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Stansbury, Jessica A. – Teaching of Psychology, 2017
An interactive learning module was developed and implemented in a social psychology course to teach concepts of the "self" via self-exploration and game play using "The SIMS[superscript 3]." Students volunteered to play the computer video game throughout a 5-week summer session as a supplement to reading the chapter in the…
Descriptors: Social Psychology, Virtual Classrooms, Educational Games, Video Games
O'Connor, Eileen A.; Domingo, Jelia – Journal of Educational Technology Systems, 2017
With the advent of open source virtual environments, the associated cost reductions, and the more flexible options, avatar-based virtual reality environments are within reach of educators. By using and repurposing readily available virtual environments, instructors can bring engaging, community-building, and immersive learning opportunities to…
Descriptors: Educational Technology, Technology Uses in Education, Simulated Environment, Computer Simulation
Rigby, Brandon Rhett; Gloeckner, Adam Robert; Sessums, Suzanne; Lanning, Beth Anne; Grandjean, Peter Walter – Research Quarterly for Exercise and Sport, 2017
Purpose: The purpose of this study was to characterize pelvic displacement and cardiorespiratory responses to simulated horseback riding and walking in youth with cerebral palsy and to compare responses to youth without cerebral palsy before and after 8 weeks of hippotherapy. Method: Eight youth with cerebral palsy (M[subscript age] = 10 ± 4…
Descriptors: Biomechanics, Human Body, Metabolism, Responses
Ivy, Karen Lynne-Daniels – International Journal on E-Learning, 2017
This paper shares the findings of a study conducted on a virtual inter-cultural global leadership development learning project. Mixed Methods analysis techniques were used to examine the interviews of U.S. and Uganda youth project participants. The study, based on cultural and social constructivist learning theories, investigated the effects of…
Descriptors: Mixed Methods Research, Online Courses, Cooperative Learning, Interviews
Kahne, Joseph; Bowyer, Benjamin – American Educational Research Journal, 2017
This article investigates youth judgments of the accuracy of truth claims tied to controversial public issues. In an experiment embedded within a nationally representative survey of youth ages 15 to 27 (N = 2,101), youth were asked to judge the accuracy of one of several simulated online posts. Consistent with research on motivated reasoning,…
Descriptors: Democracy, Surveys, Adolescents, Young Adults
Skrabal, Julie – ProQuest LLC, 2017
There is limited research related to nursing students' social media use. Because of this, there was a need to further explore how they were using social media and their ability to maintain e-professionalism. This study discovered that pre-licensure baccalaureate nursing students are actively using multiple social media accounts on a daily basis.…
Descriptors: Professionalism, Undergraduate Students, Bachelors Degrees, Nursing Students
Mallchok, Malia M. – ProQuest LLC, 2017
The purpose of this qualitative design case study was to determine the design elements that can lead to technology acceptance of a mobile multimedia tour at an informal historical site. Using rapid prototyping, a tour prototype was developed using a low-cost Website building platform. The tour was then tested with thirteen participants in two…
Descriptors: Multimedia Materials, Electronic Learning, Qualitative Research, Historic Sites
Barany, Amanda; Shah, Mamta; Cellitti, Jessica; Duka, Migela; Swiecki, Zachari; Evenstone, Amanda; Kinley, Hannah; Quigley, Peter; Shaffer, David Williamson; Foster, Aroutis – International Association for Development of the Information Society, 2017
Few digital tools are designed to support identity exploration around careers in science, technology, engineering, and mathematics (STEM) that may help close existing representation gaps in STEM fields. The aim of this project is to inform the design of games that facilitate learning as identity change as defined by the Projective Reflection…
Descriptors: Science Careers, Environmental Education, Urban Planning, Design
Staehling, Erica – Science Teacher, 2015
This article describes a lesson on the greenhouse effect in which students explore blackbody radiation and Wien's law. The lesson, which has been tested in a variety of high school physics classrooms, uses probeware and online simulations and combines two well-established instructional strategies: the 5E Learning Cycle (Bybee et al. 2006) and the…
Descriptors: Lesson Plans, Climate, Scientific Concepts, Scientific Principles
Wrona, Artur; Balbus, Joanna; Hrydziuszko, Olga; Kubica, Krystian – Advances in Physiology Education, 2015
Cholesterol is a vital structural and functional molecule in the human body that is only slightly soluble in water and therefore does not easily travels by itself in the bloodstream. To enable cholesterol's targeted delivery to cells and tissues, it is encapsulated by different fractions of lipoproteins, complex particles containing both proteins…
Descriptors: Physiology, Science Instruction, Molecular Structure, Dietetics
Dotger, Benjamin; Masingila, Joanna; Bearkland, Mary; Dotger, Sharon – Journal of Mathematics Teacher Education, 2015
Field placements serve as the traditional "clinical" experience for prospective mathematics teachers to immerse themselves in the mathematical challenges of students. This article reports data from a different type of learning experience, that of a clinical simulation with a standardized individual. We begin with a brief background on…
Descriptors: Preservice Teacher Education, Mathematics Teachers, Experiential Learning, Simulation
Haji, Faizal A.; Khan, Rabia; Regehr, Glenn; Drake, James; de Ribaupierre, Sandrine; Dubrowski, Adam – Advances in Health Sciences Education, 2015
As interest in applying cognitive load theory (CLT) to the study and design of pedagogic and technological approaches in healthcare simulation grows, suitable measures of cognitive load (CL) are needed. Here, we report a two-phased study investigating the sensitivity of subjective ratings of mental effort (SRME) and secondary-task performance…
Descriptors: Cognitive Processes, Difficulty Level, Simulation, Psychomotor Skills
Pichette, François; Béland, Sébastien; Jolani, Shahab; Lesniewska, Justyna – Studies in Second Language Learning and Teaching, 2015
Researchers are frequently confronted with unanswered questions or items on their questionnaires and tests, due to factors such as item difficulty, lack of testing time, or participant distraction. This paper first presents results from a poll confirming previous claims (Rietveld & van Hout, 2006; Schafer & Graham, 2002) that data…
Descriptors: Language Research, Data Analysis, Simulation, Item Analysis
Elzinga, Cees H.; Studer, Matthias – Sociological Methods & Research, 2015
Because optimal matching (OM) distance is not very sensitive to differences in the order of states, we introduce a subsequence-based distance measure that can be adapted to subsequence length, to subsequence duration, and to soft-matching of states. Using a simulation technique developed by Studer, we investigate the sensitivity, relative to OM,…
Descriptors: Social Science Research, Research Methodology, Sequential Approach, Measurement Techniques
May, Matthew – Teaching Sociology, 2015
Instructing students in sociological theory is a foundational part of the discipline, but it can also be a challenge. Readers of "Teaching Sociology" can find a number of activities designed to improve students' understanding of sociological theory in their general theory courses, but there are fewer activities designed to improve…
Descriptors: Sociology, Teaching Methods, Religion, Social Theories

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