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Kolling, Michael – ACM Transactions on Computing Education, 2010
Greenfoot is an educational integrated development environment aimed at learning and teaching programming. It is aimed at a target audience of students from about 14 years old upwards, and is also suitable for college- and university-level education. Greenfoot combines graphical, interactive output with programming in Java, a standard, text-based…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming Languages
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Arnoux, Pierre; Finkel, Alain – International Journal of Mathematical Education in Science and Technology, 2010
The role of mental representations in mathematics and computer science (for teaching or research) is often downplayed or even completely ignored. Using an ongoing work on the subject, we argue for a more systematic study and use of mental representations, to get an intuition of mathematical concepts, and also to understand and build proofs. We…
Descriptors: Visualization, Visual Aids, Role, Mathematics Education
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Kilpelainen, Pekka – Computer Science Education, 2010
Reduction is a central ingredient of computational thinking, and an important tool in algorithm design, in computability theory, and in complexity theory. Reduction has been recognized to be a difficult topic for students to learn. Previous studies on teaching reduction have concentrated on its use in special courses on the theory of computing. As…
Descriptors: Computer Science Education, Introductory Courses, Mathematics, Fundamental Concepts
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Fitzgerald, S.; McCauley, R.; Hanks, B.; Murphy, L.; Simon, B.; Zander, C. – IEEE Transactions on Education, 2010
Learning to debug is a difficult, yet essential, aspect of learning to program. Students in this multi-institutional study report that finding bugs is harder than fixing them. They use a wide variety of debugging strategies, some of them unexpected. Time spent on understanding the problem can be effective. Pattern matching, particularly at the…
Descriptors: Undergraduate Study, Computer Science Education, Introductory Courses, Programming
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Lykke, Marianne; Coto, Mayela; Jantzen, Christian; Mora, Sonia; Vandel, Niels – Journal of Problem Based Learning in Higher Education, 2015
Based on the assumption that wellbeing, positive emotions and engagement influence motivation for learning, the aim of this paper is to provide insight into students' emotional responses to and engagement in different learning designs. By comparing students' reports on the experiential qualities of three different learning designs, their…
Descriptors: Foreign Countries, Problem Based Learning, Student Motivation, Learning Experience
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Ashavskaya, Ekaterina – Journal of the Scholarship of Teaching and Learning, 2015
Recently, a number of studies have examined the lived experiences of the international teaching assistants (ITAs) in the U.S. classrooms. The findings show that the ITAs face many challenges such as classroom management, instructional, linguistic, cultural and social challenges. Following this line of research, this interview-based study examined…
Descriptors: Qualitative Research, Foreign Students, Classroom Techniques, Cultural Differences
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Brine, John; Kaneko, Emiko; Heo, Younghyon; Vazhenin, Alexander; Bateson, Gordon – Research-publishing.net, 2015
In 2014, the University of Aizu was accepted for participation in Japan's national TOP Global University (TGU) initiative. In this paper, we describe our use of video interviewing to prepare Japanese students for our Global Experience Gateway study abroad TGU project. Our university specializes in computer science education at undergraduate and…
Descriptors: Video Technology, Interviews, English (Second Language), Second Language Learning
Neubauer, Deane; Zhang, Jianxin – Council for Higher Education Accreditation, 2015
The rate and scope of internationalization of Chinese higher education has been unprecedented. Eight sections discuss how: (1) China's internationalization of higher education is on a fast track; (2) The United States is the most favored country destination for Chinese students; (3) There have been recent changes in higher education relations…
Descriptors: Global Approach, Higher Education, Study Abroad, Educational Change
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Sakhnini, Victoria; Hazzan, Orit – Journal on Educational Resources in Computing, 2008
The research presented in this article deals with the difficulties and mental processes involved in the definition, implementation, and use of abstract data types encountered by 12th grade advanced-level computer science students. Research findings are interpreted within the theoretical framework of "reducing abstraction" [Hazzan 1999]. The…
Descriptors: Computer Science Education, Computer Science, Grade 12, Teaching Methods
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Hua, David M. – Information Systems Education Journal, 2013
The demand for qualified information technology professionals remains high despite downturns in the economy. It is imperative to provide students with a curriculum that provides a broad foundation in information technology knowledge, skills, and abilities. Students also need access to specialized technologies and learning materials to develop the…
Descriptors: Cost Effectiveness, Online Vendors, Instructional Materials, Information Technology
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Reinicke, Bryan; Janicki, Thomas; Gebauer, Judith – Information Systems Education Journal, 2013
Learning is enhanced with repetition, either through more exercises in individual courses, or through the integration of concepts in a capstone experience. A well planned and integrated curriculum can utilize a capstone course, not only to provide a service learning component, but also as an opportunity to refresh students on key discipline topics…
Descriptors: Curriculum Implementation, Integrated Curriculum, Information Systems, Computer Science Education
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Ruiz-Martinez, A.; Pereniguez-Garcia, F.; Marin-Lopez, R.; Ruiz-Martinez, P. M.; Skarmeta-Gomez, A. F. – IEEE Transactions on Learning Technologies, 2013
In the teaching of computer networks the main problem that arises is the high price and limited number of network devices the students can work with in the laboratories. Nowadays, with virtualization we can overcome this limitation. In this paper, we present a methodology that allows students to learn advanced computer network concepts through…
Descriptors: Computer Networks, Concept Teaching, Science Process Skills, Teaching Methods
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Hsu, Yu-Chang; Ching, Yu-Hui – International Review of Research in Open and Distance Learning, 2013
This research explored how educators with limited programming experiences learned to design mobile apps through peer support and instructor guidance. Educators were positive about the sense of community in this online course. They also considered App Inventor a great web-based visual programming tool for developing useful and fully functioning…
Descriptors: Handheld Devices, Computer Software, Programming, Electronic Learning
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Sasson, Irit; Cohen, Donita – Journal of Science Education and Technology, 2013
Israel suffers from a growing problem of socio-economic gaps between those who live in the center of the country and residents of outlying areas. As a result, there is a low level of accessibility to higher education among the peripheral population. The goal of the Sidney Warren Science Education Center for Youth at Tel-Hai College is to…
Descriptors: Foreign Countries, Enrichment Activities, Gender Differences, Scientific Attitudes
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Tubaishat, Abdallah; Lansari, Azzedine – Journal of Information Technology Education: Innovations in Practice, 2013
Several researchers define e-portfolios as a digital collection of students' work accomplished throughout their time of studies in an academic program (Buzzetto-More, 2006; Love, McKean and Gathercoal, 2004; Paulson, Paulson, & Meyer, 1991; Siemens, 2004). E-portfolios can be a rich resource for students and faculty. Students learn to identify…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Undergraduate Students, Student Attitudes
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