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Bullion-Mears, Ann; McCauley, Joyce K.; McWhorter, J. YeVette – Science Scope, 2007
Performing text in the form of choral reading, rap, reader's theatre, and/or simulations offers students a powerful vehicle for understanding and recalling key concepts and significant details culled from textual materials. Creating a script, poem, or lyrics to perform requires repeated readings of a text, a practice that increases participants'…
Descriptors: Reading Comprehension, Reading Rate, Theater Arts, Educational Strategies
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
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Ketelhut, Diane Jass; Nelson, Brian C. – Educational Research, 2010
Background: Most policy doctrines promote the use of scientific inquiry in the K-12 classroom, but good inquiry is hard to implement, particularly for schools with fiscal and safety constraints and for teachers struggling with understanding how to do so. Purpose: In this paper, we present the design of a multi-user virtual environment (MUVE)…
Descriptors: Suburban Schools, Student Attitudes, Virtual Classrooms, Science Curriculum
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White, David; Le Cornu, Alison – Educational Research, 2010
Background: Many of the potential benefits of using virtual worlds for teaching and learning are difficult to define and often become overly focused on the functionality of the technology or on its ability to support informal or "social" forms of learning. Purpose: The aim of the paper is to highlight the experiential nature of virtual…
Descriptors: Experiential Learning, Learning Theories, Lifelong Learning, Pilot Projects
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Savin-Baden, Maggi – London Review of Education, 2010
This paper presents a study that used narrative inquiry to explore staff experiences of learning and teaching in immersive worlds. The findings introduced issues relating to identity play, the relationship between pedagogy and play and the ways in which learning, play and fun were managed (or not). At the same time there was a sense of imposed or…
Descriptors: Play, Teacher Attitudes, Self Concept, Values
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Seto, Atsuko; McGriff, Deborah L.; Forth, Nancy L. A. – Multicultural Learning and Teaching, 2008
Fourteen counselors-in-training participated in an experiential cross-cultural learning during a multicultural counseling course. This article provides an example of the implementation and depicts the learning moments that took place during the training. Transcripts of the simulation sessions and the student feedback from the training are…
Descriptors: Student Experience, Training Methods, Models, Counselor Training
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Greenhow, Christine; Dexter, Sara; Hughes, Joan E. – Science Education International, 2008
This study compared the abilities of inservice and preservice teachers to demonstrate an understanding of technology integration and to apply such knowledge to instructional decision-making. Using a set of online content-specific multimedia scenarios to resolve complex problems of teaching with technology in a simulated school environment,…
Descriptors: Preservice Teachers, Technology Integration, Educational Technology, Pedagogical Content Knowledge
Huelskamp, Lisa M. – ProQuest LLC, 2009
The need for effective teachers is growing while national and state standards are putting ever-increasing demands on teachers and raising expectations for student achievement. Low science and mathematics standardized test scores, particularly in the middle grades, reflect unprepared adolescents, perhaps because of ineffective teaching strategies…
Descriptors: Teacher Effectiveness, Computer Simulation, State Standards, Standardized Tests
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Eckert, Bodo; Grober, Sebastian; Jodl, Hans-Jorg – American Journal of Distance Education, 2009
This article describes three connected projects in physics: (1) a very successful course at the university level; (2) a collection of several thousand multimedia materials, its status and evaluation, and its dissemination; and (3) Web experiments--experiments that can be operated remotely from a distance via the Internet. (Contains 4 tables and 10…
Descriptors: Distance Education, Physics, Internet, College Instruction
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Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
HAZWRAP, The Hazardous Waste Remedial Actions Program. – 1994
This brochure contains an engineering activity for upper elementary, middle school, and high school students that examines the transportation of radioactive waste. The activity is designed to inform students about the existence of radioactive waste and its transportation to disposal sites. Students experiment with methods to contain the waste and…
Descriptors: Engineering, Environmental Education, Hazardous Materials, Intermediate Grades
Lecointe, Darius A. – 1995
The purpose of this Item Response Theory study was to investigate how the expected reduction in item information, due to the collapsing of response categories in performance assessment data, was affected by varying testing conditions: item difficulty, item discrimination, inter-rater reliability, and direction of collapsing. The investigation used…
Descriptors: Classification, Computer Simulation, Difficulty Level, Interrater Reliability
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Kirisci, Levent; Hsu, Tse-Chi – 1995
The main goal of this study was to assess how sensitive unidimensional parameter estimates derived from BILOG were when the unidimensionality assumption was violated and the underlying ability distribution was not multivariate normal. A multidimensional three-parameter logistic distribution that was a straightforward generalization of the…
Descriptors: Ability, Comparative Analysis, Correlation, Difficulty Level
Croft, Blanton – 1995
An instructional strategy, designed for any basic semester speech and/or communication course, helps students improve their informational interviewing skills. For the strategy to work smoothly, the following conditions should be met: an introductory required speech communication course; a predetermined and uniformly used amount of course content…
Descriptors: Class Activities, Communication Skills, Higher Education, Interviews
Schnipke, Deborah L. – 1996
When running out of time on a multiple-choice test, some examinees are likely to respond rapidly to the remaining unanswered items in an attempt to get some items right by chance. Because these responses will tend to be incorrect, the presence of "rapid-guessing behavior" could cause these items to appear to be more difficult than they…
Descriptors: Difficulty Level, Estimation (Mathematics), Guessing (Tests), Item Response Theory
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