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Wright, J. Talmadge; Embrick, David G. – American Journal of Play, 2018
Computer game play has been criticized for disrupting family life by some who claim digital fantasy play alienates individuals from everyday interactions, even as others hold that such play increases sociability among players and their families. The authors argue that the truth about game play is more complex. They draw on research using…
Descriptors: Family Relationship, Role Playing, Computer Games, Criticism
McNeish, Daniel – Journal of Experimental Education, 2018
Small samples are common in growth models due to financial and logistical difficulties of following people longitudinally. For similar reasons, longitudinal studies often contain missing data. Though full information maximum likelihood (FIML) is popular to accommodate missing data, the limited number of studies in this area have found that FIML…
Descriptors: Growth Models, Sampling, Sample Size, Hierarchical Linear Modeling
Yuliono, Tri; Sarwanto; Rintayati, Peduk – International Journal of Educational Methodology, 2018
This present study imparts a literature review focusing on Augmented Reality (AR) in the field of education. The writers reviewed the published manuscripts by centering on types of manuscripts, research designs, types of participants, and the promising roles of AR in educational setting. A total number of 18 articles were thoroughly analyzed. The…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Teaching Methods
Yang, Shuxia; Mei, Bing – Journal of Education for Teaching: International Research and Pedagogy, 2018
The case study aimed to provide a deeper understanding of learners' perception and experience of using augmented reality (AR) for language learning. Seven university students were recruited in this study, and they were provided access to an AR-based stroke-by-stroke animation guide for learning Japanese orthography with their own mobile computing…
Descriptors: Simulated Environment, Information Technology, Computer Simulation, Second Language Learning
Morris, Ronald V. – Childhood Education, 2018
Classroom innovation can involve finding unique ways to present material to students. Engaging students with the material will support their understanding of the broader implications of what they learn and how it relates to their lives.
Descriptors: Instructional Innovation, Learner Engagement, Student Motivation, Simulation
Frydenberg, Mark; Yates, David J.; Kukesh, Julie S. – Information Systems Education Journal, 2018
As industry embraces the agile methodology for application development, universities are shifting their curricula to teach agile principles along with traditional waterfall concepts. This paper describes a simulation game offered to students in a first-year computing concepts course to introduce both models of application development. Students…
Descriptors: Simulation, Educational Games, Computer Science Education, Introductory Courses
Bardo, Nicholas – ProQuest LLC, 2018
This narrative inquiry explores the process through which a combination of coursework, field experiences, and experiential classroom activities engaged pre-service teachers with opportunities to expand their perspective upon culturally normative conceptions of values, beliefs, and worldview. Due to the current racial and ethnic demographic gap…
Descriptors: Cross Cultural Training, Cultural Awareness, Multicultural Education, Preservice Teacher Education
Ramakrishnan, Vijaya – ProQuest LLC, 2018
Often, education regarding low volume and high-risk procedures, like tracheostomy, are ignored. Lack of experience, skills, and human resources can lead to decreases in confidence levels, diminished quality of care, and potentially an adverse event. The purpose of this DNP project was to prepare simulation-based education on the tracheostomy…
Descriptors: Medical Services, Simulation, Nursing, Nursing Education
Papin, Kevin – Research-publishing.net, 2018
This paper presents a research proposal that aims at examining the impact of communicative tasks mediated by Virtual Reality (VR) on second language (L2) Willingness To Communicate (WTC) outside of the classroom. The study will take place in Montreal, a Canadian city known for its regional variety of French and the bilingualism of its population,…
Descriptors: Computer Simulation, Computer Mediated Communication, Second Language Learning, Foreign Countries
Kappagantula, Sri Rama Kartheek – ProQuest LLC, 2018
The presence of Animated Pedagogical Agents (APAs) in education is increasing day-by-day. They are being used in online courses as well as research studies. Therefore, there is a need to study ways in which lectures can quickly be created using APAs. Gestures are an inseparable part of an APA's communication with users. Gestures generated…
Descriptors: Animation, Educational Technology, Technology Uses in Education, Nonverbal Communication
Bryant, Susan Graves – ProQuest LLC, 2018
Sepsis kills more than 250,000 people every year in the United States. Immediate treatment is crucial for best patient outcomes but sepsis can be challenging to identify. Nurses may miss signs of sepsis and delay life-saving treatment. The purpose of this quality improvement project was to determine whether an instructional presentation on…
Descriptors: Nursing Students, Simulation, Nursing Education, Recognition (Psychology)
Nelson, Katherine G.; McKenna, Ann F.; Brem, Sarah K.; Hilpert, Jonathan; Husman, Jenefer; Pettinato, Eva – Journal of Engineering Education, 2017
Background: Little research exists on students' misconceptions about semiconductors, why they form, and what role educational resources like simulations play in misconception formation. Research on misconceptions can help enhance student learning about semiconductors. Purpose (Hypothesis): This project sought to identify students' misconceptions…
Descriptors: College Students, Engineering Education, Misconceptions, Knowledge Level
Brouwer, Harm; Crocker, Matthew W.; Venhuizen, Noortje J.; Hoeks, John C. J. – Cognitive Science, 2017
Ten years ago, researchers using event-related brain potentials (ERPs) to study language comprehension were puzzled by what looked like a "Semantic Illusion": Semantically anomalous, but structurally well-formed sentences did not affect the N400 component--traditionally taken to reflect semantic integration--but instead produced a P600…
Descriptors: Diagnostic Tests, Brain Hemisphere Functions, Language Processing, Semantics
Remmele, Bernd – International Journal of Game-Based Learning, 2017
The paper first outlines a differentiation of play/game-motivations that include "negative" attitudes against the play/game itself like cheating or spoilsporting. This problem is of particular importance in concern of learning games because they are not "played" for themselves--at least in the first place--but due to an…
Descriptors: Play, Educational Games, Student Motivation, Negative Attitudes
Bolman, Lee; Deal, Terrence E. – Journal of Management Education, 2017
Lee Bolman and Terrence Deal think of how much has changed since the era of innocence when they first published "A Simple But Powerful Power Simulation"--before the advent of cell phones, personal computers, the Internet, e-mail, Facebook, and Twitter. So much has changed, and yet the fundamentals of human behavior, social interaction,…
Descriptors: Simulation, Political Power, Learning Processes, Teaching Methods

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