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Butler, J. Thomas – TechTrends, 1988
Discusses the effectiveness of the use of simulations and games as alternative approaches to learning. Criteria for evaluating games and simulations for use in the classroom are given, and steps involved in the design of simulations and nonsimulation games are described. (LRW)
Descriptors: Educational Games, Evaluation Criteria, Instructional Design, Instructional Effectiveness
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Evans, Mark O. – Journal of Economic Education, 1988
Outlines a three-equation simulation model which can be used to explain different types of inflation. Demonstrates the use of the model in accomplishing instructional objectives. Supports the use of the model as a replacement for the mathematical tool commonly used by economists but beyond the abilities of students. (KO)
Descriptors: College Instruction, Economics, Economics Education, Educational Strategies
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Woodward, John; And Others – American Educational Research Journal, 1988
The effectiveness of computer simulation in enhancing learning of a health unit by 30 mildly learning-disabled high school students was investigated. Results indicate that computer simulation in combination with structured teaching was effective, particularly in the area of teaching problem-solving skills. (TJH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Health Education, High School Students
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Gallagher, Arlene F.; And Others – Update on Law-Related Education, 1989
Presents five K-six lesson plans for law-related education. Mock trials by Gallagher and Michael R. Morris demonstrate a small claims court and apply concepts learned in the study of the constitution. Robey Alonzo and Steve Jenkins outline a brainstorming exercise while Katherine Zuzula offers exercises to help students understand immigration…
Descriptors: Citizenship Education, Class Activities, Elementary Education, Law Related Education
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Ashworth, David; Stelovsky, Jan – CALICO Journal, 1989
Kanji City, a hypermedia program for teaching Japanese through trial-and-error exploration of a simulated real-life environment, is described. The possibilities for designing materials in hypermedia format, and the advantages of Hypercard's potential for integrating text with synthesized sound, interactive graphics, and animation are explored.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Instructional Materials
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Rae, John – Computers and Education, 1988
Outlines an approach to teaching management control activities via the use of case study material, microcomputer technology, and commercially available software. A case study for use by an undergraduate class is described; it includes a single regression analysis, a spreadsheet model, and a description of the man/machine decision process.…
Descriptors: Administrator Education, Case Studies, Computer Assisted Instruction, Computer Simulation
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Akpinar, Y.; Hartley, J. R. – Journal of Computer Assisted Learning, 1996
Describes the design principles of computer-assisted learning (CAL) environments in which the software is interactive yet adaptable to different styles of learning and teaching, illustrated with a mathematics application. Following implementation, initial evaluation data taken from students showed marked performance improvements, and indicated how…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Computer Software
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Njoo, Melanie; de Jong, Ton – Journal of Research in Science Teaching, 1993
This study investigated what constitutes exploratory learning and what effects instructional support measures have on it. Among the conclusions were that students were reluctant to apply learning processes that are considered characteristic for exploratory learning. Students had problems with the process, especially with the process of generating…
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Discovery Learning
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Horn, Robert E. – Simulation & Gaming, 1995
"The Guide to Simulations/Games for Education and Training" was the authoritative reference book for the field from 1970 to 1985. Describes technological developments and changes in the field and the four editions that were created as a result of those changes. (AEF)
Descriptors: Change, Computer Games, Computer Simulation, Educational Technology
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Croy, Marvin J.; And Others – Journal of Educational Computing Research, 1995
Compares results of giving undergraduate students actual instructor feedback, computer-simulated instructor feedback, or no feedback. There were advantages to giving actual instructor-supplied feedback for exam performance, in-class responsiveness, and attitudes toward the instructor and other students. (JMV)
Descriptors: Academic Achievement, Comparative Analysis, Computer Simulation, Conventional Instruction
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Guzdial, Mark – Interactive Learning Environments, 1994
Discussion of the use of programming as a learning activity focuses on software-realized scaffolding. Emile, software that facilitates programming for modeling and simulation in physics, is described, and results of an evaluation of the use of Emile with high school students are reported. (Contains 95 references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Evaluation Methods
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Lebow, David G.; Wager, Walter W. – Canadian Journal of Educational Communication, 1994
Discusses the implications of authentic activity as a model of learning, particularly in the design of computer-based simulations and project-based learning activities. Addresses the characteristics of problem-solving situations, educational simulations, and authentic learning activities; and identifies key guidelines in the design and development…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Development, Experiential Learning
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Pickert, Sarah M. – Teaching Education, 1992
Teacher Educators who want to help students become leaders must let them practice the skills in their courses before going out to teach. One successful method is simulating the context in which leaders make policy decisions in groups. The article describes a course that uses simulations to teach leadership roles. (SM)
Descriptors: Graduate Study, Higher Education, Leadership Training, Multicultural Education
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Cox, Daniel J.; And Others – Journal of Alcohol and Drug Education, 1995
Assessed high-risk individuals' subjective awareness of legal intoxication and ability to drive, and objectively quantified their blood alcohol levels and driving performance. While subjects were able to recognize legal intoxication, one-third of the subjects were still willing to drive after becoming intoxicated beyond the legal limit to drive.…
Descriptors: Alcohol Abuse, Antisocial Behavior, At Risk Persons, Computer Simulation
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Tuerkheimer, Frank – Journal of Legal Education, 1995
This article proposes that law schools teach trial advocacy and appellate advocacy as a two-course sequence, in which a "trial" is conducted in the first semester and appealed in the second. Students would work on teams and gain experience representing either the party with the burden of proof or the responsive party. (MSE)
Descriptors: Advocacy, Course Organization, Court Litigation, Curriculum Design
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