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Yim, Joanne Sau-Ching; Moses, Priscilla; Azalea, Alia – Educational Technology Research and Development, 2019
Psychological ownership (PO) is a sense of being psychologically tied to an object to the extent that it becomes part of the extended self. As technology becomes ubiquitous in daily lives, research have shown the potential of this concept to influence users' behavior. Hence, this study incorporates PO and its antecedents with the beliefs of…
Descriptors: Teaching Methods, Psychological Patterns, Teacher Attitudes, Self Concept
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Ogheneakoke, Clifford Edore; Obro, Sunday; Benike, Joseph – Journal of International Social Studies, 2019
This study investigated the effect of simulation game instructional strategy on academic performance of students in secondary school Social Studies. The quasi-experimental design was employed. One hundred and sixteen (116) Upper basic 2 students from six schools constituted the study sample. 50-items multiple-choice Social Studies Achievement test…
Descriptors: Foreign Countries, Educational Games, Computer Simulation, Educational Strategies
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Findley, Kelly; Whitacre, Ian; Schellinger, Jennifer; Hensberry, Karina – Journal of Technology and Teacher Education, 2019
Mathematics teachers are increasingly encouraged to incorporate computer-based technology in their classrooms, but these tools require strategic use in order to provide any substantive improvement to student understanding. This paper reports on how three middle-school mathematics teachers leveraged one particular tool, PhET interactive simulations…
Descriptors: Mathematics Instruction, Teaching Methods, Educational Technology, Technology Uses in Education
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Wolski, Robert; Jagodzinski, Piotr – British Journal of Educational Technology, 2019
The rapid development of information and communication technologies has enabled the development of interfaces, which allow the recognition of the gestures and movements of the user. These interfaces, due to their affordable prices, are available to a wide range of users. They are called natural user interfaces (NUI). NUI are commonly used in game…
Descriptors: Chemistry, Science Instruction, Computer Simulation, Computer Software
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Ausin, Markel Sanz; Azizsoltani, Hamoon; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2019
Deep Reinforcement Learning (DRL) has been shown to be a very powerful technique in recent years on a wide range of applications. Much of the prior DRL work took the "online" learning approach. However, given the challenges of building accurate simulations for modeling student learning, we investigated applying DRL to induce a…
Descriptors: Reinforcement, Intelligent Tutoring Systems, Teaching Methods, Instructional Effectiveness
Holder, Ashley; Bethea-Hampton, Terrie – Association Supporting Computer Users in Education, 2019
Educational technology has exploded at a rapid pace, requiring educational institutions to select the most innovative techniques and platforms to complement instruction. Incorporating the latest technologies such as Open Educational Resources (OER) and Virtual Reality (VR) into curricula have proven to be beneficial in the areas of active…
Descriptors: Open Educational Resources, Computer Simulation, Technology Integration, Universities
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Fitriana Nur Astuti; Suranto; Mohammad Masykuri – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2019
Besides learning outcomes, motivation and problem solving skill are the essential indicators for successful learning. Hence, the existence of learning media which considerably follow the advance of technology has been assumed to be able to support the achievement of the indicators mentioned. Thus, the current research aimed at implementing the…
Descriptors: Science Instruction, Computer Simulation, Grade 8, Problem Solving
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Lu, Hongjing; Rojas, Randall R.; Beckers, Tom; Yuille, Alan L. – Cognitive Science, 2016
Two key research issues in the field of causal learning are how people acquire causal knowledge when observing data that are presented sequentially, and the level of abstraction at which learning takes place. Does sequential causal learning solely involve the acquisition of specific cause-effect links, or do learners also acquire knowledge about…
Descriptors: Learning Processes, Causal Models, Sequential Learning, Abstract Reasoning
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Connell, Michael; Abramovich, Sergei – Journal of Educational Multimedia and Hypermedia, 2016
Today technology allows for the utilization of new classes of mathematical objects which are themselves subject to new modes of student interaction. A series of notable examples may be found in the National Library of Virtual Manipulatives. These virtual manipulatives draw much of their power from their physical embodiment in the form of hand-on…
Descriptors: Technology Uses in Education, Elementary School Mathematics, Computer Simulation, Manipulative Materials
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Bigger, Stephen W. – Journal of Chemical Education, 2016
FlashPhotol is an educational software package that introduces students to the kinetics of transient species and fast reactions. This is achieved by means of a computer-simulated flash photolysis apparatus that comprises all major functional elements and that students can use to perform various experiments. The experimental interface presents a…
Descriptors: Kinetics, Light, Chemistry, Science Instruction
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Newbutt, Nigel; Sung, Connie; Kuo, Hung-Jen; Leahy, Michael J.; Lin, Chien-Chun; Tong, Boyang – Journal of Autism and Developmental Disorders, 2016
The application of virtual reality technologies (VRTs) for users with autism spectrum disorder (ASD) has been studied for decades. However, a gap remains in our understanding surrounding VRT head-mounted displays (HMDs). As newly designed HMDs have become commercially available (in this study the Oculus Rift[superscript TM]) the need to…
Descriptors: Pilot Projects, Autism, Pervasive Developmental Disorders, Computer Simulation
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Hirumi, Atsusi; Kleinsmith, Andrea; Johnsen, Kyle; Kubovec, Stacey; Eakins, Michael; Bogert, Kenneth; Rivera-Gutierrez, Diego J.; Reyes, Ramsamooj Javier; Lok, Benjamin; Cendan, Juan – Educational Technology Research and Development, 2016
Systematic reviews and meta-analyses of randomized controlled studies conclude that virtual patient simulations are consistently associated with higher learning outcomes compared to other educational methods. However, we cannot assume that students will learn from simply exposing students to the simulations. The instructional features that are…
Descriptors: Medical Education, Medical Students, Computer Simulation, Patients
Siegler, Robert S. – Grantee Submission, 2016
In this article, I examine changes in the field of cognitive development and in my own thinking over the past 40 years. The review focuses on three periods. In the first, Piaget's theory was dominant, and my research and that of many others was aimed at understanding the many fascinating changes in children's thinking that Piaget documented, and…
Descriptors: Cognitive Development, Educational History, Educational Research, Piagetian Theory
Younge, Andrew J. – ProQuest LLC, 2016
With the advent of virtualization and Infrastructure-as-a-Service (IaaS), the broader scientific computing community is considering the use of clouds for their scientific computing needs. This is due to the relative scalability, ease of use, advanced user environment customization abilities, and the many novel computing paradigms available for…
Descriptors: Computers, Computer Networks, Client Server Architecture, Information Technology
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Dwivedi, Vedvyas J.; Joshi, Yogesh C. – International Journal of Education and Development using Information and Communication Technology, 2021
21st Century higher education aims to improve society through quality education and research. Productive transformation of teaching, learning, and evaluation processes in higher education institutions (HEIs) is possible through full-fledged implementation of breakthrough-technologies in 21st-Century HEIs. ICT, Artificial Intelligence and…
Descriptors: Higher Education, Sustainable Development, Educational Technology, Technology Uses in Education
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