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Peer reviewedCannon, John R. – Science and Children, 1996
Describes an approach that motivates preservice teachers to become involved in the scientific experience. The approach involves a science demonstration or activity that is done both in and out of class in which students report observations using a Vee diagram. Includes assessment procedures. (DDR)
Descriptors: Concept Formation, Demonstrations (Science), Discovery Learning, Elementary Education
Peer reviewedShaunessy, Elizabeth – Gifted Child Today, 2000
This article discusses using questioning techniques for encouraging purposeful inquiry among gifted students in elementary grades through college levels. A variety of questioning strategies is recommended, focusing primarily on the higher end of Bloom's taxonomy to engage students in higher level thinking. A classroom example is provided.…
Descriptors: Discovery Learning, Discussion (Teaching Technique), Elementary Secondary Education, Gifted
Peer reviewedFogarty, Robin – Educational Leadership, 1999
Today's best constructivist teaching reflects the legacies of educational visionaries such as John Dewey, Jean Piaget, Lev Vygotsky, Reuven Feuerstein, Howard Gardner, and Marian Diamond. Creative cognitive designs stem from three essential elements: creative teaching genius, excellent instructional methods, and expansive, interconnective…
Descriptors: Active Learning, Constructivism (Learning), Discovery Learning, Educational History
Souders, John; Prescott, Carolyn – High School Magazine, 1999
Establishing schooling/larger world connections is critical for adolescents. The contextual learning approach views learning as most effective when information is presented within a familiar framework. Employing puzzles, hands-on learning activities, project-based learning, contextual connections, applied math, mentoring, and wider audiences…
Descriptors: Adolescent Attitudes, Cognitive Style, Discovery Learning, Diversity (Student)
Veermans, Koen; van Joolingen, Wouter; de Jong, Ton – International Journal of Science Education, 2006
This article describes a study into the role of heuristic support in facilitating discovery learning through simulation-based learning. The study compares the use of two such learning environments in the physics domain of collisions. In one learning environment (implicit heuristics) heuristics are only used to provide the learner with guidance…
Descriptors: Pretests Posttests, Physics, Heuristics, Educational Environment
Brockman, Julie L.; Dirkx, John M. – Human Resource Development Quarterly, 2006
As work organizations restructure to remain competitive, problem solving is being pushed down to frontline workers, and emphasis is increasingly placed on workplace learning. In this exploratory, qualitative study, we focus on workers' experiences of problems within the context of their work and how these contexts foster their learning and…
Descriptors: Learning Processes, Problem Solving, Human Resources, Adult Educators
Simpson, G.; Hoyles, C.; Noss, R. – Journal of Computer Assisted Learning, 2006
In this paper, we give a detailed account of the design principles and construction of activities designed for learning about the relationships between position, velocity and acceleration, and corresponding kinematics graphs. Our approach is model-based, that is, it focuses attention on the idea that students constructed their own models--in the…
Descriptors: Motion, Graphs, Computer Software, Kinetics
Morris, Ronald V. – Gifted Child Today, 2006
This article describes a group students in an elementary gifted class used discovery to learn about life in industrial New England. Taking multiple days to analyze this topic, students used artifacts (chairs), discussion, and primary sources to explore the politics of the 1830s. They examined the workings of Hitchcockville, CT, and a Massachusetts…
Descriptors: Elementary School Students, Gifted, Discovery Learning, Visual Aids
Rieber, Lloyd P.; Tzeng, Shyh-Chii; Tribble, Kelly – Learning and Instruction, 2004
The purpose of this research was to explore how adult users interact and learn during an interactive computer-based simulation supplemented with brief multimedia explanations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion of a simple…
Descriptors: Discovery Learning, Computer Simulation, Multimedia Instruction, College Students
Baroody, Arthur J.; Brach, Catherine; Tai, Yu-chi – Cognition and Instruction, 2006
A schema based view of addition development is compared with Siegler's latest strategy-choice model, which includes an addition goal sketch (a basic understanding of "the goals and causal relations" of addition; Siegler & Crowley, 1994, p. 196). This metacognitive component in the latter model is presumed to develop as a child practices a basic…
Descriptors: Arithmetic, Mathematics Instruction, Models, Cognitive Development
Vittimberga, Bruno M.; Ruekberg, Ben – Journal of Chemical Education, 2006
Selections of liquid aldehydes and ketones are proposed for students to determine what property is the best predictor of the color (yellow to red) of their 2,4-dinitrophenylhydrazone derivative. Students may use a computer (spreadsheet or word processor) to analyze results. (Contains 1 table and 3 notes.)
Descriptors: Organic Chemistry, Color, Prediction, Laboratory Experiments
Chen, Chih Hung; Yang, Jie Chi; Shen, Sarah; Jeng, Ming Chang – Educational Technology & Society, 2007
In this study, a desktop virtual reality earth motion system (DVREMS) is designed and developed to be applied in the classroom. The system is implemented to assist elementary school students to clarify earth motion concepts using virtual reality principles. A study was conducted to observe the influences of the proposed system in learning.…
Descriptors: Elementary School Students, Computer Simulation, Motion, Astronomy
Smart, Julie; Marshall, Jeff – Science and Children, 2007
Children possess a genuine curiosity for exploring the natural world around them. One third grade teacher capitalized on this inherent trait by leading her students on "A Geometric Scavenger Hunt." The four-lesson inquiry investigation described in this article integrates mathematics and science. Among the students' discoveries was the fact that…
Descriptors: Grade 3, Geometric Concepts, Educational Games, Elementary School Mathematics
Morgan, Gordon D. – 1985
This booklet can help college instructors breathe life into sociology classes by showing students how sociology is "done" in the real world. Twenty-nine exercises demonstrate to students how data are collected, how data are used to support or refute ideas, how data are interpreted, and the questions raised by different methods of research. The…
Descriptors: Active Learning, Culture, Discovery Learning, Discovery Processes
Peer reviewedCohen, Shelby Ruth – Journal of Educational Research, 1975
Descriptors: Cognitive Processes, Convergent Thinking, Creative Thinking, Discovery Learning

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