, Pamela G. Taylor's high school art students constructed hypertext webs that linked the subject matter they studied in class to their own independent research and personal experiences, which in turn encouraged them to think critically about the material. Taylor bases this use of hypertext on the thinking of Paulo Freire…
Descriptors: Art Education, Hypermedia, Critical Thinking, Video Technology
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Radosevich, David J.; Kahn, Patricia – Innovate: Journal of Online Education, 2006
A key benefit of information technology in educational settings is its ability to support engaged, interactive learning experiences consistent with constructivist principles. At the same time, educators are continually searching for low threshold technologies that integrate well in traditional learning environments, that do not require a high…
Descriptors: Constructivism (Learning), Information Technology, Educational Technology, Teaching Methods
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Bookman, Jack; Malone, David – Journal of Scholarship of Teaching and Learning, 2006
The authors examined how undergraduate students negotiated roles and developed a shared understanding of mathematics while working together on computer-based modules. The subjects were videotaped while working on these modules and their computer output was simultaneously collected on a separate videotape. Examination of the data tentatively…
Descriptors: Undergraduate Students, Mathematics Instruction, Mathematics Education, Algebra
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Ward, Robin A.; Anhalt, Cynthia O. – Issues in Teacher Education, 2002
The video component of the Third International Mathematics and Science Study (TIMSS) has documented that U.S. students spend most of their time in the mathematics classroom practicing routine procedures as opposed to inventing, analyzing, and proving them. The challenge for preservice and inservice teachers lies in creating a classroom environment…
Descriptors: Preservice Teachers, Concept Formation, Classroom Environment, Teacher Education
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Morales, Carlos Rafael – EDUCAUSE Quarterly, 2004
In the summer of 2003, members of Purdue University's School of Technology decided to produce 90 hours of HDTV-quality instructional video as part of a distance-learning initiative. To fully exploit the power of the video medium and the added resolution of high-definition television, the team used virtual-set and advanced computer-graphics…
Descriptors: Instructional Design, Computer Graphics, Distance Education, Video Technology
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James, Karen; Bearne, Eve; Alexander, Elise – Teacher Development, 2004
This article is a reflection on the author's M.Ed. research study, undertaken whilst working full time as a nursery teacher, in which she explores her concerns and the moments of illumination through the research process. She reflects on ways she began to make sense of young children's learning, using some key moments in the study, which examined…
Descriptors: Play, Dramatic Play, Research Methodology, Teacher Researchers
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