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Falsetti, Julie – 1995
One segment of a computerized adventure game system (Multi-User Dimensions, or MUD) designed for learners of English as a second language (ESL) is described. The acronym MOO refers to MUD Object Oriented, the programming language used for the system. The system allows for individuals in different locations to communicate directly with each other,…
Descriptors: Computer Networks, Computer Software, English (Second Language), Games
Bannister, Linda; And Others – 1994
Three professors at Loyola Marymount University, Los Angeles, reflected about a course they taught together on the use of metaphor in language, art and literature. In examining a wide range of art works with their students, including prose by E. A. Poe, Nancy Mairs, Henry James, and Woody Allen and movies such as "Dr.…
Descriptors: Communication (Thought Transfer), Higher Education, Humor, Instructional Innovation
Shaughnessy, Michael F.; Stanley, Nile V. – 1991
Getting students to read can often be a very exasperating, frustrating experience for classroom teachers, parents, and reading specialists alike. However, the use of jokes, cartoons, funny stories, comedy records, and joke books can be used to instill a love of reading. Humor can also be used to improve interpersonal skills, and reading and…
Descriptors: Class Activities, Elementary Secondary Education, Humor, Literature Appreciation
Gruner, Charles R. – 1984
In the first of two experiments designed to determine whether the use of humor would enhance audience reactions to a speaker without damaging that speaker's ethos (character and authoritativeness), 98 university students were randomly assigned to read one of four versions of the speech, "Why I Chose Psychology." The subjects read…
Descriptors: Affective Measures, College Students, Communication Research, Communication Skills
Sheppard, Alice – 1989
As a technique of social control intimately associated with the display and control of power, humor reflects empowerment. Contemporary women have few traditions of using power, and a variety of covert factors have discouraged women's use of humor. The most significant of these is the way that the popular mind has defined humor as a male…
Descriptors: Comedy, Cultural Influences, Cultural Traits, Females
Corder, Lloyd E.; And Others – 1989
This paper describes the evolution of a group research project undertaken by six communication graduate students, using the Human Relations Area Files (HRAF), a collection of primary source materials on over 250 predominantly pre-literate cultures representing all major areas of the world. The paper narrates the students' research processes, from…
Descriptors: Body Language, Case Studies, Communication Research, Data Collection
Fulton, Tara Lynn – 1985
This essay looks at ways in which humor can be used to teach library skills in academic libraries. It discusses both the motivational and pedagogical value of humor as it is discussed in educational literature. Many examples are used to illustrate ways in which these principles can be applied in the library setting, and suggestions for effective…
Descriptors: Academic Libraries, Classroom Environment, Classroom Techniques, Higher Education
Breen, Myles P. – 1986
A linguistic "false friend" is a word which is spelled or pronounced the same way in two or more languages or dialects of a single language, yet which has a unique meaning in each different language. Similarly, cultural "false friends" occur when people from different cultures think they have concepts and mores in common, yet…
Descriptors: Cross Cultural Studies, Cultural Differences, Culture Conflict, Friendship
Hanson, Charles D. – 1988
This paper examines the role of communication in library leadership. The discussion is organized into 14 sections: (1) multidimensional approaches to effective leadership communication and varying communication style to the situation; (2) the importance of conciseness; (3) streamlining library communication; (4) the vision being communicated by…
Descriptors: Communication Skills, Communication (Thought Transfer), Humor, Leadership Qualities
McConnell, Robert – 1985
A theory explaining the essential nature of comedy is explored in this paper. The first part of the paper posits the theory that comedy is a relatively harmless divergence from an expected norm or outcome, and discusses the following elements of the theory: (1) the divergence from reality, (2) the notion of expectation that includes the entire…
Descriptors: Broadcast Television, Cartoons, Comedy, Comparative Analysis
Barrick, Ann Louise; And Others – 1986
Although humor is an important phenomenon in human interactions, it has rarely been studied in the elderly. An understanding of responses to humor in aggressive cartoons as a function of advancing age would provide information regarding both the development of humor and the negative (aggressive) emotional experiences of the elderly. This study was…
Descriptors: Age Differences, Aggression, Aging (Individuals), Cartoons
Michel, Thomas A.; Weaver, Richard L., II – 1986
Developed as a result of the growing interest in public speaking in business and other professional sectors, this annotated bibliography contains recent citations of public speaking and related subjects in the popular press. The citations are drawn from trade journals, magazines, and books in print, rather than from scholarly or academic works.…
Descriptors: Annotated Bibliographies, Business Communication, Communication Skills, Humor
Whitmer, Jean E. – 1986
Intended as a supplementary resource for teachers, this paper focuses on using humor to develop students' critical thinking and reading abilities. The paper suggests many newspaper humor activities for predicting word meanings through context clues, including the meanings of words in isolation and in context, in headlines, and in the comics. Next,…
Descriptors: Class Activities, Critical Thinking, Elementary Secondary Education, Evaluative Thinking
Iverson, Barbara K. – 1981
This paper discusses playfulness and creativity and draws educational implications. The suggestions in the paper are intended to provide a rationale for incorporating foolish interludes, humor, flexibility, and the playful side of human nature into classrooms to stimulate creative thinking in young people today. Play is described as a mode of…
Descriptors: Classroom Environment, Classroom Observation Techniques, Creative Thinking, Creativity
Gruner, Charles R.; Freshley, Dwight L. – 1979
College students in nine intact beginning speech classes served as subjects for a study testing the effects of humor on student recall of lecture information. The 156 subjects were exposed to one of three versions of an audiotaped lecture. One version amplified eight points in the subject matter with humorous material; and a third version (the…
Descriptors: Communication Research, Higher Education, Humor, Lecture Method
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