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Gailiunas, P.; Sharp, J. – International Journal of Mathematical Education in Science & Technology, 2005
Everyone is familiar with the concept that the cube and octahedron, dodecahedron and icosahedron are dual pairs, with the tetrahedron being self-dual. On the face of it, the concept seems straightforward; however, in all but the most symmetrical cases it is far from clear. By using the computer and three-dimensional graphics programs, it is…
Descriptors: Logical Thinking, Computer Graphics, Computer Simulation, Thinking Skills
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Akpinar, Ercan; Ergin, Omer – Asia-Pacific Forum on Science Learning and Teaching, 2008
The purpose of this study was to investigate the effects of instruction (application) including interactive computer animation accompanied by teacher and student-prepared concept maps on primary students' biology achievement during instruction, as well as revealing attitudes towards science as a school subject. A quasi-experimental…
Descriptors: Experimental Groups, Control Groups, Animation, Concept Mapping
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McAnany, Debbie – Canadian Journal of Learning and Technology, 2009
With the shift in numbers between Canadian-born students in the university classroom and the increased number of international students, it is a primary concern for instructors and instructional designers to know and understand learner characteristics in order to create effective instructional messages and materials. Recognizing how culture might…
Descriptors: Instructional Design, Cultural Pluralism, Learning Experience, Educational Experience
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Harris, La Verne Abe; Sadowski, Mary S.; Birchman, Judy A. – Engineering Design Graphics Journal, 2006
Kolb (2004) and others have defined learning style as a preference by which students learn and remember what they have learned. This presentation will include a summary of learning style research published in the "Engineering Design Graphics Journal" over the past 15 years on the topic of learning styles and graphics education. The…
Descriptors: Cognitive Style, Periodicals, Drafting, Measures (Individuals)
Ninness, Chris; Barnes-Holmes, Dermot; Rumph, Robin; McCuller, Glen; Ford, Angela M.; Payne, Robert; Ninness, Sharon K.; Smith, Ronald J.; Ward, Todd A.; Elliott, Marc P. – Journal of Applied Behavior Analysis, 2006
Following a pretest, 8 participants who were unfamiliar with algebraic and trigonometric functions received a brief presentation on the rectangular coordinate system. Next, they participated in a computer-interactive matching-to-sample procedure that trained formula-to-formula and formula-to-graph relations. Then, they were exposed to 40 novel…
Descriptors: Equations (Mathematics), Cues, Trigonometry, Algebra
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Sherwood, Catherine – SchoolArts: The Art Education Magazine for Teachers, 2006
This author relates how she came upon the idea of using an image-editing program to virtually install monumental sculptures into real-life landscapes in her desire to bring technology and sculpture together in her art class. In this article, she describes how she made her class create tabletop-sized sculptures and photographs of digital…
Descriptors: Art Activities, Art Education, Teaching Methods, Sculpture
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Costa, G. B.; Gorak, M.; Melendez, B. S. – International Journal of Mathematical Education in Science & Technology, 2006
A small class of functions is described that easily lend themselves to two-dimensional and three-dimensional visualizations at the basic calculus level. The intended audience is those educators involved in the instruction of elementary calculus. This note is an educational piece that begins with the question: "What happens if a function defined on…
Descriptors: Educational Technology, Calculus, Mathematics Education, Visualization
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
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Annetta, Leonard A.; Slykhuis, David; Wiebe, Eric – EURASIA Journal of Mathematics, Science & Technology Education, 2007
Microsoft PowerPoint™ has become the generic name used when describing slideware applications. This study analyzed the gender differences of participant attitudes and perceptions of various components of PowerPoint™ presentations. Preservice science teachers (none licensed, mostly undergraduates) viewing PowerPoint™ presentations of science…
Descriptors: Gender Differences, Preservice Teachers, Computer Software, Student Attitudes
Garofalo, Joe; Cory, Beth – NCSSSMST Journal, 2007
Mathematical knowledge can be categorized in different ways. One commonly used way is to distinguish between procedural mathematical knowledge and conceptual mathematical knowledge. Procedural knowledge of mathematics refers to formal language, symbols, algorithms, and rules. Conceptual knowledge is essential for meaningful understanding of…
Descriptors: Mathematics Education, Symbols (Mathematics), Mathematical Applications, Mathematics Instruction
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Hadley, Nancy J. – Journal of Educational Technology Systems, 2007
Many electronic portfolios become shining but superficial collections instead of environments for nurturing insight. Instructors must balance instructional time between perfecting the technical expertise of the student and fully developing the critical expertise needed for the student to become a thoughtful scholar. In a deliberate move, I have…
Descriptors: Portfolio Assessment, Portfolios (Background Materials), Formative Evaluation, Discovery Processes
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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
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Mzoughi, Taha; Herring, S. Davis; Foley, John T.; Morris, Matthew J.; Gilbert, Peter J. – Computers and Education, 2007
WebTOP is a three-dimensional, Web-based, interactive computer graphics system that helps instructors teach and students learn about waves and optics. Current subject areas include waves, geometrical optics, reflection and refraction, polarization, interference, diffraction, lasers, and scattering. Some of the topics covered are suited for…
Descriptors: Computer Graphics, Optics, Physics, Computer Uses in Education
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Scaramozzino, Jeanine Marie – Issues in Science and Technology Librarianship, 2008
The development of an interactive web-based science information literacy tutorial that introduces undergraduate science majors to basic components of scientific literature is described. The tutorial introduces concepts, vocabulary and resources necessary for understanding and accessing information. The tutorial content is based on the Association…
Descriptors: Majors (Students), Reference Materials, Information Literacy, Internet
Thalmann, Nadia Magnenat – 1994
The face is a small part of a human, but it plays an essential role in communication. An open hybrid system for facial animation is presented. It encapsulates a considerable amount of information regarding facial models, movements, expressions, emotions, and speech. The complex description of facial animation can be handled better by assigning…
Descriptors: Animation, Computer Graphics, Computer Mediated Communication, Computer System Design
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