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Lee, Young-Jin – Journal of Educational Multimedia and Hypermedia, 2010
Teaching computer programming to young children has been considered difficult because of its abstract and complex nature. The objectives of this study are (1) to investigate whether an innovative educational technology tool called Scratch could enable young children to learn abstract knowledge of computer programming while creating multimedia…
Descriptors: Educational Strategies, Young Children, Computers, Programming
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Partington, Anthony – English Teaching: Practice and Critique, 2010
This article presents an overview of how the popular "3-Cs" model (creative, critical and cultural) for literacy and media literacy can be applied to the study of computer games in the English and Media classroom. Focusing on the development of an existing computer games course that encompasses many opportunities for critical activity…
Descriptors: Media Literacy, Popular Culture, Critical Thinking, Cultural Capital
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Lopez-Cuadrado, Javier; Perez, Tomas A.; Vadillo, Jose A.; Gutierrez, Julian – Computers & Education, 2010
The main requisite for a functional computerized adaptive testing system is the need of a calibrated item bank. This text presents the tasks carried out during the calibration of an item bank for assessing knowledge of Basque language. It has been done in terms of the 3-parameter logistic model provided by the item response theory. Besides, this…
Descriptors: Electronic Learning, Item Response Theory, Adult Education, Test Items
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Nagyová, Ingrid; Turcáni, Milan – Acta Didactica Napocensia, 2008
Multimedia presentation has its well-founded place in classwork and in the teaching process itself. Multimedia enables teachers to speak to their pupils and students through pictures and sounds. Computer presentation accompanies the teacher in the teaching process that thus becomes more comprehensive, well-considered and effective. In addition…
Descriptors: Foreign Countries, Multimedia Materials, Preservice Teachers, Educational Practices
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Nitzberg, Kevan – SchoolArts: The Art Education Magazine for Teachers, 2008
Several years ago, the author began exploring the use of digital film and video as an art-making media when he took over instructing the video computer art class at the high school where he teaches. He found numerous ways to integrate a variety of multimedia technologies and software with more traditional types of visual art processes and…
Descriptors: Photography, Videotape Recordings, Computer Software, Film Production
McLellan, Hilary, Ed. – Educational Technology, 2008
Stories offer a powerful framework for engagement, reflection, and other important skills that young people need to learn. As digital media have expanded, so have the possibilities for creating stories. Here, several examples of those new possibilities are examined, examples that highlight student-produced online broadcasting initiatives,…
Descriptors: Web Sites, Story Telling, Computer Simulation, Computer Uses in Education
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Serig, Daniel – Teaching Artist Journal, 2008
Thinking metaphorically requires a reorganization of concepts. Reorganization is the essential ingredient for thinking metaphorically. The ability to conceptually reorganize becomes challenged as metaphors are created and comprehended since anomaly or absurdity must be reconciled with previous experiences structured differently. This ability can…
Descriptors: Visual Arts, Figurative Language, Multimedia Materials, Artists
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Nelson, Brian C.; Erlandson, Benjamin E. – Educational Technology Research and Development, 2008
In this paper, we explore how the application of multimedia design principles may inform the development of educational multi-user virtual environments (MUVEs). We look at design principles that have been shown to help learners manage cognitive load within multimedia environments and conduct a conjectural analysis of the extent to which such…
Descriptors: Virtual Classrooms, Cognitive Processes, Difficulty Level, Multimedia Materials
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Cadoni, Ezio; Botturi, Luca; Forni, Daniele – TechTrends: Linking Research and Practice to Improve Learning, 2008
A goal of engineering and architecture bachelor and master's programs is to provide students with practical and technical preparation in the mechanical characterization of materials and structures: future architects and civil engineers should be able to recognize and describe different construction materials and their behavior when used for…
Descriptors: Architecture, Teacher Effectiveness, Construction Materials, Instructional Materials
Bullen, Andrew – Computers in Libraries, 2008
The wonderful Web 2.0 is a famously slippery concept to define. The very ambiguity of the term is Escheresque, self-referential to its ever-changing meaning. As Tim O'Reilly, CEO of O'Reilly Media, described it, "Like many important concepts, Web 2.0 doesn't have a hard boundary, but rather, a gravitational core." As Illinois State Library's…
Descriptors: Participation, Government Libraries, Information Technology, Internet
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Carliner, Saul, Ed.; Ostashewski, Nathaniel, Ed. – Association for the Advancement of Computing in Education, 2015
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia 2015: World Conference on Educational Media &…
Descriptors: Educational Technology, Technology Uses in Education, Action Research, Instructional Design
Holdway, Jennifer, Ed.; Wilson, Brittany, Ed. – National Foreign Language Resource Center at University of Hawaii, 2014
The theme for this year's College of Languages, Linguistics, and Literature at the University of Hawai'i at Manoa was "Engaged Language Research and Practice," with the plenary speech given by Dr. Kathryn A. Davis. Following a preface from the editors and plenary speaker highlights, contents of these proceedings include: Section I:…
Descriptors: Code Switching (Language), American Indian Languages, Second Language Learning, Self Concept
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Harrison, Timothy G.; Shallcross, Dudley E.; Heslop, William J.; Eastman, John R.; Baldwin, Anthony J. – Acta Didactica Napocensia, 2009
Pre-laboratory work has been shown to be an effective investment at undergraduate level in chemistry at the University of Bristol. A Dynamic Laboratory Manual (DLM) has been developed to allow undergraduate students to rehearse practicals using virtual experiments, video clips and a range of assessment support. The DLM has been shown to be highly…
Descriptors: Foreign Countries, Undergraduate Study, Chemistry, Science Instruction
Mayer, Richard E. – Cambridge University Press, 2009
For hundreds of years verbal messages such as lectures and printed lessons have been the primary means of explaining ideas to learners. Although verbal learning offers a powerful tool, this book explores ways of going beyond the purely verbal. Recent advances in graphics technology and information technology have prompted new efforts to understand…
Descriptors: Instructional Design, Verbal Learning, Multimedia Instruction, Epistemology
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Tam, Gary K. L.; Lau, Rynson W. H.; Zhao, Jianmin – International Journal of Distance Education Technologies, 2009
Due to the popularity of 3D graphics in animation and games, usage of 3D geometry deformable models increases dramatically. Despite their growing importance, these models are difficult and time consuming to build. A distance learning system for the construction of these models could greatly facilitate students to learn and practice at different…
Descriptors: Distance Education, Search Engines, Geometry, Internet
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