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Samur, Yavuz – Journal of Computer Assisted Learning, 2019
Learning letters is an important area of language learning, conducive to the beginning of reading and writing. Indeed, today's generation prefers to learn through digital games rather than through formal teaching processes. Inspired by this need, the researcher designed this study (a) to test the effectiveness of an instructional digital game,…
Descriptors: Teaching Methods, Kindergarten, Telecommunications, Handheld Devices
Ortiz, Sergio; Green, Marybeth – Turkish Online Journal of Distance Education, 2019
The use of mobile technology such as smartphones and tablets is deeply embedded in college life by Generation Z (students born between 1995 and 2010). Using reports generated by the Learning Management System (LMS), this research studied the mobile device access patterns of both undergraduate and graduate students enrolled in courses utilizing the…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Kyza, Elini A.; Yiannis, Georgiou; Souropetsis, Markos; Agesilaou, Andria – International Journal of Mobile and Blended Learning, 2019
Collecting data in a mobile augmented reality (AR) settings is challenging, as participants are dispersed in the physical space and move often; therefore, it is imperative that new techniques are investigated to facilitate richer and more ecologically-valid data collection. This study examined three in vivo techniques for collecting authentic data…
Descriptors: Data Collection, Computer Simulation, Validity, Handheld Devices
Blau, Gary; Petrucci, Tony; Rivera, Michael; Ghate, Rujuta – Decision Sciences Journal of Innovative Education, 2019
Team-based projects continue to be important for structuring work in many organizations, and employees are increasingly using mobile applications (apps) for peer evaluations as part of a performance appraisals process. Since a graduating student can expect to work in a team at some point in their career, exposure to class-related group projects is…
Descriptors: Feedback (Response), Computer Oriented Programs, Peer Evaluation, Teamwork
Heider, Amy E.; Cannella-Malone, Helen I.; Andzik, Natalie R. – Career Development and Transition for Exceptional Individuals, 2019
Efficient vocational skills instruction is needed to meet the needs of a growing number of job seekers with intellectual and developmental disabilities (IDD). This study examined the effects of self-directed video prompting used to teach transition-age students with IDD chained vocational tasks. A multiple probe design across behaviors was…
Descriptors: Video Technology, Prompting, Independent Study, Job Skills
Gal, Adiv – International Journal of Evaluation and Research in Education, 2019
The era of M-learning, specifically the use of mobile phones, has been hardly noticeable in elementary schools. GIS technology is also rarely implemented there. In this study, 5th grade students' perceptions of the use of GIS technology through mobile phones were examined as part of an environmental education program designed to help preserve…
Descriptors: Grade 5, Telecommunications, Handheld Devices, Educational Technology
Lin, Xiao-Fan; Deng, Cailing; Hu, Qintai; Tsai, Chin-Chung – Journal of Computer Assisted Learning, 2019
Close links between students' conceptions of and approaches to learning were established in the past research. However, only a few quantitative studies investigated this relationship particularly with regard to mobile learning (m-learning). The correlation between learners' conceptions and approaches to m-learning was analysed using a partial…
Descriptors: Undergraduate Students, Student Attitudes, Telecommunications, Handheld Devices
Lauer, E. Earlynn; Martin, Scott B.; Zakrajsek, Rebecca A. – Strategies: A Journal for Physical and Sport Educators, 2019
This article provides coaches with a guide for using technology and imagery to improve athletes' sport performance of closed motor skills. During the associative phase of skill learning, when young athletes are still learning to refine their technique, it can be difficult for coaches to change athletes' movements and develop their sport skills.…
Descriptors: Educational Technology, Technology Uses in Education, Psychomotor Skills, Athletics
Breman, Jeroen; Giacumo, Lisa A.; Griffith-Boyes, Rachel – TechTrends: Linking Research and Practice to Improve Learning, 2019
This article describes a needs analysis case study to inform the instructional design of a multinational capacity building project in humanitarian logistics. Survey responses from 106 foreign partner non-governmental organizations (NGOs) of international non-governmental organizations (INGOs) were collected to gain insights into organizations'…
Descriptors: Capacity Building, Instructional Design, Social Values, Nongovernmental Organizations
Bijlsma, Hannah J. E.; Visscher, Adrie J.; Dobbelaer, Marjoleine J.; Veldkamp, Bernard P. – Technology, Pedagogy and Education, 2019
In this study, it was investigated if student feedback promoted teachers' insight into where they could improve their lessons and their reflection on their lessons. It was also studied in what ways teachers worked on improvement, based on the student feedback, and whether it affected the quality of their teaching. Student perceptions of teaching…
Descriptors: Handheld Devices, Computer Mediated Communication, Feedback (Response), Teacher Effectiveness
Fagan, Mary Helen – Computers in the Schools, 2019
The purpose of this study was to explore the acceptance of mobile learning by students in a higher education setting. The unified theory of acceptance and use of technology (UTAUT) was extended to include hedonic motivation, operationalized as enjoyment, as well as social influence in a field study involving the adoption of iPad mobile devices.…
Descriptors: Student Attitudes, Electronic Learning, Higher Education, Technology Uses in Education
Costa, Rosalina – Journal of Visual Literacy, 2019
Mobile phones are a characteristic artefact of contemporary societies, transversally present in both public and private spheres, including the students' daily life. This paper showcases an innovative teaching activity that takes advantage of this fact by promoting and valuing the use of smart phones in the university classrooms, specifically when…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Ahmed, Sohaib; Javaid, Sameena; Niazi, Moazzam Fareed; Alam, Anzar; Ahmad, Adnan; Baig, Murad Ali; Khan, Hubab Khalid; Ahmed, Tooba – Technology, Pedagogy and Education, 2019
The use of Bluetooth Low Energy (BLE) beacons is becoming widespread for context-aware learning environments. This technology can be used in indoor and outdoor settings such as museums, shops, home and schools in order to identify the location of learners and their contexts. Specifically, in the constructivist view of learning, learners can use…
Descriptors: Educational Technology, Technology Uses in Education, Outdoor Education, Libraries
Gil, Tali – International Journal of Art & Design Education, 2019
The article describes a workshop that combines nature photography and haiku poems writing with the use of smartphones in an outdoor educational setting. The workshop's purpose is to enhance the experience of being close to nature by observation and introspection. The participants use photography and haiku-writing as means of visual and textual…
Descriptors: Art Education, Photography, Poetry, Handheld Devices
Broda, Michael; Tucker, Stephen; Ekholm, Eric; Johnson, Teri N.; Liang, Qiao – Journal of Educational Research, 2019
This study focused on 18 students 4-5 years old in an urban full-day preschool program in the Mid-Atlantic region of the United States. Over the course of a month, students used a touchscreen tablet to interact with Fingu, an app designed to develop students' early number sense. Using backend data generated by the app, 8,153 individual task…
Descriptors: Preschool Children, Handheld Devices, Computer Uses in Education, Preschool Education

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