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Dobbins, Ian G.; Kroll, Neal E. A. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2005
Superior detection and rejection of 1 versus another class of items during recognition is called the mirror effect. Some mirror effects may involve strategic criterion adjustments based on item distinctiveness and its relation to memorability. Three experiments demonstrated mirror effects for known versus unknown scenes and 1 suggested a similar…
Descriptors: Heuristics, Recognition (Psychology), Memory, Recall (Psychology)
Kafai, Yasmin B., Ed.; Heeter, Carrie, Ed.; Denner, Jill, Ed.; Sun, Jennifer Y., Ed. – MIT Press (BK), 2008
Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in "World of…
Descriptors: Foreign Countries, Expertise, Play, Topography
Ginns, Paul; Hollender, Nina; Reimann, Peter – Online Submission, 2006
This article reviews research on the Minimalist instructional design model, a learner-centred approach to the design of instructional materials such as computer program manuals or on-line help. Studies in this paradigm have typically compared minimalist materials against traditional "system-centred" materials. Additionally, some studies have…
Descriptors: Instructional Design, Models, Instructional Materials, Material Development
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Veermans, Koen; van Joolingen, Wouter; de Jong, Ton – International Journal of Science Education, 2006
This article describes a study into the role of heuristic support in facilitating discovery learning through simulation-based learning. The study compares the use of two such learning environments in the physics domain of collisions. In one learning environment (implicit heuristics) heuristics are only used to provide the learner with guidance…
Descriptors: Pretests Posttests, Physics, Heuristics, Educational Environment
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Lawson, Anton E. – CBE - Life Sciences Education, 2006
What, if anything, do teachers need to know about how the brain works to improve teaching and learning? After all, a plumber needs to know how to stop leaks--not the molecular structure of water. And one can learn how to use a computer without knowing how a computer chip works. Likewise, teachers need to know how to help students develop…
Descriptors: Knowledge Base for Teaching, Neurological Organization, Brain, Molecular Structure
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Edwards, Chad; Edwards, Autumn; Qing, Qingmei; Wahl, Shawn T. – Communication Education, 2007
The purpose of this study was to experimentally test the influence of computer-mediated word-of-mouth communication (WOM) on student perceptions of instructors (attractiveness and credibility) and on student attitudes toward learning course content (affective learning and state motivation). It was hypothesized that students who receive positive…
Descriptors: Learning Motivation, Course Content, Student Attitudes, Computer Mediated Communication
May, Charles E. – 1995
A software application called HyperStory is a reading program for short fiction which has proved to be effective in the classroom. In 3 years of use, over 300 students have tried it out. Part of the reason for its suitability for helping students develop short story reading skills lies in the relationship between the computer technology known as…
Descriptors: Computer Assisted Instruction, Courseware, Heuristics, Higher Education
Osborne, Kimberly A.; And Others – 1990
This report details the data requirements and procedures used to develop new school bus routes for Six Mile Elementary School in South Carolina. The project examined the current routes of the school and applied computer based techniques to develop new routes given the existing bus stops. Bus routes were developed so that distance and travel time…
Descriptors: Computer Assisted Design, Distance, Elementary Education, Heuristics
Griffith, Linda K. – 1989
The research question addressed in this study was: "How do the problem-solving heuristic processes used by preservice elementary teachers who are more effective problem solvers differ from those used by less effective problem solvers?" Three more- and three less-effective problem solvers performed a card sorting task designed to determine if…
Descriptors: Elementary Education, Heuristics, Higher Education, Logical Thinking
Laird, John E. – 1986
This manual describes Version 4 of Soar, an architecture for problem solving and learning based on heuristic search and chunking. Version 4 is available as of January 1986 in Common Lisp, Franz-Lisp, Interlisp, and Zeta-Lisp. An introduction to the Soar system is presented, and information is provided about the following system aspects: (1) data…
Descriptors: Annotated Bibliographies, Cognitive Processes, Decision Making, Expert Systems
Foshay, Wellesley R. – 1987
The topic of teaching troubleshooting is examined as an example of the teaching of cognitive strategies for technical problem solving. The traditional behavioral approach to teaching troubleshooting has essentially been algorithmic. Recent cognitive research suggests an approach founded first on task analysis and characterized by: (1) analysis of…
Descriptors: Algorithms, Cognitive Processes, Cognitive Psychology, Heuristics
Humphreys, Patrick; Wisudha, Ayleen – 1981
As a demonstration of the application of heuristic devices to decision-theoretical techniques, an interactive computer program known as MAUD (Multiattribute Utility Decomposition) has been designed to support decision or choice problems that can be decomposed into component factors, or to act as a tool for investigating the microstructure of a…
Descriptors: Computer Oriented Programs, Computer Software, Decision Making, Guidelines
Dobler, Judith M. – 1989
The paper presents and demonstrates a heuristic for helping students learn how to read and understand figuration in literature. The heuristic contains elements from linguistics, New Criticism, and rhetorical analysis in a recursive process which enables students to see how features of words combine into figurative patterns. Beginning at the level…
Descriptors: Figurative Language, Heuristics, Higher Education, Linguistics
Well, Arnold D.; And Others – 1984
There is a growing body of evidence indicating that people often overestimate the similarity between characteristics of random samples and those of the populations from which they are drawn. This paper: reviews studies that have attempted to determine whether the basic heuristic employed in thinking about random samples is passive and descriptive…
Descriptors: Cognitive Processes, College Mathematics, Comprehension, Heuristics
Frank, David V.; Herron, J. Dudley – 1985
A problem-solving method of teaching was used in the recitation sections of a freshmen chemistry course for science and engineering majors at Purdue University. The method was based on prior research which revealed that good problem solvers formed better representations and used heuristics more often than poor problem solvers. Consequently, the…
Descriptors: Chemistry, College Science, Conventional Instruction, Heuristics
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