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Isaac Atta Senior Ampofo; Isaac Atta Junior Ampofo – Journal of Research Initiatives, 2023
The most efficient approach to giving large numbers of students' access to computational resources is through a data center. A contemporary method for building the data center's computer infrastructure is the software-defined model, which enables user tasks to be processed in a reasonable amount of time and at a reasonable cost. The researcher…
Descriptors: Educational Trends, Educational Facilities Design, Access to Computers, Computer Centers
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Chou, Te-Shun; Hempenius, Nicholas – Journal of Cybersecurity Education, Research and Practice, 2020
With the advancement in technology over the past decades, networks have become increasingly large and complex. In the meantime, cyberattacks have become highly sophisticated making them difficult to detect. These changes make securing a network more challenging than ever before. Hence, it is critical to prepare a comprehensive guide of network…
Descriptors: Computer Networks, Computer Security, Information Security, Computer Science Education
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Zhang, Zheng; Li, Wanjing – McGill Journal of Education, 2020
This research investigated potentials of bilingual digital story making to engage the creativity of 13 Canadian and Chinese biliteracy learners aged 11-15. Findings in this paper draw on six focal participants and their digital story creation. Informed by asset-oriented multiliteracies, new media literacies, and new materialism, this research…
Descriptors: Bilingual Students, Story Telling, Multiple Literacies, Computer Software
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Azim, Muhammad Umer; García, María Isabel Maldonado – Bulletin of Education and Research, 2020
The study evaluated the lexical utility of English 1 and English 2, English language textbooks, which are supervised, produced, and distributed by Punjab Curriculum and Textbook Board. These are officially recommended (compulsory) textbooks for all public sector schools. The study calculated total number of words used (tokens) in the books along…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Textbooks
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Narayanasamy, Senthil Kumar; Elçi, Atilla – International Journal of Distance Education Technologies, 2020
Due to tremendous reception on digital learning platforms, many online users tend to register for online courses in MOOC offered by many prestigious universities all over the world and gain a lot on cutting edge technologies in niche courses. As the reception of online courses is increasing on one side, there have been huge dropouts of…
Descriptors: Dropout Rate, Online Courses, Prevention, Universities
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Yildizl, Hülya; Simsek, Irfan – International Journal of Contemporary Educational Research, 2020
By carrying out software-aided mind/argument mapping applications in the "Theories of Learning and Teaching" course offered to post-graduate students completing a master's degree in education, the present research aimed to examine the effects of the applications on academic achievement, as well as explore students' opinions on these…
Descriptors: Graduate Students, Masters Degrees, Education Majors, Learning Theories
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Tushev, Miroslav; Williams, Grant; Mahmoud, Anas – Computer Science Education, 2020
Background and Context: GitHub has been recently used in Software Engineering (SE) classes to facilitate collaboration in student team projects as well as help teachers to evaluate the contributions of their students more objectively. Objective: We explore the benefits and drawbacks of using GitHub as a means for team collaboration and performance…
Descriptors: Computer Software, Engineering Education, Student Projects, Teamwork
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Hoog, Tanner G.; Aufdembrink, Lauren M.; Gaut, Nathaniel J.; Sung, Rou-Jia; Adamala, Katarzyna P.; Engelhart, Aaron E. – Biochemistry and Molecular Biology Education, 2020
Structural biology education commonly employs molecular visualization software, such as PyMol, RasMol, and VMD, to allow students to appreciate structure--function relationships in biomolecules. In on-ground, classroom-based education, these programs are commonly used on University-owned devices with software preinstalled. Remote education…
Descriptors: Technology Uses in Education, Handheld Devices, Telecommunications, Computer Simulation
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Chin, Amita G.; Little, Philip; Jones, Beth H. – International Journal of Education and Development using Information and Communication Technology, 2020
In 2019, the number of smartphone users in the United States was estimated to be over 266 million, or 81% of the population. While smartphones, combined with a plethora of apps that are readily available, have become wholly integrated into our daily lives, they embody a multitude of risks for consumers. The purpose of this study is to assess…
Descriptors: State Universities, Undergraduate Students, Telecommunications, Handheld Devices
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Lundtofte, Thomas Enemark – American Journal of Play, 2020
The author reviews the research and scholarly literature about young children's play with tablet computers and identifies four major topics relevant to the subject--digital literacy, learning, transgressive and creative play, and parental involvement. He finds that young children's tablet computer play relies not only on technology, but also on…
Descriptors: Young Children, Play, Handheld Devices, Technological Literacy
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Çekmez, Erdem – Interactive Learning Environments, 2020
Mathematical modelling is acknowledged to be one of the major dimensions of mathematical competence, and well-designed modelling activities can provide students with the opportunity to use mathematical concepts and procedures in a meaningful way. Additionally, modelling activities are regarded as suitable contexts for enabling students to use…
Descriptors: Foreign Countries, Mathematics Education, Computer Software, Computer Uses in Education
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Baham, Corey – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The purpose of this study was to explore and test several improvements for incorporating the Business Product Owner (BPO) role in student software projects using Scrum. Background: As the popularity of Scrum has grown, its roles and ceremonies have been utilized in student software projects, yet one of the more challenging roles to…
Descriptors: Computer Software, Student Projects, Educational Technology, Technology Uses in Education
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Hosseini, Roya; Akhuseyinoglu, Kamil; Brusilovsky, Peter; Malmi, Lauri; Pollari-Malmi, Kerttu; Schunn, Christian; Sirkiä, Teemu – International Journal of Artificial Intelligence in Education, 2020
This research is focused on how to support students' acquisition of program construction skills through worked examples. Although examples have been consistently proven to be valuable for student's learning, the learning technology for computer science education lacks program construction examples with interactive elements that could engage…
Descriptors: Programming, Computer Science Education, Problem Solving, Learner Engagement
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Navarre, Edward C. – Journal of Chemical Education, 2020
A simple computer interface for controlling a compact spectrograph for use as a spectrophotometer in an undergraduate teaching laboratory was developed. The project was implemented on a Raspberry Pi computer which permits the integration of a light source into the software. The interface was written in Python to facilitate modification by the user…
Descriptors: Chemistry, Science Instruction, College Science, Undergraduate Students
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Alling, Sean; Knoesen, André – Advances in Engineering Education, 2020
The onset of COVID-19 required drastic changes on how students interacted in EE-Emerge, a course where the students design and build exhibits demonstrating engineering to the public. COVID-19 was used as an opportunity to expose students on how teams in industry collaborate effectively on a project remotely across time zones, and how to…
Descriptors: Engineering Education, Teaching Methods, COVID-19, Pandemics
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