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Saljo, Roger, Ed. – Learning and Instruction, 1999
The seven articles of this theme issue deal with the use of computer-based interactive graphical representations. Studying their use will bring answers to users of static graphics in traditional paper-based media and those who plan instruction using graphical representations that allow semantically direct manipulation. (SLD)
Descriptors: Computer Assisted Instruction, Computer Graphics, Interaction, Online Systems
Say, Michael W.; Collier, Karen J.; Hoya, Charlotte, G. – School Business Affairs, 2001
A successful marketing plan requires a conceptual framework, the ability to target an audience effectively, and the strategy for positioning the school organization appropriately. A website can be a powerful marketing tool if it focuses on what users want and provides it in an organized, accessible fashion. (MLH)
Descriptors: Communication Skills, Computer Graphics, Elementary Secondary Education, Internet
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Lowell, Nathan; Roberts, Stephanie – TechTrends, 2001
Provides design options for making Web sites more accessible to blind or visually impaired users. Highlights include valid alt-tags on graphics; helpful link text; cascading style sheets (CSSs) to separate content from page structure; descriptive links to tell what a significant graphic is about; and not using text only as a valid alternative.…
Descriptors: Access to Information, Blindness, Computer Graphics, Design Requirements
Patrick, Timothy B.; Sievert, MaryEllen C.; Popescu, Mihail – Proceedings of the ASIS Annual Meeting, 1999
Describes an alternative method for indexing images in an image database. The method consists of manually indexing a selected reference image, and then using retrieval by graphical content to automatically transfer the manually assigned index terms from the reference image to the images to be indexed. (AEF)
Descriptors: Automation, Classification, Computer Graphics, Databases
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Staples, Ed – Australian Senior Mathematics Journal, 2005
One of the most remarkable devices embedded in a Microsoft Excel spreadsheet is known as the spinner. Its staggering simplicity is undoubtedly its strength. As an incrementing device that allows graphs to dance across the screen, it gives the concept of variability a whole new meaning. Spinners and their close cousins scroll bars can be grabbed…
Descriptors: Spreadsheets, Computer Graphics, Mathematics, Computer Uses in Education
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Young, Dianne; Behounek, Lynn M. – Young Children, 2006
Student-led parent-teacher conferences help young children make sense of what hey know and what they need to learn at school. Just ask them! For the past two years, the kindergarten children at Seymour Elementary School in Ralston, Nebraska, have used PowerPoint to tell their parents how they are doing in school, and the conferences have been a…
Descriptors: Kindergarten, Young Children, Parent Teacher Conferences, Computer Graphics
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Cooper, Billy – Active Learning in Higher Education, 2007
This article discusses issues relating to the use of computer-based learning (CBL) materials for entrepreneurship education at university level. It considers CBL as a means of addressing the increased volume and range of provision required in the current context. The issues raised in this article have importance for all forms of computer-based…
Descriptors: Conflict of Interest, Entrepreneurship, Computer Assisted Instruction, Higher Education
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Harding, R. D. – International Journal of Mathematical Education in Science and Technology, 1974
Descriptors: Computer Graphics, Computers, Educational Technology, Higher Education
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Aitken, W.; Hotson, J. McG. – International Journal of Mathematical Education in Science and Technology, 1974
Descriptors: Computer Graphics, Computers, Environmental Education, Geography Instruction
Metallinos, Nikos – 1989
The revolution brought about by computerized technology, in general, and television imagery, in particular, challenges the perceptual habits and alters the television viewer's means of expressing appreciation of the aesthetic merits of such television images. This study speculates on several perceptual and aesthetic drawbacks of future massive…
Descriptors: Aesthetic Values, Computer Graphics, Television, Three Dimensional Aids
Wedge, John Christian – 1985
This master's thesis investigates the relationship between the traditional animator and the computer as computer animation systems allow them to apply traditional skills with a high degree of success. The advantages and disadvantages of traditional animation as a medium for expressing motion and character are noted, and it is argued that the…
Descriptors: Animation, Characterization, Computer Graphics, Computer Simulation
Weitzman, Louis – 1986
This report describes Designer, an interactive tool for assisting with the design of two-dimensional graphic interfaces for instructional systems. The system, which consists of a color graphics interface to a mathematical simulation, provides enhancements to the Graphics Editor component of Steamer (a computer-based training system designed to aid…
Descriptors: Computer Graphics, Computer Simulation, Decision Making, Design
Smith, Alan D. – 1985
The use of computer graphic techniques with basic student enrollment statistics is examined to promote understanding of changes in student flow as a function of spatial distribution. Basic initial student enrollment data that serve as input into predictive flow models were modeled at Eastern Kentucky University. The following commercially…
Descriptors: Case Studies, College Freshmen, Computer Graphics, Enrollment Trends
Lucas, Richard Edward – 1986
Based on individual efforts to establish qualitative criteria, perceptions about computer generated art as an art form within the broader range of traditional artistic expression are disjointed. The formalized, heuristic approach taken for this inquiry into the developing aesthetics of computer art consisted of an interactive survey known as the…
Descriptors: Aesthetic Values, Computer Graphics, Delphi Technique, Evaluation Criteria
Hutchinson, Thomas Lloyd – 1986
This study of the relationship of computer technology to character animation focuses on the advantages and constraints of developing three-dimensional characters for computer animation. Three different levels of the complexity involved in animating characters are examined: (1) a three-dimensional computer environment and simple motion within this…
Descriptors: Animation, Characterization, Computer Graphics, Computer Software
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