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Peer reviewedJohnson, Andrew P. – Rural Educator, 2001
Gifted elementary students from four rural school districts in northwest Wisconsin meet weekly in combined classes for instruction. Nontraditional methods are used to identify participants, local artists teach the sessions, expenses and expertise are shared by the districts, and students can interact with like-minded peers from other districts.…
Descriptors: Art Education, Consortia, Creative Writing, Creativity
Manzo, Kathleen Kennedy – Education Week, 2005
In this article, the author talks about Moore Square Museums Magnet Middle School, where educators are blending technology more heavily into the teaching of arts and music than most other schools. Arts teachers are integrating computer software with traditional instruction in dance, music, theater and visual arts to spark students' creativity. It…
Descriptors: Educational Technology, Computer Software, Music, Conventional Instruction
Scott, Ginamarie; Leritz, Lyle E.; Mumford, Michael D. – Journal of Creative Behavior, 2004
Prior meta-analytic studies have provided evidence for the effectiveness of creativity training. In the present study, 156 training programs were obtained and a content analysis was used to appraise these programs with respect to: a) cognitive processes, b) training techniques, c) media, and d) types of practice exercises. A cluster analysis was…
Descriptors: Creativity, Program Effectiveness, Multivariate Analysis, Content Analysis
Merchant, Guy – E-Learning, 2004
In the world of work and in the social lives of many, new technology plays an important role in establishing and maintaining relationships and exchanging information. The school system varies in its response to this new technology and particularly to the popular communication of email and mobile phone users. In schools and classrooms, policies,…
Descriptors: Popular Culture, Instructional Materials, Computer Assisted Instruction, Writing Assignments
Dovemark, Marianne – European Educational Research Journal, 2004
Sweden's present school curricula emphasise personal flexibility, creativity, responsibility for learning and suggest new understandings of quality in learning, where individual freedom of choice is meant to help produce creative, motivated, alert, inquiring, self-governing and flexible users and developers of knowledge. These curriculum changes…
Descriptors: Curriculum Development, Creativity, Research Methodology, Foreign Countries
Schwitzer, Alan M.; Boyce, Debra; Cody, Patricia; Holman, Angela; Stein, Jackie – Journal of Creativity in Mental Health, 2005
The use of clinical supervision is central to mental health work. In this article, the authors propose using practice cases drawn from characters found in literature, popular fiction, biographies, television, and movies as one method for clinical supervision and professional development in the mental health skill areas of client assessment, case…
Descriptors: Supervision, Clinical Experience, Mental Health, Counselor Training
Hui, Anna; Lau, Sing – Thinking Skills and Creativity, 2006
This paper presents a field experiment examining the effect of drama education on the psychological development of grades 1 and 4 students. The drama curriculum was delivered after school for one day each week for 16 weeks. Students in the experimental group attended drama education classes, whereas students in the control group took part in the…
Descriptors: Theater Arts, Art Education, Elementary School Students, Grade 1
Chen, Chi-Kuang; Jiang, Bernard C.; Hsu, Kuang-Yiao – European Journal of Engineering Education, 2005
The objective of this paper is to examine the effectiveness of a creativity-fostering program in industrial engineering and management (IE&M) curriculum reform. Fostering creativity in students has become a crucial issue in industrial engineering education. In a survey of previous studies, we found few on IE&M curriculum reform. In…
Descriptors: Curriculum Development, Engineering Education, Required Courses, Creativity
Ranker, Jason – Language Arts, 2006
An eight-year-old boy, Adrian, draws subject matter and formats for his writing from a new, digital medium: the video game. (Contains 2 tables and 5 figures.)
Descriptors: Video Games, Writing (Composition), Correlation, Story Telling
Sternberg, Robert J. – College and University, 2006
Is it possible simultaneously to enhance the academic quality of the student body and to increase its diversity? Assessments of creative and practical skills were given to college freshmen at thirteen varied institutions to supplement the SAT. Prediction of freshman-year GPA roughly doubled, and ethnic-group differences were substantially…
Descriptors: College Freshmen, Grade Point Average, Success, Academic Achievement
Directions in Rehabilitation Counseling, 1990
This volume of 12 lessons--each one written by either a medical or a mental health professional--provides expert information on a variety of medical and psychological issues in rehabilitative counseling. The lessons, each of which concludes with a few multiple-choice questions, are as follows: (1) "Rehabilitation of the Seriously Mentally…
Descriptors: Clinical Diagnosis, Cognitive Psychology, Counseling, Creativity
Taylor, Satomi Izumi; And Others – 1996
In Japan, it is a common belief that anyone can achieve success; all that is necessary is that one persists with utmost diligence, and almost anything can be accomplished. This study investigated the thoughts of Japanese children, parents, and educators regarding the cultural phenomenon of "ganbare" (persistence), which permeates…
Descriptors: Academic Achievement, Childhood Attitudes, Concept Formation, Creativity
Enright, Mary K.; Gitomer, Drew – 1989
A broad understanding of the skills and characteristics associated with successful performance in graduate school was developed through discussions with two groups of distinguished graduate faculty members, 15 in all. The first group consisted of psychologists with expertise in cognition and assessment. The second group was composed of faculty…
Descriptors: Academic Achievement, Cognitive Processes, College Faculty, Communication Skills
Subotnik, Rena F.; And Others – 1997
This study investigated patterns of procrastination in the domains of health, relationships, employment, and creative outlets in 19 former Westinghouse Science Talent Search winners, age 32 years. A model was synthesized from the available literature and an interview schedule of 14 open-ended items was developed to elicit self-assessments of…
Descriptors: Anxiety, Attitude Measures, Behavior Patterns, Creativity
Ahmed, Aqeel M. – 1992
Teaching of computer programming in elementary and secondary schools has become a very popular activity. The purpose of this paper is to review and analyze the empirical research on the benefits of learning computer programming on students' cognition abilities. The paper focuses on the question: Do the skills of computer programming transfer to…
Descriptors: Cognitive Ability, Cognitive Development, Computer Science Education, Computer Uses in Education

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