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Valeeva, Nailya; Pavlova, Elena B.; Zakirova, Yulia L. – European Journal of Contemporary Education, 2019
The paper presents research results on mobile learning of English for specific purposes to ecology students with the help of the Quizlet learning platform. The study was conducted in four stages: the students were surveyed about their mobile devices, and then they underwent an experimental mobile learning process during one term. The next stage…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Case Studies
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Godwin-Jones, Robert – Language Learning & Technology, 2019
In the 20th anniversary issue of this journal, Reinders and White (2016) describe the relationship between computer-assisted language learning (CALL) and autonomy as having become "both more complex and more promising" (p. 143). This is, they assert, in large part due to the rise of informal language learning online, with an accompanying…
Descriptors: Second Language Learning, Computer Assisted Instruction, Second Language Instruction, Independent Study
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Moosvi, Firas; Reinsberg, Stefan A.; Rieger, Georg W. – International Review of Research in Open and Distributed Learning, 2019
In this article, we examine whether an inquiry-based, hands-on physics lab can be delivered effectively as a distance lab. In science and engineering, hands-on distance labs are rare and open-ended project labs in physics have not been reported in the literature. Our introductory physics lab at a large Canadian research university features…
Descriptors: Educational Technology, Technology Uses in Education, Science Instruction, Physics
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Wang, Hong-You; Lin, Vivien; Hwang, Gwo-Jen; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2019
To assess the effects and learner perceptions of context-aware ubiquitous language learning (CAULL), a green-building English-learning application (GBELA) employing sensing technology was created to develop participants' English listening and reading skills using smartphones and QR codes. This study investigated the effects of 40 participants'…
Descriptors: Reading Skills, Listening Skills, English (Second Language), Second Language Learning
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Jackson, Helen – Learning, Media and Technology, 2019
This paper positions the photographic image of the self (the 'selfie') as the reflexive indicator on which students are prompted to reveal their learning behaviours, and uses this mode of reflexivity to construct a qualitative study of engagement in a higher education setting. The study leverages the intensified processes of self --reflection…
Descriptors: Self Concept, Photography, Learner Engagement, College Students
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Bardakci, Salih – International Review of Research in Open and Distributed Learning, 2019
YouTube is one of the most prevalent social media sites across the globe. However, there is a lack of research on factors influencing educational use of YouTube. This study examines high school students' educational use of YouTube with unified theory of acceptance and use of technology (UTAUT). Using structural equation modeling, the proposed…
Descriptors: High School Students, Student Attitudes, Technology Uses in Education, Web Sites
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Girmen, Pinar; Kaya, Mehmet Fatih – International Journal of Instruction, 2019
The purpose of this research is to enrich the process of developing the basic language skills of 4th grade students with digital story activities and games based on the Flipped Classroom Model (FCM). This study was conducted with 4th grade students in a Turkish course. It was based on action research. The Turkish courses were prepared according to…
Descriptors: Blended Learning, Turkish, Teaching Methods, Learning Processes
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Clarke-Midura, Jody; Sun, Chongning; Pantic, Katarina; Poole, Frederick J.; Allan, Vicki – ACM Transactions on Computing Education, 2019
Our work is situated in research on Computer Science (CS) learning in informal learning environments and literature on the factors that influence girls to enter CS. In this article, we outline design choices around the creation of a summer programming camp for middle school youth. In addition, we describe a near-peer mentoring model we used that…
Descriptors: Computer Science Education, Educational Environment, Females, Middle School Students
Dore, Rebecca A.; Shirilla, Marcia; Hopkins, Emily; Collins, Molly; Scott, Molly; Shatz, Jacob; Lawson-Adams, Jessica; Valladares, Tara; Foster, Lindsey; Puttre, Hannah; Toub, Tamara Spiewak; Hadley, Elizabeth; Golinkoff, Roberta M.; Dickinson, David; Hirsh-Pasek, Kathy – Grantee Submission, 2019
Despite the prevalence of educational apps for children, there is little evidence of their effectiveness for learning. Here, children were asked to learn ten new words in a narrative mobile game that requires children use knowledge of word meanings to advance the game. Study 1 used a lab-based between-subjects design with middle-SES 4-year-olds…
Descriptors: Vocabulary Development, Computer Software, Preschool Children, Language Tests
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Kassim, Samar; Witkin, Neil; Stone, Adam – Research-publishing.net, 2019
The aim of this study was to discover what potential benefits of Virtual Reality (VR) use students perceived in comparison to smartphone use in an English-speaking activity. Two surveys were conducted over three interventions in order to ascertain these student perceptions. Ten students enrolled in an elective English class at a Japanese…
Descriptors: Foreign Countries, College Students, Second Language Learning, English (Second Language)
Shouq Sowail Alsowail – ProQuest LLC, 2019
The aim of mobile learning (M-learning) is to overcome traditional constrictions of education such as the place and the time at which learning occurs. M-learning has been investigated in many areas; however, the impact of M-learning on graduate international students and their experiences have not yet been investigated. The research aims to answer…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Foreign Students
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Simanjuntak, Risa Rumentha – Teaching English with Technology, 2020
This study investigated the experiences of students in learning specific academic English vocabularies (ESAP) through the use of a mobile dictionary called SPEARA. The mobile app was designed to help the students learn the use of specific words, providing definitions and examples of use from authentic sources. The study aimed at identifying points…
Descriptors: Academic Language, English for Academic Purposes, Second Language Learning, Second Language Instruction
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Smith, Hannah; Closser, Avery H.; Ottmar, Erin; Arroyo, Ivon – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2020
The Game Play and Design Framework is a project-based instructional method to engage teachers and students with mathematics content by utilizing technology as a vehicle for game play and creation. In the authors' prior work, they created a technology tool and game editing platform, the Wearable Learning Cloud Platform (WLCP), which enables…
Descriptors: Computation, Mathematics Instruction, Mathematics Skills, Knowledge Level
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Özcan, Muhammed Sayid; Kert, Serhat Bahadir – Cypriot Journal of Educational Sciences, 2020
In this study, the importance of vocabulary knowledge in language education and the use of mobile applications in the teaching of collocations are emphasized. The application of collocation was realized through a mobile instant messaging application. It has been determined that students use a mobile application in a word learning process to…
Descriptors: Phrase Structure, Teaching Methods, Telecommunications, Handheld Devices
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Kamsker, Susanne; Janschitz, Gerlinde; Monitzer, Sonja – International Journal for Business Education, 2020
The aim of this paper is to clarify the effects of digital transformation on educational institutions and to outline the challenges that arise and need to be addressed in this context. Teaching and learning processes should be continuously developed due to changes in educational requirements as well as social and technological changes. Therefore,…
Descriptors: Higher Education, Barriers, Technological Literacy, Teaching Methods
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