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Cakiroglu, Unal; Yilmaz, Huseyin – Contemporary Educational Technology, 2017
This article draws on a one-semester study to investigate the effect of videos and 3D animations on students' conceptual understandings about basic computer units. A quasi-experimental design was carried out in two classrooms; videos and 3D animations were used in classroom activities in one group and those were used for homework in the other…
Descriptors: Computer Literacy, Basic Skills, Animation, Computer Simulation
VanderClock, William – Information Systems Education Journal, 2015
Most freshmen taking required, introductory information systems courses do not understand why they are required to take such courses and can't imagine that they will learn anything they don't already know. This paper presents an exercise that will excite and enthuse students about their computers and Information Systems in general. Every freshman…
Descriptors: College Freshmen, Computer Literacy, Information Systems, Technological Literacy
Cen, Yuhao – Frontiers of Education in China, 2015
This mixed methods study investigates learning outcomes resulting from college attendance in the Chinese mainland. Data for this study is derived from undergraduate survey responses at 21 universities and interviews with 64 seniors at five universities. Factor analysis reduced learning outcome items to two factors, and 19 categories of learning…
Descriptors: Foreign Countries, Undergraduate Students, Outcomes of Education, Student Surveys
Zainab, Bello; Bhatti, Muhammad Awais; Pangil, Faizuniah Bt; Battour, Mohamed Mohamed – European Journal of Training and Development, 2015
Purpose: The purpose of this paper is to highlight the factors that aid e-training adoption in the Nigerian civil service. Design/methodology/approach: This paper is based on a review of past literature from databases, reports, newspapers, magazines, etc. The literature recognised the role of perceived cost, computer self-efficacy, availability of…
Descriptors: Electronic Learning, Self Efficacy, Foreign Countries, Costs
Frydenberg, Mark – International Association for Development of the Information Society, 2015
Teaching students to create computer games has become a common practice in both K-12 and tertiary education to introducing programming concepts, increasing student engagement, and recruiting majors and minors in technology fields. This study describes a project where first-year college students in an introductory technology concepts course use a…
Descriptors: Computer Games, Computer Science Education, Programming, Introductory Courses
Urban and Rural Preservice Special Education Teachers' Computer Use and Perceptions of Self-Efficacy
Almeida, Conceicao M.; Jameson, J. Matt; Riesen, Tim; McDonnell, John – Rural Special Education Quarterly, 2016
Despite the rapid and ongoing increase in the use and availability of computers and technology in and outside of public school classrooms, there is relatively little literature that has examined preservice special education teachers' perceptions of their own computer use and self-efficacy with new technologies or how these perceptions may impact…
Descriptors: Special Education Teachers, Self Efficacy, Computer Literacy, Computer Uses in Education
Maderick, Joseph A.; Zhang, Shaoan; Hartley, Kendall; Marchand, Gwen – Journal of Educational Computing Research, 2016
This study compares matched surveys of subjective self-assessment and objective assessment on seven domains of digital competence for preservice teachers at a large Southwest public university. The results, consistent with earlier studies, confirm that the participating preservice teachers inaccurately self-assessed their digital competence. The…
Descriptors: Preservice Teachers, Competence, Technological Literacy, Computer Literacy
Irinoye, Omolola; Ayamolowo, Sunday; Tijnai, Olawale Kazeem – Malaysian Online Journal of Educational Technology, 2016
The increase in demand for university education remains unmet especially in developing countries; this has made adoption of distance education imperative in our educational system. Information and Communications Technology (ICT) has been identified as a tool for improving education quality especially in developing countries. The study examined…
Descriptors: Part Time Students, Nursing Students, Undergraduate Students, Student Attitudes
Xerri, Daniel; Campbell, Caroline – ELT Journal, 2016
Following the introduction of print portfolios for teacher development in the ELT sector in Malta, this article discusses the findings of a small-scale study that highlighted teachers' views in relation to the possible future implementation of e-portfolios. It shows that while aware of the benefits of this tool, teachers have concerns about their…
Descriptors: Electronic Publishing, Portfolios (Background Materials), Faculty Development, English (Second Language)
Kelly, Patrick; Katz, Larry – International Journal of Adult Vocational Education and Technology, 2016
Peer-to-peer (P2P) learning within two distinct groups of disadvantaged adults was studied during a two-hour computer skills workshop. Of interest was whether or not P2P learning with this population was a viable method for increasing performance and confidence. Two qualified instructors at two locations taught the same introductory…
Descriptors: Peer Teaching, Learning Strategies, Teaching Methods, Computer Literacy
de Berg, Anna – Research-publishing.net, 2016
In today's digital age, Languages graduates need more specific skills than fluency in the foreign language and intercultural competence. Employers expect from all applicants a high level of computer literacy and a set of soft skills such as creativity or the ability to solve problems and work on team projects. Modern Foreign Language (MFL)…
Descriptors: Second Language Instruction, Second Language Learning, Student Role, Video Technology
Harteis, Christian, Ed. – Professional and Practice-based Learning, 2018
This edited volume brings together researchers from various disciplines (i.e. education, psychology, sociology, economy, information technology, engineering) discussing elementary changes at workplaces occurring through digitalization, and reflecting on educational challenges for individuals, organizations, and society. The latest developments in…
Descriptors: Computer Use, Change, Work Environment, Information Technology
Ferfolja, Tania, Ed.; Diaz, Criss Jones, Ed.; Ullman, Jacqueline, Ed. – Cambridge University Press, 2018
Description Contents Resources Courses About the Authors Understanding Sociological Theory for Educational Practices introduces readers to the contemporary classroom through the lens of sociological theory. By compelling readers to think critically and reflexively this book helps future teachers create a welcoming and equitable learning…
Descriptors: Sociology, Social Theories, Educational Practices, Critical Theory
Noaparast, Khosrow Bagheri – E-Learning and Digital Media, 2014
The dichotomous epistemology of explicit/implicit knowledge has led to two parallel lines of research; one putting the emphasis on explicit knowledge which has been the main road of e-learning, and the other taking implicit knowledge as the core of learning which has shaped a critical line to the current e-learning. It is argued in this article…
Descriptors: Epistemology, Knowledge Level, Research, Educational Technology
Bennett, Liz – Research in Learning Technology, 2014
This paper explores how Sharpe and Beetham's Digital Literacies Framework which was derived to model students' digital literacies, can be applied to lecturers' digital literacy practices. Data from a small-scale phenomenological study of higher education lecturers who used Web 2.0 in their teaching and learning practices are used to…
Descriptors: Computer Literacy, Models, Educational Practices, Web 2.0 Technologies