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Matthews, Peter Hans – Journal of Economic Education, 2001
Describes interest in the behavior of random processes with positive feedback. Explains that simulation of the law of large numbers with increasing amounts of feedback makes instruction of random processes with positive feedback possible for undergraduate students. (RLH)
Descriptors: College Curriculum, Economics, Economics Education, Educational Strategies
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Halnon, Karen Bettez – Teaching Sociology, 2001
Describes the "doing nothing" assignment that can be used to teach about stigma. Explains that the assignment is a simulation offering a theoretical background as well as a description of the exercise. Explores the advantages of the stigma simulation and addresses how to assess students. Includes references. (CMK)
Descriptors: Educational Benefits, Educational Strategies, Higher Education, Learning Activities
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Davies, Patrick T.; Forman, Evan M. – Child Development, 2002
Two studies assessed school-aged children's reactivity to parental conflict simulations and adolescents' reactions to actual marital conflict. Three profiles of reactions were identified: secure children, insecure-preoccupied children, and insecure- dismissing children. Findings in both studies indicated that preoccupied children evidenced the…
Descriptors: Adolescents, Children, Conflict, Emotional Response
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Shim, Kew-Cheol; Park, Jong-Seok; Kim, Hyun-Sup; Kim, Jae-Hyun; Park, Young-Chul; Ryu, Hai-Il – Journal of Biological Education, 2003
Reports on the findings of a study designed to develop three-dimensional virtual reality technology (VRT) learning programs for middle school students and evaluate the program's educational value. Focuses on the topic of structure and function of the eye. Concludes that VRT simulations allow comfortable interaction with computers and increase the…
Descriptors: Biology, Computer Simulation, Concept Formation, Educational Technology
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Keane, Michael P.; Wolpin, Kenneth I. – Journal of Human Resources, 2002
Part I uses simulations of a model of welfare participation and women's fertility decisions, showing that increases in per-child payments have substantial impact on fertility. Part II uses estimations of decision rules of forward-looking women regarding welfare participation, fertility, marriage, work, and schooling. (SK)
Descriptors: Birth Rate, Economics, Employment, Estimation (Mathematics)
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Hill, Jonnie L. – Simulation & Gaming, 2002
This simulation explores instruction that combines role-play with the word play of "The Three Pigs". Describes efforts to increase fluency and communicative competence in English among graduate English as Second Language students of various disciplines and nationalities and discusses debriefing, students' attitudes, and acceptance of…
Descriptors: Communicative Competence (Languages), English (Second Language), Foreign Students, Graduate Students
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Peattie, Ken – Management Education and Development, 1990
Effective ways to teach the abstractions of business policy to undergraduates include analogy, simulation, games, and in particular fantasy role play such as "Dungeons and Dragons." As a form of experiential learning, such techniques can help bridge the gap between theory and its application. (SK)
Descriptors: Business Administration Education, Case Studies, Educational Games, Fantasy
Howe, Samuel F.; Carlson, Kenneth W. – Learning, 1989
This article identifies realistic, research-based computer simulations that are capable of stimulating student decision making. Also discussed is a recent category of computer programs, probeware. Students use a sensing device (probe) to measure physical characteristics and transmit results to a computer which collects, stores, and displays the…
Descriptors: Computer Simulation, Computer Software Reviews, Courseware, Intermediate Grades
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Thornton, George C., III; Cleveland, Jeanette N. – American Psychologist, 1990
Evaluates how simulations of varying complexity are used for various purposes in the process of management development. Explains the theoretical rationale for the use of simulations as research tools to study managerial behavior, as assessment devices, and as learning experiences. Evaluates the appropriateness of using simulations in management…
Descriptors: Behavioral Science Research, Evaluation, Group Discussion, Industrial Training
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Taylor, Mark F. – American Biology Teacher, 1988
Described is an exercise which uses inexpensive and easy-to-make materials to demonstrate the basic fundamentals of heredity. Discusses two approaches using a hypothetical insert to demonstrate inheritance, mitosis, meiosis, and genotypic and phenotypic frequencies. (CW)
Descriptors: Biological Sciences, College Science, DNA, Genetics
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Nixon, Ursula – ELT Journal, 1989
Describes an educational evaluation simulation activity developed for use in an English-as-a-second-language teacher training program for teachers from Southeast Asian and Pacific nations. The simulation provided opportunities for participant teams to practice educational and curriculum development assessment. Simulation objectives, theoretical…
Descriptors: Educational Assessment, English (Second Language), Foreign Countries, Language Teachers
Barak, Phillip – Journal of Agronomic Education (JAE), 1990
The structure, execution, uses, and software specifications for this spreadsheet file are discussed. Availability and modifications of this program are described. (CW)
Descriptors: Agronomy, College Science, Computer Simulation, Computer Software
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Foxon, Marguerite – Journal of European Industrial Training, 1990
Enhancing technical training requires determination to search for creative ways to simulate the real world of work. Dry theory is turned into experiential learning and materials are linked to the performance to which it relates. This type of learning is a powerful vehicle for motivating learners to apply what has been learned. (Author/JOW)
Descriptors: Education Work Relationship, Experiential Learning, Instructional Design, Simulation
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Wiley, Gay – Journalism Educator, 1989
Describes instructor-developed exercises for Hypercard stacks on news gathering simulations and stylebook quizzes, as well as a practical use for Hypercard in the "real world." (MS)
Descriptors: Computer Assisted Instruction, Computer Software, Higher Education, Journalism Education
Berliner, David; Casanova, Ursula – Instructor, 1989
Results of research based on observations of four- and five-year-olds indicate that in pretend play, children acted more mature, played together more, and were more social than in nonpretend settings. Suggestions are offered for classroom activities, for preschool through middle school, that incorporate pretend play. (IAH)
Descriptors: Early Childhood Education, Educational Objectives, Middle Schools, Pretend Play
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