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Liu, Wenhui; Wang, Cixiao – Educational Technology & Society, 2022
In science classrooms, technology affordance varies depending on device-student ratios (DSR) and the ways virtual manipulatives on mobile devices are used. Additionally, external scripts (ES) are widely used to promote effective group interaction in collaborative learning. Therefore, this research explored the influence of DSR and ES on…
Descriptors: Science Education, Grade 6, Telecommunications, Handheld Devices
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Szabó, Csilla Marianna; Maczó, Edit Csikósné – Hungarian Educational Research Journal, 2022
Secondary school students are the members of gen Z, while their teachers mostly belong to gen X. Due to multitasking in virtual space, dotcom kids' attention, work memory, and brain activity are changing. Their vision of the future, attitude, and priorities are entirely different from those of earlier generations. The children of gen Z question…
Descriptors: Age Groups, Generational Differences, Secondary School Students, Student Attitudes
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Carrión Candel, Elena; Colmenero, Manuel Jacinto Roblizo – Music Education Research, 2022
This study aims to analyse the extent to which gamification tools and multimedia resources (i.e. Cuadernia, Kahoot, Quizizz, and Socrative) can serve in learning strategies for education, achievement, participation and motivation during student teacher training in the subject of "Musical Education and its Didactics" and within the…
Descriptors: Music Education, Gamification, Multimedia Materials, Foreign Countries
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Hicks, Timothy Alex; Cohen, Jonathan D.; Calandra, Brendan – Technology, Pedagogy and Education, 2022
This mixed methods case study presents the experience of a group of middle school students in a year-long, after-school computing programme in a large, inner-city school district in the southeastern United States. The purpose of this research is to explore informal educational strategies that are conducive at giving underrepresented minority youth…
Descriptors: Middle School Students, After School Education, Computer Science Education, Informal Education
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Jiang, Man-Luo; Liou, Hsien-Chin – Taiwan Journal of TESOL, 2022
While existing literature supports the use of smartphones to teach English vocabulary, limited studies have addressed how learned words can be transferred to college students' writing. This action research study designed pretest, treatment on mobile phones, posttest, and out-of-class pair-work, followed by a delayed posttest after three weeks to…
Descriptors: Telecommunications, Handheld Devices, Vocabulary Development, English (Second Language)
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Cleland, J. A.; Cook, D. A.; Maloney, S.; Tolsgaard, M. G. – Advances in Health Sciences Education, 2022
Studies of cost and value can inform educational decision making, yet our understanding of the barriers to such research is incomplete. To address this gap, our aim was to explore the attitudes of global thought leaders in HPE towards cost and value research. This was a qualitative virtual interview study underpinned by social constructionism. In…
Descriptors: Risk, Decision Making, Accountability, Feedback (Response)
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Fichten, Catherine S.; Havel, Alice; Jorgensen, Mary; Wileman, Susie; Harvison, Maegan; Arcuri, Rosie; Ruffolo, Olivia – Journal of Education and Learning, 2022
Attention Deficit Hyperactivity Disorder (ADHD) experts and individuals with ADHD have made many recommendations concerning mobile apps that could potentially help college students succeed. But do students know about these recommended apps? Do they find them useful? How do students use mobile apps for completing schoolwork? To answer these…
Descriptors: Attention Deficit Hyperactivity Disorder, Students with Disabilities, Student Attitudes, College Students
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Cossa, Sérgio Paulo; Ramos, Fernando – Journal of Learning for Development, 2022
This article describes part of the results, taken from ongoing initial research, on the potential of new media in distance education. The article explores the technological conditions that students involved in Open and Innovative Schooling (OIS) experience, focusing on the fifteen schools in Mozambique. Participants were selected by intentional…
Descriptors: Foreign Countries, Access to Education, Distance Education, Open Education
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Radici, Elena; Heboyan, Vahé; Mantovani, Fabrizia; De Leo, Gianluca – International Journal of Disability, Development and Education, 2022
People interact with individuals who use Augmentative and Alternative Communication (AAC) based on personal attitudes and perceived communicative competence. The purpose of this study is to investigate how different means of communication, such as an iPad-based Speech Generating Device (SGD), a communication board, and natural speech influence the…
Descriptors: Foreign Countries, Intellectual Disability, Augmentative and Alternative Communication, Adolescents
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Laurens-Arredondo, Luis – Education and Information Technologies, 2022
The rushed introduction of online education for universities because of the current covid-19 health crisis, has started to affect the quality of education for millions of students around the world. This pandemic has emphasized the need to improve the teaching process through the use of innovating educational tools, such as mobile augmented reality…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Mwandosya, Godfrey Isaac; Montero, Calkin Suero; Mbise, Esther Rosinner – International Journal of Education and Development using Information and Communication Technology, 2022
This study reports on Part 2 of a co-evaluation process of a mobile education tool (MET) prototype artifact known as CBEMET, at the College of Business Education (CBE) in Tanzania. A preliminary co-evaluation of CBEMET was done only by teachers and students of one campus. In this study, the design science research (DSR) framework combined with the…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Business Administration Education
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Kadimo, Khutsafalo; Mutshewa, Athulang; Kebaetse, Masego B. – Information and Learning Sciences, 2022
Purpose: Seeking to leverage on benefits of personal mobile device use, medical schools and healthcare facilities are increasingly embracing the use of personal mobile devices for medical education and healthcare delivery through bring-your-own-device (BYOD) policies. However, empirical research findings that could guide the development of BYOD…
Descriptors: Telecommunications, Handheld Devices, Medical Schools, Foreign Countries
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Baskas, Richard S. – Online Submission, 2022
When teaching an online class, there are many forms of technology that are available for teachers to use to work with students. Online classes allow students the opportunity to use a variety of mobile devices to make it easier for students to participate in online classes. A literature review was conducted through Google and GoogleScholar to…
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Telecommunications
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Black-Rotchin, Sivan; Cardoso, Walcir – Research-publishing.net, 2022
This paper introduces "FineTune," a mobile application currently in development that features a gamified version of High Variability Phonetic Training (HVPT). The aims of this paper are twofold: (1) to outline the theoretical motivation for the app's features, which includes a discussion of HVPT, gamification, and Self-Determination…
Descriptors: Computer Software, Self Determination, Telecommunications, Handheld Devices
Hirsh-Pasek, Kathy; Zosh, Jennifer M.; Hadani, Helen Shwe; Golinkoff, Roberta M.; Clark, Kevin; Donohue, Chip; Wartella, Ellen – Center for Universal Education at The Brookings Institution, 2022
As technology advances to bring new immersive and imaginary worlds, how children are educated and how teachers are prepared must also advance to meet these new opportunities. Today, as the metaverse infrastructure is still under construction, researchers, educators, policymakers, and digital designers have a chance to lead the way rather than get…
Descriptors: Technology Uses in Education, Computer Simulation, Educational Practices, Educational Technology
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