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Papadakis, Stamatios, Ed.; Kalogiannakis, Michail, Ed. – Lecture Notes in Educational Technology, 2022
This book brings together a collection of work from around the world in order to consider effective STEM, robotics, mobile apps education from a range of perspectives. It presents valuable perspectives--both practical and theoretical--that enrich the current STEM, robotics, mobile apps education agenda. As such, the book makes a substantial…
Descriptors: STEM Education, Robotics, Computer Oriented Programs, Handheld Devices
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Selvaras, Janaka – Asian Association of Open Universities Journal, 2020
Purpose: The Open University of Sri Lanka (OUSL) is the only institution to deliver legal education through Open and Distance Learning (ODL) in Sri Lanka. This study aims to analyze technology usage in learning and teaching law in the ODL under OUSL to evaluate the accessibility and also challenges. Design/methodology/approach: A combination of…
Descriptors: Foreign Countries, Open Universities, Legal Education (Professions), Educational Technology
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Arifani, Yudhi; Hidayat, Nur; Mulyadi, Dodi; Wardhono, Agus – Teaching English with Technology, 2020
This study aims to show the effect of individual SMS [short message service]-based academic vocabulary reporting activities on EAP [English for academic purposes] learners' general academic vocabulary learning and attitudes. An experimental design was employed for this purpose. A total of 60 EAP students were randomly assigned to three different…
Descriptors: English for Academic Purposes, Second Language Learning, Second Language Instruction, Instructional Effectiveness
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Agormedah, Edmond Kwesi; Henaku, Eugene Adu; Ayite, Desire Mawuko Komla; Ansah, Enoch Apori – Journal of Educational Technology and Online Learning, 2020
The COVID-19 pandemic has been a major concern across the globe affecting nation's socio-economic development including education. It has pushes many HEIs in world to move into remote learning as a substitute of in-person instruction. The study explored students' response to online learning in higher education in Ghana. The study was guided by…
Descriptors: Foreign Countries, COVID-19, Pandemics, Higher Education
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Willis, Kent; Tuell, Christina; Marzilli, Colleen – Journal of Health Education Teaching, 2020
Purpose: Technology is an important part of healthcare in the United States. There are opportunities for a better understanding of how technology and digital health can improve health and healthcare. The purpose of this study was to answer two research questions. The first research question was, what is the understanding of digital health in the…
Descriptors: Health Promotion, Health Education, Access to Health Care, Access to Information
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Bell, Adam Patrick; Bonin, David; Pethrick, Helen; Antwi-Nsiah, Amanda; Matterson, Brent – International Journal of Music Education, 2020
The purpose of our study was to examine how hacking -- as discussed and displayed by participants of Monthly Music Hackathon NYC -- could inform making music education practices more accessible and inclusive, if at all, for people with disabilities. Free and open to the public, Monthly Music Hackathon NYC hosts non-competitive community-based…
Descriptors: Music Education, Students with Disabilities, Access to Education, Community Programs
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Yang, Fang-Chuan Ou; Wu, Wen-Chi Vivian; Wu, Yi-Ju Ariel – International Journal of Distance Education Technologies, 2020
The Test-of-English-for-International-Communication (TOEIC) is an important proficiency test for achieving the benchmark of future employment for English language learners worldwide. However, game-based apps for acquiring TOEIC vocabulary have remained scarce. Therefore, an empirical study was conducted to examine the effects of the self-developed…
Descriptors: English (Second Language), Second Language Learning, Vocabulary Development, Telecommunications
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McGlynn-Stewart, Monica; Maguire, Nicola; Mogyorodi, Emma – Canadian Journal of Environmental Education, 2020
This 3-year study followed 14 kindergarten classrooms in Ontario as they used open-ended tablet applications to support outdoor play and learning. Through the creation of slideshows that incorporated their photos, video, drawings, and audio recordings, the children explored their physical and creative activities outdoors, as well as their…
Descriptors: Foreign Countries, Kindergarten, Handheld Devices, Telecommunications
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Baker, Rose M.; Leonard, Matthew E.; Milosavljevic, Bratoljub H. – Journal of Chemical Education, 2020
This communication reports the curriculum changes and how they worked when an upper-level experimental physical chemistry course had to switch from face-to-face to online teaching within a matter of days. Although several of the learning goals of the laboratory-based course could still be met in the online environment, others required…
Descriptors: Chemistry, Science Instruction, College Science, Online Courses
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Tavernier, Monika; Hu, Xiao – Educational Media International, 2020
Early childhood teachers introduced mobile learning activities and educational software to the children's in-class learning activities. This qualitative study implemented one constructive creation app in two early childhood classrooms. It designed, implemented and evaluated the effectiveness of pedagogy practices (PP) for the meaningful…
Descriptors: Telecommunications, Computer Assisted Instruction, Early Childhood Education, Computer Software
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Joubert, Jody; Callaghan, Ronel; Engelbrecht, Johann – ZDM: The International Journal on Mathematics Education, 2020
Lesson study (LS) is a form of professional development, with a strong foundation in mathematics education, based on teachers collaborating to design lessons. This collaboration, however, can be challenging for isolated teachers. In 2017, a course was presented at the university to train 52 teachers from all over South Africa as well as Botswana…
Descriptors: Foreign Countries, Faculty Development, Communities of Practice, Teacher Collaboration
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Chou, Pao-Nan; Chang, Chi-Cheng; Hsieh, Shih-Wan – Technology, Pedagogy and Education, 2020
The purpose of the current study was to investigate students' overall learning process during the implementation of educational escape-the-room games (EERGs) in classrooms. This study adopted a two-stage case-study methodology, namely single-case and multi-case designs. In the first stage, a well-designed EERG for a Chinese language class was…
Descriptors: Teaching Methods, Educational Games, Educational Technology, Technology Uses in Education
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Cabaleiro-Cerviño, Goretti; Vera, Carolina – GIST Education and Learning Research Journal, 2020
The formation of human capital is key to countries' social, cultural, and economic development. The current literature review pays considerable attention to the ever-increasing proliferation of technology in the careers of college and school graduates. While the presence of educational technology in higher education offers multiple benefits, its…
Descriptors: Educational Technology, Higher Education, Human Capital, Learning Processes
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Wood, Susannah M.; Szymanski, Antonia – Gifted Child Today, 2020
Gifted adolescents may identify as "gamers" who create avatars to navigate video games and cell phone apps. Avatars provide a unique venue through which gifted teens can explore the issues of self and identity in a critical time of their development. The purpose of this article is to (a) provide an overview of what avatars are, (b)…
Descriptors: Video Games, Self Concept, Telecommunications, Handheld Devices
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Rockey, Catherine; Tiegs, Jessica; Fernández, Julieta – CALICO Journal, 2020
In response to calls for improving the quality of DCTs as data-gathering instruments, this study investigates the effectiveness of technology-enhanced discourse completion tasks (TE-DCTs) as a method for eliciting nonverbal speaker data. We used a mobile application to administer four TE-DCTs to native speakers (L1) and intermediate and advanced…
Descriptors: Telecommunications, Handheld Devices, Task Analysis, Speech Acts
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