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Wilhelm-Chapin, Mary K.; Koszalka, Tiffany A. – TechTrends: Linking Research and Practice to Improve Learning, 2020
This study focused on student-content interactions and engagement in an online graduate course. Student descriptions of their experiences and learning processes in relation to digital course resources were examined to understand how and why resources were used. Fourteen students provided detailed explanations of their use and perceived value of…
Descriptors: Graduate Students, Online Courses, Educational Resources, Electronic Publishing
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Eck, Christopher J.; Ramsey, Jon W.; Smith, Nathan – Journal of Research in Technical Careers, 2020
This collective case study explored the integration of video reflection during the 15-week clinical teaching internship at three distinct points in time. Weeks three, seven, and 11 were investigated to determine if the integration of video reflection improved the quality of teacher candidate reflection and to gauge teacher candidates' views on…
Descriptors: Agriculture Teachers, Teacher Interns, Agricultural Education, Reflection
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Li, Liang-Yi; Huang, Wen-Lung; Tsai, Chin-Chung – Interactive Learning Environments, 2020
This study developed a video playing system that incorporated two signaling devices, headings and table of contents, for supporting video learning and navigation. An experiment was conducted for understanding the effects of the system on learning and navigation performance of the immediate and delayed tests. Thirty participants were randomly…
Descriptors: Video Technology, Navigation (Information Systems), Computer Interfaces, Learning
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Neumann, Michelle M.; Herodotou, Christothea – Childhood Education, 2020
A recent report surveyed 3,154 families and showed that 80% of children age 0-7 use YouTube, and 59% use YouTube Kids. While most young children are likely using their parents' accounts, 11% have their own YouTube accounts and 16% have registered with the YouTube Kids app. On average, children spend 1.39 hours each weekday and 1.47 hours each…
Descriptors: Video Technology, Young Children, Computer Oriented Programs, Use Studies
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Zheng, Hua; Ding, Lu; Lu, Zhenqiu; Branch, Robert Maribe – TechTrends: Linking Research and Practice to Improve Learning, 2020
This exploratory study examined the motivational effects of an instructional method that involved students in the rubric development on animation instruction. Drawing upon Keller's ARCS motivation model, this study compared student motivation regarding attention (A), relevance (R), confidence (C), and satisfaction (S) towards animation instruction…
Descriptors: Student Motivation, Teaching Methods, Animation, Scoring Rubrics
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Kestin, Greg; Miller, Kelly; McCarty, Logan S.; Callaghan, Kristina; Deslauriers, Louis – Physical Review Physics Education Research, 2020
Nearly every introductory physics or chemistry course includes live lecture demonstrations, which can range from simple illustrations of a pendulum to elaborate productions with specialized apparatus and highly trained demonstrators. Students and instructors often consider "demos" to be among the highlights of these classes. Yet, in some…
Descriptors: Science Instruction, Instructional Effectiveness, Lecture Method, Video Technology
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Pu, Shi; Yan, Yu; Zhang, Liang – Research in Higher Education, 2020
This study provides empirical evidence related to two critical assumptions in the student engagement literature in higher education--namely, the malleability of study effort and the causality of the relationship between study effort and student outcomes. We merged student-level administrative data on dormitory assignments, study effort in a hybrid…
Descriptors: Foreign Countries, College Students, Dormitories, Peer Influence
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Olinger, Andrea R. – Written Communication, 2020
People communicate through language as well as visual embodied actions like gestures, yet audio remains the default recording technology in interview-based writing research. Given that texts and writing processes are understood to involve semiotic resources beyond language, interview talk should receive similar treatment. In this article, I…
Descriptors: Writing Research, Interviews, Video Technology, Human Body
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Tytler, Russell; Prain, Vaughan; Aranda, George; Ferguson, Joseph; Gorur, Radhika – Journal of Research in Science Teaching, 2020
Despite mixed results in research on student learning from drawing in science, there is growing interest in the potential for this visual mode, in tandem with other modes, to enact and enable student reasoning in this subject. Building on current research in this field, and using a micro-ethnographic approach informed by socio-semiotic…
Descriptors: Learning Processes, Thinking Skills, Freehand Drawing, Science Instruction
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Greene, Sarah J. – Anatomical Sciences Education, 2020
Dissection videos are commonly utilized in gross anatomy courses; however, the actual usage of such videos, as well as the academic impact of student use of these videos, is largely unknown. Understanding how dissection videos impact learning is important in making curricular decisions. In this study, 22 dissection videos were created to review…
Descriptors: Anatomy, Human Body, Video Technology, Laboratory Procedures
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Bell, Henry – Research in Drama Education, 2020
This interview and response explore Tom Bird's reflections on how digital processes functioned within an educational context in relation to Shakespeare's Globe's large scale, international work delivered between 2012 and 2016 - specifically in relation to the 2012 "Globe to Globe Festival" and the 2014-2016 "World Hamlet" tour.…
Descriptors: Classical Literature, Drama, Theater Arts, Teaching Methods
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Dolce, Frank M.; van Compernolle, Rémi A. – Classroom Discourse, 2020
The focus of this article is on topic management and student initiation in the context of an advanced university-level Chinese-as-a-foreign-language class. Drawing on a corpus of 17.5 h of video-recorded classroom interactions, we focus on the ways in which students initiate topic expansions, thereby disrupting the IRF structure of discourse and…
Descriptors: Discourse Analysis, Student Participation, College Students, Video Technology
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Cooper, Matthew E. – Chemical Engineering Education, 2020
A ChE process safety assignment using case study videos produced by the U.S. Chemical Safety Board (CSB) is described. Study of student perceptions of video quality and effectiveness of 25 CSB videos identified a number of entries highly-regarded by students which would make good choices for in-class discussion/assignments. Student ratings of…
Descriptors: Chemistry, Safety, Video Technology, Program Effectiveness
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MacRae, Christina – Journal of Early Childhood Literacy, 2020
This paper reflects on a slow-motion video clip of the hands of three young children as they play with toys in the sand tray. It foregrounds sand and toys that are handled, as well as hands that grasp and relinquish things. Through this movement of hands that tug and pull at things, it explores how things animate bodies, and how this produces the…
Descriptors: Young Children, Human Body, Toys, Tactual Perception
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Pendrill, Ann-Marie – Physics Education, 2020
Your body is not a point particle. The nature and direction of the forces counteracting gravity influence your experience of uniform rectilinear motion--as does your own orientation in relation to the force of gravity. Sensors in smartphones or other devices can capture these forces, and help establish a connection between the personal experience…
Descriptors: Physics, Science Instruction, Telecommunications, Handheld Devices
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