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Hanson, Kami M. – ProQuest LLC, 2011
The ability to perform local anesthesia on dental patients is an important clinical skill for a dental hygienist. When learning this procedure in an academic situation, students often practice on their peers to build their skills. There are multiple reasons why the peer practice is not ideal; consequently, educators have sought the means to…
Descriptors: Dentistry, Allied Health Occupations Education, Anesthesiology, Computer Simulation
Olofsson, Anders D.; Lindberg, J. Ola – Online Submission, 2011
It is sometimes assumed that teachers in an informed way shall embrace TEL (technology enhanced learning) in their practices. In this article, it is argued that TPD (teachers' professional development) for this purpose can be a part of their engagement in an OLC (online learning community), and we ask the questions--How can professional…
Descriptors: Computer Uses in Education, Teachers, Faculty Development, Electronic Learning
Aponte, Jorge I. – ProQuest LLC, 2011
This qualitative case study explored the employee use of information and communication technologies (ICT) in a southern Puerto Rico healthcare organization. Thirty-two employees of a southern Puerto Rico healthcare organization provided their perspectives regarding their use of ICT in the workplace. The findings distinguished how employees use ICT…
Descriptors: Information Technology, Employees, Employee Attitudes, Qualitative Research
Berk, Ronald A. – Journal of Faculty Development, 2011
The term "netiquette" is the abbreviation for "network etiquette." It is derived from two French words: "net," meaning "bucket," and "iquette," meaning "of doilies." It is not new, dating back to 1983, but it certainly deserves the attention of both veteran and newbie Internet users, especially academicians. Rules for corresponding on the Internet…
Descriptors: Electronic Mail, Internet, Prosocial Behavior, Attitudes
Senyuva, Emine – Turkish Online Journal of Distance Education, 2011
The contemporary world, developments, changes, transformations, globalization, information and communication technologies developments, diversification of the educational environment and life-long education to become compulsory in education, learning-teaching process efficiency and effectiveness in their discussion raises, while the educational…
Descriptors: Nursing Education, Distance Education, Foreign Countries, Educational Technology
O'Brien, David; Voss, Scott – Journal of Adolescent & Adult Literacy, 2011
Technological changes and the proliferation of digital devices have created new reading experiences for students. The rapid transition from print to digital texts is evident in the movement toward the adoption of an e-book standard, increasing sales of e-book readers and tablet devices, and projections that universities and public schools may use…
Descriptors: Textbooks, Educational Technology, Computer Uses in Education, Books
Han, Hsiao-Cheng – Art Education, 2011
3-D animated virtual worlds are no longer only for gaming. With the advance of technology, animated virtual worlds not only are found on every computer, but also connect users with the internet. Today, virtual worlds are created not only by companies, but also through the collaboration of users. Online 3-D animated virtual worlds provide a new…
Descriptors: Art Education, Computer Simulation, Internet, Distance Education
Balkenborg, Dieter; Kaplan, Todd; Miller, Timothy – Journal of Economic Education, 2011
Once relegated to cinema or history lectures, bank runs have become a modern phenomenon that captures the interest of students. In this article, the authors explain a simple classroom experiment based on the Diamond-Dybvig model (1983) to demonstrate how a bank run--a seemingly irrational event--can occur rationally. They then present possible…
Descriptors: Class Activities, Experiments, Economics Education, Banking
Miller, Lee Dee; Shell, Duane; Khandaker, Nobel; Soh, Leen-Kiat – Journal of Educational Technology Systems, 2011
Computer games have long been used for teaching. Current reviews lack categorization and analysis using learning models which would help instructors assess the usefulness of computer games. We divide the use of games into two classes: game playing and game development. We discuss the Input-Process-Outcome (IPO) model for the learning process when…
Descriptors: Games, Teaching Methods, Educational Technology, Computer Uses in Education
Shively, Candace Hackett – Learning & Leading with Technology, 2011
Creativity matters. A shared vocabulary and lens for creativity helps teachers and students know what it means to "be creative" and where to start. J. P. Guilford's FFOE model of divergent thinking from the 1950s offers four dimensions to describe creativity: (1) Fluency; (2) Flexibility; (3) Originality; and (4) Elaboration. FFOE makes time spent…
Descriptors: Creativity, Student Projects, Creative Thinking, Creative Teaching
Gingl, Zoltan; Mingesz, Robert; Makra, Peter; Mellar, Janos – European Journal of Physics, 2011
Photogates are probably the most commonly used electronic instruments to aid experiments in the field of mechanics. Although they are offered by many manufacturers, they can be too expensive to be widely used in all classrooms, in multiple experiments or even at home experimentation. Today all computers have a sound card--an interface for analogue…
Descriptors: Science Experiments, Science Instruction, Computer Software, Computer Uses in Education
Garrett, R. Kelly – Human Communication Research, 2011
Fear that the Internet promotes harmful political rumoring is merited but not for reasons originally anticipated. Although the network accelerates and widens rumor circulation, on the whole, it does not increase recipient credulity. E-mail, however, which fosters informal political communication within existing social networks, poses a unique…
Descriptors: Evidence, Telephone Surveys, Political Campaigns, Social Networks
Hoeling, Barbara M. – Physics Teacher, 2011
The human eye and its vision problems are often used as an entry subject and attention grabber in the teaching of geometrical optics. While this is a real-life application students can relate to, it is difficult to visualize how the eye forms images by studying the still pictures and drawings in a textbook. How to draw a principal ray diagram or…
Descriptors: Optics, Human Body, Science Instruction, Computer Uses in Education
Baldoni, Matteo; Baroglio, Cristina; Brunkhorst, Ingo; Henze, Nicola; Marengo, Elisa; Patti, Viviana – Interactive Learning Environments, 2011
Curricula authoring is a complex process, involving different actors and different kinds of knowledge. Learners aim at acquiring expertise about some topic of their own interest, and need to perceive that the curriculum they attend will lead them toward their goal; when this does not happen, they become demotivated. Learners are all different, not…
Descriptors: Curriculum Development, Internet, Semantics, Individualized Instruction
Parslow, Graham R. – Biochemistry and Molecular Biology Education, 2011
This article features websites related to biochemistry and molecular biology education. They include: (1) Scitable (www.nature.com/scitable); (2) Educause (www.educause.edu); (3) The Journal of Computer Assisted Learning (onlinelibrary.wiley.com/journal/10.1111/(ISSN)1365-2729); (4) European Conference on eLearning…
Descriptors: Computer Uses in Education, Educational Technology, Molecular Biology, Biochemistry

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