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Campbell, Trudy – Journal of Research on Computing in Education, 1997
Illustrates the role of technology and multimedia in enhancing research through the use of examples from qualitative approaches to inquiry. Discusses characteristics of qualitative techniques; impact of technology and multimedia on data collection, analysis, and presentation; using research for educational change; and improving research practices.…
Descriptors: Data Analysis, Data Collection, Educational Change, Educational Research
Emerson, John D.; Mosteller, Frederick – Educational Media and Technology Yearbook, 1998
Focuses on empirical research about college-level instruction that uses interactive multimedia programs, concentrating on reviews and research syntheses that have appeared since 1987. Summarizes practical findings that may be useful to college teachers wanting to use computer technology in their instruction. (AEF)
Descriptors: College Instruction, Computer Assisted Instruction, Educational Research, Higher Education
Havice, Bill; Galloway, Chad A. – Technology and Children, 1998
A group of third-grade students used HyperStudio to create an electronic portfolio based on the history and symbols of South Carolina. The projects provided students the opportunity to perform research, present educational information, and foster pride in their work while promoting the idea that learning can be fun. (Author)
Descriptors: Class Activities, Computer Uses in Education, Elementary Education, Grade 3
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Baines, Lawrence – Voices from the Middle, 2001
Considers how the "process approach" to writing presupposes that a student has an idea, possesses a reasonable control over syntax, and has an appropriate vocabulary. Suggests that students need something "outside the box" to help them enhance the quality of their writing. Presents a project using multimedia tools to enhance…
Descriptors: Computer Uses in Education, Multimedia Materials, Process Approach (Writing), Secondary Education
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Wenyin, Liu; Chen, Zheng; Li, Mingjing; Zhang, Hongjiang – Journal of the American Society for Information Science and Technology, 2001
Describes a multimedia approach to solving image retrieval problems. Presents the idea of a media agent, which can automatically collect semantic descriptions of multimedia data into a personal media database on behalf of a particular user whenever and wherever he/she accesses these multimedia data. Discusses implementation and applications of the…
Descriptors: Indexes, Information Retrieval, Internet, Multimedia Materials
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Holder, Lawrence B.; Cook, Diane J. – Journal of Computing in Higher Education, 2001
Describes the development of a Web-based multimedia delivery method of increasing students' interest in artificial intelligence (AI). The course material features an integrated simulation environment that allows students to develop and test AI algorithms in a dynamic and uncertain visual environment. Evaluated the effect of the simulation on the…
Descriptors: Artificial Intelligence, College Students, Computer Simulation, Curriculum Development
Milone, Michael N., Jr. – Technology & Learning, 1996
Describes five existing classroom projects that use multimedia tools and computer technology to teach elementary and high school students multimedia authorship. Each project description discusses the type of computer software used and its uses to students. Projects teach students to incorporate video, audio, text, and graphics into…
Descriptors: Class Activities, Computer Software, Computer Uses in Education, Educational Technology
Keller, Shelia F.; Gentry, Gay K. – Media & Methods, 1996
Presents four examples of learning activities that illustrate the possibilities of a multimedia social studies curriculum: (1) a children's exhibit of costumes from different countries; (2) research teams studying the Cherokees; (3) group presentations of the transcontinental railroad; and (4) a study of the effects of wetlands development.…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Group Activities, Learning Activities
McConville, David; And Others – Educom Review, 1996
Discusses new trends in the World Wide Web. Highlights include multimedia; digitized audio-visual files; compression technology; telephony; virtual reality modeling language (VRML); open architecture; and advantages of Java, an object-oriented programming language, including platform independence, distributed development, and pay-per-use software.…
Descriptors: Audiovisual Aids, Computer Software, Hypermedia, Internet
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Cox, John – Against the Grain, 1998
Discusses scholarly publishing, comparing traditional, 80s, and present models of scholarly publishing; outlines economic factors characterizing the models: costs of production, subscription decline, numbers of articles published, editorial expenses and fees, office expenses, pressure for profit, start-up costs of new journals; and describes how…
Descriptors: Change, Costs, Electronic Publishing, Faculty Publishing
Benedetto, Sandra – Syllabus, 2000
Describes DVD (Digital Videodisc, or Digital Versatile Disk) technology which offers the ability to combine laser disc and CD-ROM programs to create a multimedia platform that can deliver high quality, full-motion video and an on-screen user interface for interactive navigation and branching for providing group or individual instruction. (LRW)
Descriptors: Branching, Computer Interfaces, Educational Technology, Group Instruction
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Lee, Shih-Chung – International Journal of Instructional Media, 1996
A qualitative study of three Chinese interactive multimedia programs and interviews with multimedia designers were undertaken to develop user interface design guidelines for Chinese multimedia designers. The study revealed that most multimedia designers do not have formal training in user interface design and employed few guidelines. Recommends…
Descriptors: Computer Interfaces, Computer Software Development, Designers, Evaluation
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Seadle, Michael – Library Hi Tech, 2001
Examines a non-legislative report on fair use guidelines for educational multimedia for nonprofit educational institutions. Discusses applications to distance education via the Internet; time limitations; portion limits; specific limits for different types of media, including photographs and numeric databases; and number of copies. (Author/LRW)
Descriptors: Copyrights, Distance Education, Educational Media, Fair Use (Copyrights)
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Deboard, Donn R.; Lee, Doris – Journal of Educational Media, 2001
Uses Frank Lloyd Wright's (1867-1959) organic architecture as a metaphor to define the relationship between a part and a whole, whether the focus is on a building and its surroundings or information delivered via hypertext. Reviews effective strategies for designing text information via hypertext and incorporates three levels of information…
Descriptors: Architects, Architecture, Computer System Design, Design Preferences
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Mishra, Punyashloke; Zhao, Yong; Tan, Sophia – Journal of Research on Computing in Education, 1999
Discussion of technological innovation and the process of design focuses on the design of computer software. Offers a framework for understanding the design process by examining two computer programs: FliPS, a multimedia program for learning complex problems in chemistry; and Tiger, a Web-based program for managing and publishing electronic…
Descriptors: Chemistry, Computer Software Development, Design, Electronic Publishing
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