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Hu, Helen H.; Shepherd, Tricia D. – ACM Transactions on Computing Education, 2013
POGIL has been successfully implemented in a scientific computing course to teach science students how to program in Python. Following POGIL guidelines, the authors have developed guided inquiry activities that lead student teams to discover and understand programming concepts. With each iteration of the scientific computing course, the authors…
Descriptors: Teaching Methods, Computer Science Education, Programming Languages, Science Instruction
Bond, Bradley J. – Early Education and Development, 2013
Research Findings: Media representations of physical disability can influence the attitudes of child audiences. In the current study, the depiction of physical disability was analyzed in more than 400 episodes of children's television programming to better understand how media depict physical disability to children and, in turn, how exposure may…
Descriptors: Physical Disabilities, Content Analysis, Attitudes toward Disabilities, Childrens Television
Giacobe, Nicklaus A. – ProQuest LLC, 2013
Cyber-security involves the monitoring a complex network of inter-related computers to prevent, identify and remediate from undesired actions. This work is performed in organizations by human analysts. These analysts monitor cyber-security sensors to develop and maintain situation awareness (SA) of both normal and abnormal activities that occur on…
Descriptors: Computer Security, Crime Prevention, Computer Networks, Risk Management
Irani, Lilly Christine – ProQuest LLC, 2013
This dissertation examines the politics of design practice in urban India through an ethnography of a Delhi-based design and innovation studio. The dissertation focuses on the ideological continuities between the profession of design and middle class Indian citizenship post-liberalization, twinning arts of governance through the shaping of the…
Descriptors: Foreign Countries, Design, Programming, Ethnography
Olsen, Jennifer K.; Belenky, Daniel M.; Aleven, Vincent; Rummel, Nikol; Sewall, Jonathan; Ringenberg, Michael – Grantee Submission, 2013
Authoring tools for Intelligent Tutoring System (ITS) have been shown to decrease the amount of time that it takes to develop an ITS. However, most of these tools currently do not extend to collaborative ITSs. In this paper, we illustrate an extension to the Cognitive Tutor Authoring Tools (CTAT) to allow for development of collaborative ITSs that…
Descriptors: Intelligent Tutoring Systems, Programming Languages, Fractions, Learning Processes
Daniel Alford Roberts – ProQuest LLC, 2013
Public universities who participate in the National Collegiate Athletic Association (NCAA) Division I Football Bowl Subdivision produce and air university TV spots during televised college football games. The purpose of this research was to analyze TV spots of public universities who participate in the National Collegiate Athletic Association…
Descriptors: Programming (Broadcast), Content Analysis, Television, Team Sports
Grover, Shuchi; Pea, Roy – Educational Researcher, 2013
Jeannette Wing's influential article on computational thinking 6 years ago argued for adding this new competency to every child's analytical ability as a vital ingredient of science, technology, engineering, and mathematics (STEM) learning. What is computational thinking? Why did this article resonate with so many and serve as a rallying cry for…
Descriptors: Elementary Secondary Education, STEM Education, Computation, Thinking Skills
Faure, Pascaline – Language Learning in Higher Education, 2016
The purpose of this lexicological study is to present a typology of patients' euphemizing lay denominations of medical terms illustrated by examples in English and French. Various textbooks and lexicons dealing with English and French for medical purposes served as corpora. The euphemisms were classified according to the three semantic processes…
Descriptors: Contrastive Linguistics, French, Figurative Language, Semantics
An, Yun-Jo – Educational Technology Research and Development, 2016
Only a limited number of research studies have investigated how students design educational computer games and its impact on student learning. In addition, most studies on educational game design by students were conducted in the areas of mathematics and science. Using the qualitative case study approach, this study explored how seventh graders…
Descriptors: Case Studies, Educational Games, Computer Games, Design
Saltan, Fatih – Universal Journal of Educational Research, 2016
The study investigated pre-service ICT teachers' perceptions of algorithm visualization (AV) with regard to appropriateness of teaching levels and contribution to learning and motivation. In order to achieve this aim, a qualitative case study was carried out. The participants consisted of 218 pre-service ICT teachers from four different…
Descriptors: Preservice Teachers, Computer Science Education, Mathematics, Visualization
Jonach, Rafael; Ebner, Martin; Grigoriadis, Ypatios – Journal of Educational Issues, 2015
Lectures of courses at universities are increasingly being recorded and offered through various distribution channels to support students' learning activities. This research work aims to create an automatic system for producing and distributing high quality lecture recordings. Opencast Matterhorn is an open source platform for automated video…
Descriptors: Automation, Lecture Method, College Faculty, Video Technology
Godwin-Jones, Robert – Language Learning & Technology, 2015
Language teachers are working in a world which has changed in the past decades in fundamentally disruptive ways, through profound changes in the role that networked computers play in everyday life and through the social and demographic shifts brought on by an increasingly globalized society, bringing together more than ever before people from…
Descriptors: Language Teachers, Teacher Role, Computer Networks, Global Approach
Alston, Peter; Walsh, David; Westhead, Gary – ACM Transactions on Computing Education, 2015
The field of Web development has evolved and diversified significantly in recent years, and narrowing the gap between the requirements of academia and the demands of industry remains a challenge. Moreover, many faculty members often struggle with knowing "how much" of a particular subject they should teach to their students and at what…
Descriptors: Computer Science Education, Web Sites, Computer System Design, Mastery Learning
Mironova, Olga; Amitan, Irina; Vendelin, Jelena; Vilipõld, Jüri; Saar, Merike – International Association for Development of the Information Society, 2015
The present paper introduces some strategies used in teaching an Informatics course for non-IT first year university students. The strategies were developed during several years, using the main principles of flexible and blended learning. The methodology has been based on the results of experiments with students from social sciences, economics and…
Descriptors: Electronic Learning, College Freshmen, Information Science Education, College Instruction
Boustedt, Jonas – Computer Science Education, 2012
The software industry needs well-trained software designers and one important aspect of software design is the ability to model software designs visually and understand what visual models represent. However, previous research indicates that software design is a difficult task to many students. This article reports empirical findings from a…
Descriptors: Foreign Countries, Computer Software, Computer Science Education, Programming

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