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Kiraly, Sandor; Balla, Tamas – Acta Didactica Napocensia, 2020
Our online programming language courses have been developed for youngsters who are interested in computer programming. The courses were gamified with some common gamification elements: points, badges, incentives, immediate feedback and leaderboard. The developed Learning Management System (LMS) for our learning portal provides the chance to…
Descriptors: Programming, Computer Science Education, Educational Games, Online Courses
Geerling, Danielle; Butner, Jonathan; Fraughton, Tamra; Sinclair, Sungchoon; Zachary, Joseph; Sansone, Carol – Journal of Experimental Education, 2020
To better understand students' experiences while learning in an online computer-science course, we adopted a dynamical systems analytic framework in which we tested linked patterns of confusion and interest over time and investigated whether and how those patterns might change as a function of students' exposure to a utility value (UV)…
Descriptors: Online Courses, Computer Science Education, Student Interests, Intervention
Joseph, Anthony; Lawler, James – Information Systems Education Journal, 2020
Colleges are engaging students in collaborative design courses on diverse projects. More of the courses could be focusing on cross-disciplinary entrepreneurship projects including computer science and information systems students with other disciplinary students. The authors of this paper describe a course that is focusing on collaborative design…
Descriptors: Computer Science Education, Entrepreneurship, Student Projects, Cooperative Learning
Woods, David M. – Information Systems Education Journal, 2020
This paper explores how goal-setting activities in a course were used to promote a growth mindset in students. Research shows many benefits for students with a growth mindset that emphasizes learning and addressing challenges by focusing on effort and process rather than judgments about success or ability. Activities designed to prompt students to…
Descriptors: Goal Orientation, Assignments, Learning Activities, Skill Development
Smith, Glenn Gordon; Haworth, Robert; Žitnik, Slavko – Journal of Educational Computing Research, 2020
We investigated how Natural Language Processing (NLP) algorithms could automatically grade answers to open-ended inference questions in web-based eBooks. This is a component of research on making reading more motivating to children and to increasing their comprehension. We obtained and graded a set of answers to open-ended questions embedded in a…
Descriptors: Natural Language Processing, Computer Assisted Testing, Grading, Electronic Publishing
Burrell, Darrell Norman; Courtney-Dattola, Ashley; Burton, Sharon L.; Nobles, Calvin; Springs, Delores; Dawson, Maurice E. – International Journal of Information and Communication Technology Education, 2020
Many universities require end of course evaluations for all courses taught as tool for academic accreditation purposes. The reality is that often many academic departments either do not do anything or have no idea what to do when evaluations continue to be poor. As a result, students have fought back against this process to create their own…
Descriptors: Internet, Instructional Improvement, Information Technology, Computer Security
Jaime, Arturo; Olarte, Juan J.; Garcia-Izquierdo, Francisco J.; Dominguez, Cesar – IEEE Transactions on Education, 2020
Contribution: Internships designed to provide training and an initial period of contact with industry, prior to a computer science engineering capstone project, have a very positive impact on both industry and academic capstone projects. Background: Internships and capstone projects are widely used to integrate work-related learning in computer…
Descriptors: Internship Programs, Computer Science Education, Engineering, Capstone Experiences
Gutiérrez-Cárdenas, Juan – Journal of Information Systems Education, 2020
In the current literature, there is limited evidence of the effects of teaching programming languages using two different paradigms concurrently. In this paper, we present our experience in using a multiparadigm and multiprogramming approach for an Introduction to Programming course. The multiparadigm element consisted of teaching the imperative…
Descriptors: Information Systems, Programming, Computer Science Education, Introductory Courses
Murai, Yumiko; Muramatsu, Hiroyuki – Information and Learning Sciences, 2020
Purpose: While it is particularly important that professional programs help teachers become members of a community of practice, especially in crisis situations such as the COVID-19 pandemic, there is a lack of research about strategies to effectively encourage the development of a community of practice and to support teachers' transformation of…
Descriptors: Creativity, Blended Learning, Faculty Development, Programming
Alex Geoffrey Fegely – ProQuest LLC, 2020
The purpose of this action research was to evaluate the effect educational robotics have on the programming comprehension and motivation of preservice teachers. Computer science is increasingly being integrated into K-8 curricula across the country. However, there are few teachers trained to teach basic computer science concepts. Core subject…
Descriptors: Programming, Computer Science Education, Robotics, Educational Technology
Riese, Emma; Stenbom, Stefan – IEEE Transactions on Education, 2023
Contribution: This study evaluates the generalizability of previously identified perceptions among engineering students of assessments in introductory programming (CS1). The students' perceptions of their instructors' and teaching assistants' (TAs) roles in these assessments are also studied, and differences based on prior programming experience,…
Descriptors: Student Attitudes, Educational Experience, Computer Science Education, Student Evaluation
Nita, Laurentiu; Mazzoli Smith, Laura; Chancellor, Nicholas; Cramman, Helen – Research in Science & Technological Education, 2023
Background: Knowledge of quantum computing is arguably inaccessible to many, with knowledge of the complex mathematics involving a particular barrier to entry, creating difficulty in terms of teaching and inclusive learning for those without a high level of mathematics. Meanwhile, it is increasingly important that the knowledge of quantum…
Descriptors: Quantum Mechanics, Physics, Science Instruction, Interdisciplinary Approach
Hwang, Gwo-Jen; Tung, Li-Hsien; Fang, Jian-Wen – Journal of Educational Computing Research, 2023
Fostering students' computer programming skills has become an important educational issue in the globe. However, it remains a challenge for students to understand those abstract concepts when learning computer programming, implying the need to provide instant learning diagnosis and feedback in computer programming activities. In this study, a…
Descriptors: Programming, Thinking Skills, Problem Solving, Computer Science Education
Lilly, Sarah; McAlister, Anne M.; Fick, Sarah J.; Chiu, Jennifer L. – Science Education, 2023
Elementary teachers are tasked with the challenge of implementing Next Generation Science Standards-aligned projects that integrate science, technology, engineering, mathematics, and computer science (STEM + CS) in a variety of classroom contexts. This study investigates how teachers verbally support students in two classrooms, one general…
Descriptors: Elementary School Teachers, Elementary School Students, General Education, Inclusion
Binh Tran; Karen C. Benson; Lorraine Jonassen – Journal of Cybersecurity Education, Research and Practice, 2023
One only needs to listen to the news reports to recognize that the gap between securing the enterprise and cybersecurity threats, breaches, and vulnerabilities appears to be widening at an alarming rate. An untapped resource to combat these attacks lies in the students of the secondary educational system. Necessary in the cybersecurity education…
Descriptors: Certification, College Curriculum, Information Security, Computer Security

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