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Riley, Thomas; Davani, Holly; Chason, Pat; Findley, Ken; Druyor, Dale – Educational Technology, 2003
Discusses level 3 evaluation from Donald Kirkpatrick's Four Level Evaluation Model (level: 1-reaction; 2-learning; 3-behavior; 4-results) to measure training program performance. Highlights include an evaluation planning matrix; increasing evaluation data accuracy and reliability; data collection method selection; designing data collection…
Descriptors: Data Collection, Evaluation Methods, Interviews, Matrices
Gery, Gloria – Performance Improvement Quarterly, 1995
Examines attributes, characteristics, and behaviors of performance-centered software packages that are emerging in the consumer software marketplace and compares them with large-scale systems software being designed by internal information systems staffs and vendors of large-scale software designed for financial, manufacturing, processing, and…
Descriptors: Comparative Analysis, Computer Software, Computer Software Development, Performance Technology
Hudzina, Marilyn; And Others – Performance Improvement Quarterly, 1996
Presents a literature review of 38 articles that discuss electronic performance support systems (EPSSs). Assesses and classifies each article's EPSS by its settings for use, initial reasons for development, and system features. Finds that the primary markets responding to the potentials of EPSSs are businesses and industry, with secondary markets…
Descriptors: Business, Classification, Education, Electronic Equipment
Carr, Clay; Totzke, Larry – Performance and Instruction, 1995
Presents a case study based on experiences at Amway Corporation that explains how the Human Resources Development Department progressed from providing training to providing a broader range of human performance technology interventions. Strategic planning is described, including identifying incentives and required competencies, providing for…
Descriptors: Case Studies, Competence, Corporations, Evaluation Methods
Gayeski, Diane M., Ed. – Educational Technology, 1995
Describes "DesignStation 2000," a software and hardware workbench for laptop computers for the design of learning systems that includes capabilities for needs analysis; client presentation and proposal generation; rapid prototyping of interactive media projects; collaboration and project tracking; assessment of results; and adding to a…
Descriptors: Computer System Design, Cooperation, Databases, Evaluation Methods
Carr, Clay; Totzke, Larry – Performance and Instruction, 1995
Discusses two tools necessary for the successful practice of human performance technology: gathering data and interpreting data. The focus is on what data to gather, how to gather it, and how to interpret the data. (Author/JKP)
Descriptors: Data Analysis, Data Collection, Data Interpretation, Human Factors Engineering
Peer reviewed Peer reviewed
Price, Rosalynne V. – Performance Improvement, 2000
Considers three variables that can help performance technologists work more effectively with different kinds and different generations of people. Discusses recognizing the impace of position and disposition, assuring that feedback occurs, and thinking beyond old ways of operating and motivating. Suggests that the context of human interaction is…
Descriptors: Feedback, Human Resources, Improvement Programs, Interaction
Thiagarajan, Sivasailam – Educational Technology, 1998
Examines misconceptions about simulations for performance technology concerning what they reflect, varieties, uses (instruction, awareness, performance assessment, team building, transfer, research, therapy), levels of fidelity, design approaches, formats (graphic models; card, race, and cyclical games; interactive fiction; production simulations;…
Descriptors: Games, Guidelines, Misconceptions, Performance Technology
Peer reviewed Peer reviewed
Schaffer, Scott P.; Overcast, Shawn M. – Performance Improvement, 2001
Describes a Web-based learning environment that was designed to provide new learning opportunities for leadership facilitators to build content knowledge through interactive learning activities. Highlights include the iterative design process; human performance technology; learning environment design principles; and continuous improvement. (LRW)
Descriptors: Educational Environment, Improvement Programs, Instructional Design, Learning Activities
Peer reviewed Peer reviewed
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Knowles, Marc P.; Suh, Sookyung – Performance Improvement, 2005
The authors discuss potential shortfalls of assistantships and internships in preparing students for practical career application of professional degrees and describe the benefits to overall development of courses eliciting performance in authentic scenarios. This article explores what is necessary, not only to teach, but also to learn, human…
Descriptors: Teaching Methods, Systems Analysis, Problem Based Learning, Labor Market
Peer reviewed Peer reviewed
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Chevalier, Roger – Performance Improvement, 2004
Evaluation is a powerful stage of both the instructional design and the human performance technology models. Unfortunately, it is not often done at a level that will measure the impact of training or other performance improvement interventions on-the-job and its value to the organization. If done properly, systematic evaluation can provide the…
Descriptors: Summative Evaluation, Instructional Design, Performance Technology, Intervention
Kelly, Rhea, Ed. – Campus Technology, 2006
What makes a classroom "smart"? Presentation technologies such as projectors, document cameras, and LCD panels clearly fit the bill, but when considering other technologies for teaching, learning, and developing content, the possibilities become limited only by the boundaries of an institution's innovation. This article presents 32 best practices…
Descriptors: Educational Technology, Best Practices, Technology Planning, Technology Integration
Grush, Mary, Ed. – Campus Technology, 2006
Connectivity has dramatically changed the landscape of higher education IT. From "on-demand" services for net-gen students and advanced eLearning systems for faculty, to high-performance computing grid resources for researchers, IT now provides more networked services than ever to connect campus constituents to each other and to the world.…
Descriptors: Higher Education, Internet, Best Practices, Technology Uses in Education
Peer reviewed Peer reviewed
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Rohwer, Debbie; Polk, Jeremy – Journal of Research in Music Education, 2006
The purposes of the current study were to (1) determine the relationship between the number of practice strategies students could articulate and their performance improvement scores, (2) identify trends in students' 5-minute practice behaviors, and (3) compare students' achievement based on their practice procedures. Participants were 65 eighth…
Descriptors: Interaction, Holistic Approach, Error Correction, Grade 8
Grayson, Katherine, Ed. – Campus Technology, 2006
When it comes to Administrative IT solutions and processes, best practices range across the spectrum. Enterprise resource planning (ERP), student information systems (SIS), and tech support are prominent and continuing areas of focus. But widespread change can also be accomplished via the implementation of campuswide document imaging and sharing,…
Descriptors: Information Systems, Internet, Best Practices, Educational Practices
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