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Taylor, Wayne – 1997
Undertaken in conjunction with a larger study that investigated the educational efficacy of students building their own virtual worlds, this study measures the reactions of students in grades 4-12 to the experience of being immersed in virtual reality (VR). The study investigated the sense of "presence" experienced by the students, the…
Descriptors: Computer Graphics, Computer Interfaces, Computer Uses in Education, Display Systems
Bucher, Katherine Toth – 1994
Technology is arriving in school libraries in unprecedented quantities, resulting in many changes in the school library media center. While most librarians agree that technology is wonderful, many are feeling the stress of rapid change and coping with the decisions made by educational policy makers. This looseleaf notebook, written for the novice,…
Descriptors: Computer Networks, Computer Uses in Education, Educational Media, Educational Technology
Passerini, Katia; Granger, Mary J. – 1997
This paper describes the development process of multimedia software designed to educate and provide awareness of ecotourism in Costa Rica. Ecotourism is a form of nature-based travel and recreational experience combining a respect for nature and local cultures with economic development incentives. The software intends to pursue the goals of…
Descriptors: Business Administration Education, Computer Software Development, Ecological Factors, Educational Technology
Kennedy, David M.; Fritze, Paul – 1998
This paper reports on a project involving the development and formative evaluation of an interactive World Wide Web-based learning tool. The interactive graphing tool (IGT) permits students to sketch a graph on screen using a mouse and responds to a wide range of common graph types. The IGT facilitates an iterative approach to understanding…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Hunt, David Marshall – Online Journal of Distance Learning Administration, 2005
When a distance learning program administrator makes the critical choice of delivery methods, she/he needs to consider factors such as program developer centrism, international experience, cultural similarity, and desired level of control which will all be elaborated on in this article. The aim of this manuscript is to assist international…
Descriptors: Distance Education, Delivery Systems, Decision Making, Program Development
Tsoi, Mun Fie; Goh, Ngoh Khang; Chia, Lian Sai – Online Submission, 2005
This paper provides insights on a hybrid learning model for multimedia learning design conceptualized from the Piagetian science learning cycle model and the Kolb's experiential learning model. This model represents learning as a cognitive process in a cycle of four phases, namely, Translating, Sculpting, Operationalizing, and Integrating and is…
Descriptors: Learning Processes, Models, Piagetian Theory, Science Education
Hey, Jessie – 1996
With the explosion in information resources being developed by computer scientists, subject specialists, librarians, and commercial companies, the challenge for the information professional is to keep abreast of the most significant developments and to distill the information for a wide range of users. This paper looks at some of the developments…
Descriptors: Artificial Intelligence, Cataloging, Computer Interfaces, Computer Science
Ivers, Karen S.; Barron, Ann E. – 1998
A practical step-by-step approach to teaching multimedia skills is offered in this book. A model called "Decide, Design, Develop, and Evaluate" (DDDE) is presented which can be used as a template for designing, producing, and assessing multimedia projects in the classroom. The books covers all issues an educator is likely to face with…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Educational Technology, Elementary Secondary Education
Oliver, Kevin M. – 1996
The use of hypermedia in education is supported by cognitive flexibility theory which indicates transfer of knowledge to real-world settings is improved when that material is learned in a case-based, associative network emphasizing complexity and links to related information. Hypermedia is further assumed to benefit education, because it resembles…
Descriptors: Case Studies, Cognitive Development, Computer Assisted Instruction, Constructivism (Learning)
Penny, Simon, Ed. – 1995
This interdisciplinary sourcebook offers critical perspectives directly related to, or arising from, the practice of electronic media art. It sketches the changing topology of culture as it enters electronic space and specifically addresses questions of art practice in that space. The volume contains 13 papers: (1) "Suck on This, Planet of…
Descriptors: Art, Change, Computer Graphics, Computer Interfaces
Barker, Trevor; Jones, Sara; Britton, Carol; Messer, David – 1997
This paper describes Horizon, a European-funded project designed to increase employment opportunities for students with disabilities or learning difficulties. The project established a working cafe/restaurant (Cafe Horizon) in East London staffed by students. Part of the project involved the creation of multimedia units linked directly to Level 1…
Descriptors: Cognitive Style, Computer Uses in Education, Curriculum Design, Dining Facilities
Harrison, Bruce, Jr. – 1997
While the major part of any class is the classroom contact time, out-of-class support often makes the difference between success and failure of a student. With distance learning classes, teachers are faced with a unique set of problems in supplying this outside support. Students are often spread over large geographical areas and have varying…
Descriptors: Access to Information, Classroom Communication, Computer Mediated Communication, Computer Software
Peer reviewedMacArthur, Charles A. – Journal of Learning Disabilities, 1996
This article reviews ways that computers can support writing by students with learning disabilities. It discusses research on word processing, software for transcription and sentence generation, spelling checkers, speech synthesizers, word prediction programs, grammar and style checkers, prompting programs, outlining and semantic mapping software,…
Descriptors: Computer Networks, Computer Software, Computer Uses in Education, Elementary Secondary Education
Ebert, Ellen; Strudler, Neal – Learning & Leading with Technology, 1996
Nevada schools developed a high school science curricula based on technology and student-centered learning which guides students in researching and designing multimedia projects. Despite a lack of technology and computer experience, student creativity and interest increased, and performance and work habits improved. New techniques for measuring…
Descriptors: Academic Achievement, Computer Assisted Instruction, Creativity, Educational Assessment
Peer reviewedVander Meer, Patricia F.; Rike, Galen E. – Research Strategies, 1996
To relieve reference staff meeting with 30 sections of undergraduates per year, the library at Western Michigan University designed a multimedia self-instructional tutorial to introduce library services and teach basic skills. Although considerable time and effort was expended creating the tutorial, little updating has been required. Included are…
Descriptors: Academic Libraries, Autoinstructional Aids, Computer Software Evaluation, Higher Education

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