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Lane, Catherine Pullin; Harkness, Shelly Sheats – Journal of Mathematical Behavior, 2012
This article describes the authors' use of three game shows--"Survivor," "The Biggest Loser," and "Deal or No Deal?"--to determine to what degree students engaged in mathematical thinking: specializing, conjecturing, generalizing, and convincing (Burton, 1984). Student responses to the task of creating winning strategies to these shows were…
Descriptors: Mathematics, Games, Television, Programming (Broadcast)
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Tsai, Chia-Wen; Shen, Pei-Di; Tsai, Meng-Chuan; Chen, Wen-Yu – Interactive Learning Environments, 2017
Much application software education in Taiwan can hardly be regarded as practical. The researchers in this study provided a flexible means of ubiquitous learning (u-learning) with a mobile app for students to access the learning material. In addition, the authors also adopted computational thinking (CT) to help students develop practical computing…
Descriptors: Foreign Countries, College Freshmen, Web Based Instruction, Computation
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Zhong, Baichang; Wang, Qiyun; Chen, Jie; Li, Yi – Educational Technology & Society, 2017
Pair programming (PP) is a useful approach to fostering computational thinking for young students. However, there are many factors impacting on the effectiveness of PP. The period of switching roles between the driver and the navigator is often ignored by researchers. Therefore, this study aimed to explore the impact of the switching period on PP.…
Descriptors: Programming, Cooperative Learning, Instructional Effectiveness, Teaching Methods
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Salehi, Mohammad; Neysani, Aydin – Cogent Education, 2017
Azerbaijani and Turkish are two closely-related languages from Oguz branch of Turkic languages, which are said to be mutually intelligible. Regarding this background, we designed an experiment within the framework of receptive multilingualism to investigate the role of linguistic factors in intelligibility of the Turkish language to Iranian…
Descriptors: Turkish, Turkic Languages, Receptive Language, Multilingualism
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Sharp, Jason H.; Sharp, Laurie A. – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: Compared student academic performance on specific course requirements in a C# programming course across three instructional approaches: traditional, online, and flipped. Background: Addressed the following research question--When compared to the online and traditional instructional approaches, does the flipped instructional approach…
Descriptors: Comparative Analysis, Academic Achievement, Conventional Instruction, Web Based Instruction
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Kahn, Ken; Sendova, Evgenia; Sacristan, Ana Isabel; Noss, Richard – Technology, Knowledge and Learning, 2011
In this paper, we describe the design and implementation of computer programming activities aimed at introducing young students (9-13 years old) to the idea of infinity, and in particular, to the cardinality of infinite sets. This research was part of the "WebLabs" project where students from several European countries explored topics in…
Descriptors: Foreign Countries, Programming Languages, Programming, Educational Strategies
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Mauco, María Virginia; Ferrante, Enzo; Felice, Laura – Information Systems Education Journal, 2014
Basic courses on logic are common in most computer science curricula. Students often have difficulties in handling formalisms and getting familiar with them. Educational software helps to motivate and improve the teaching-learning processes. Therefore, incorporating these kinds of tools becomes important, because they contribute to gaining…
Descriptors: Computer Software, Computer Uses in Education, Logical Thinking, Introductory Courses
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Brown, Mary; Massey, Carolyn – Teaching History, 2014
"Blackadder for real" is how the British journalist and broadcaster, Ian Hislop, characterised "The Wipers Time", the newspaper published on the front line by members of the 12th Battalion Sherwood, and recently brought to a new audience in Hislop's BBC dramatisation. Mary Brown and Carolyn Massey were immediately struck by the…
Descriptors: War, Teaching Methods, History Instruction, News Reporting
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Törley, Gábor – Acta Didactica Napocensia, 2014
This paper presents the history of algorithm visualization (AV), highlighting teaching-methodology aspects. A combined, two-group pedagogical experiment will be presented as well, which measured the efficiency and the impact on the abstract thinking of AV. According to the results, students, who learned with AV, performed better in the experiment.
Descriptors: Mathematics, Visual Aids, Teaching Methods, Programming
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Feng, Chia-Yen; Chen, Ming-Puu – British Journal of Educational Technology, 2014
The purpose of this study was to investigate the influence of goal specificity and scaffolding on the programming performance and self-regulation of elementary students engaged in learning game design. This study recruited 232 students for the experimental activities. Two levels of goal specificity were employed: specific and nonspecific.…
Descriptors: Goal Orientation, Scaffolding (Teaching Technique), Elementary School Students, Educational Games
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Zemirline, N.; Bourda, Y.; Reynaud, C. – IEEE Transactions on Learning Technologies, 2012
Today, there is a real challenge to enable personalized access to information. Several systems have been proposed to address this challenge including Adaptive Hypermedia Systems (AHSs). However, the specification of adaptation strategies remains a difficult task for creators of such systems. In this paper, we consider the problem of the definition…
Descriptors: Programming, Programming Languages, Computer Software, Access to Information
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Svedin, Maria; Bälter, Olle – Computer Science Education, 2016
The purpose of the present study was to investigate if we could improve retention by redesigning an online programming course from a gender perspective, while maintaining the focus on preferable and sustainable learning approaches. The study builds on results from an earlier study that investigated the relationship between approaches to learning…
Descriptors: Online Courses, Programming, Computer Science Education, Gender Differences
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Gimeno-Sanz, Ana – Computer Assisted Language Learning, 2016
This paper reflects upon the evolution of technology-enhanced language learning throughout the past two decades based on the author's own experience and how Information and Communications Technologies have played a prominent role on how language teaching pedagogies have evolved alongside the technologies themselves. Reference is made to the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Information Technology
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Fryling, Meg; Yoder, Robert; Breimer, Eric – Information Systems Education Journal, 2016
While some research has suggested that video lectures are just as effective as in-person lectures to convey basic information to students, not everyone agrees that the flipped classroom model is an effective way of educating students. This research explores traditional, semi-flipped and fully-flipped classroom models by comparing three sections of…
Descriptors: Educational Technology, Technology Uses in Education, Introductory Courses, Programming
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Zhang, Liming; Kalyuga, Slava; Lee, Chee; Lei, Cheokpong – Journal of Interactive Learning Research, 2016
This paper reports the results of an experiment designed to investigate the effectiveness of different collaborative group formations (homogeneous vs. heterogeneous in terms of prior computer knowledge levels) for learning complex tasks in computer programming from the perspective of cognitive load theory. Web-based learning platform was used to…
Descriptors: Cooperative Learning, Computer Science Education, Programming, Prior Learning
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