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Onguko, Brown Bully – Electronic Journal of e-Learning, 2014
JiFUNzeni blended learning approach is a sustainable approach to provision of professional development (PD) for those in challenging educational contexts. JiFUNzeni approach emphasizes training regional experts to create blended learning content, working with appropriate technology while building content repositories. JiFUNzeni approach was…
Descriptors: Blended Learning, Faculty Development, Sustainability, Educational Technology
Ramírez, Kimberly – International Journal of ePortfolio, 2011
"ePerformance: Crafting, Rehearsing, and Presenting the ePortfolio Persona" exposes vital intersections between pedagogy and performance to reveal how using ePortfolio encourages not only student-centered learning, but facilitates collaboration through cooperative exchanges. Productive interactivity with audiences who actively influence…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Performance, Student Centered Learning
Rolfe, Vivien E.; Gray, Douglas – Bioscience Education, 2011
Multimedia learning is widely used in life science education where the use of pictures and text can bring complex structures and processes to life. However the impact on academic performance and deeper understanding is not well documented. We therefore carried out a systematic review to evaluate the effectiveness of multimedia resources in…
Descriptors: Academic Achievement, Science Education, Educational Methods, Biological Sciences
Moore, G.; Kerr, Roger; Hadgraft, Roger – European Journal of Engineering Education, 2011
In many learning institutions around the world, there is a trend towards larger classes, more flexible learning pathways and reduced teaching resources. Experiential learning is often used in the form of site visits or field trips for students studying engineering, natural resource management, geography and similar disciplines. Providing…
Descriptors: Field Trips, Environmental Education, Action Research, Experiential Learning
Gallagher, Timothy; Nicki, Richard; Otteson, Amy; Elliott, Heather – International Journal of Mental Health and Addiction, 2011
The effects of a warning banner, informing patrons of the randomness of Video Lottery Terminal (VLT) outcomes, on gambling behaviour and beliefs were tested in a field setting using a mixed-model 2 x 3 design over a six-week period with 27 problem and 27 non-problem gamblers recruited from bars in a Canadian city with a population of 85,000.…
Descriptors: Foreign Countries, Addictive Behavior, Counseling Techniques, Field Studies
France, Derek; Wakefield, Kelly – Journal of Geography in Higher Education, 2011
Modern day students are said to hold a toolbox of technical knowledge, which can assist them with their undergraduate studies. The "net generation" is more technologically capable than ever before and crave interactivity and image-rich environments, which has created a need for higher education institutions to diversify assessment…
Descriptors: Video Technology, Higher Education, Field Studies, Geography Instruction
Liu, Han-Chin; Chuang, Hsueh-Hua – Interactive Learning Environments, 2011
This study utilized qualitative and quantitative designs and eye-tracking technology to understand how viewers process multimedia information. Eye movement data were collected from eight college students (non-science majors) while they were viewing web pages containing different types of text and illustrations depicting the mechanism of…
Descriptors: Instructional Design, Eye Movements, Human Body, Cognitive Processes
Cohen, Deborah Elizabeth – Technology, Instruction, Cognition and Learning, 2010
This article discusses a study that investigated the development of the Online Resource Selection Instructional Design Script (ORSIDS) and its efficacy in assisting college-employed instructional designers in guiding faculty with selecting learning objects for their online courses. The study established the value of teaching instructional design…
Descriptors: Instructional Design, Media Selection, Resource Units, Online Courses
Newman, Catherine Claire – ProQuest LLC, 2010
Information Scaffolding is a user-centered approach to information design; a method devised to aid "everyday" authors in information composition. Information Scaffolding places a premium on audience-centered documents by emphasizing the information needs and motivations of a multimedia document's intended audience. The aim of this…
Descriptors: Information Technology, Instructional Design, Scaffolding (Teaching Technique), Animation
Feinberg, Lauren – Technology and Engineering Teacher, 2010
This article describes "Build a Band" hands-on activity from "Design Squad Nation," which allows kids to use simple materials to build a four-stringed instrument, then tune it and play a song. Kids explore frequency, pitch, and sound energy while following the steps of the engineering design process. By weaving "Design Squad Nation" episodes,…
Descriptors: Musical Instruments, Engineering, Learning Experience, Acoustics
Bedwell, Wendy L.; Salas, Eduardo – International Journal of Training and Development, 2010
Computer-based training (CBT) is a methodology for providing systematic, structured learning; a useful tool when properly designed. CBT has seen a resurgence given the serious games movement, which is at the forefront of integrating primarily entertainment computer-based games into education and training. This effort represents a multidisciplinary…
Descriptors: Multimedia Materials, Computers, Games, Training
Chandler, Paul; O'Brien, Annemaree; Unsworth, Len – Australian Educational Computing, 2010
The world which students inhabit is increasingly digital, multimedia and online. A pedagogy is urgently needed to prepare students to be effective authors and participants in such a world. This paper reports on an on-going study which is seeking to develop a 3D multimodal authoring pedagogy in the middle years of schooling. A case study is used to…
Descriptors: Multimedia Materials, Foreign Countries, Case Studies, Multimedia Instruction
van der Schee, Joop; Kolkman, Ronnie – International Research in Geographical and Environmental Education, 2010
Although there is a widespread interest in testing in geography, very few empirical studies exist of internationally validated testing models. Arguably the best international geography test in secondary education is found in the International Geography Olympiad, and this test is the focus of this paper. Apart from a written response test and…
Descriptors: Secondary Education, Geography Instruction, Geography, Tests
Huffman, Stephanie – TechTrends: Linking Research and Practice to Improve Learning, 2010
Many of the projects and assignments we have our students complete for our classes include a multimedia presentation. Why are we not teaching our students how to cite their sources for these presentations? Writing style (APA, MLA, or Chicago) does not matter. Regardless of whether it is a paper or multimedia presentation students should always…
Descriptors: Copyrights, Student Projects, Models, Educational Technology
Dikshit, Jyotsna; Garg, Suresh; Panda, Santosh – International Journal of Instruction, 2013
In the present paper, the authors report on a comparative study on the pedagogic effectiveness of printed self-learning text with face-to-face tutorial support, interactive multimedia CD-ROM and online learning in an introductory computing module at the certificate level offered at Indira Gandhi National Open University (IGNOU), India. The study…
Descriptors: Foreign Countries, Academic Achievement, Open Universities, Program Effectiveness

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