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Wilson, Brenda Cantwell – Journal of Educational Computing Research, 2006
A study analyzing survey results of more than 850 students enrolled in college computer courses was conducted. The survey included, among other things, questions about students' preferences for a programming assignment. The three choices given were examples of common types of programming assignments found in CS1 textbooks: an application to…
Descriptors: Textbooks, Programming, Assignments, Gender Differences
Gal-Ezer, Judith; Zur, Ela – Computers and Education, 2004
The implementation of a new computer science (CS) curriculum in high schools which includes all the basic elements of traditional CS programs, motivated a research to determine how students conceive the very fundamental notion of efficiency. Since this was the first time that algorithm efficiency was integrated into a high school curriculum, our…
Descriptors: Secondary School Curriculum, Misconceptions, Computer Science Education, High School Students
Hefford, Nigel A.; Keef, Stephen P. – Journal of Educational Computing Research, 2004
This analysis of gender performance differences in a first-level New Zealand university course in computer science is predicated on the model of academic ability proposed by Charles Spearman, the eminent educational psychologist and statistician. The regression model is based on the theoretical constructs of general academic ability and specific…
Descriptors: Foreign Countries, Academic Ability, Multiple Regression Analysis, Evaluation Methods
Kitchens, Fred L.; Sharma, Sushil K.; Harris, Thomas – Journal of Information Technology Education, 2004
MIS curricula in business schools are challenged to provide MIS courses that give students a strong practical understanding of the basic technologies, while also providing enough hands-on experience to solve real life problems. As an experimental capstone MIS course, the authors developed a cluster-computing project to expose business students to…
Descriptors: Undergraduate Study, Computers, Curriculum Design, Management Information Systems
Nikirk, Martin – Techniques: Connecting Education and Careers, 2006
This article discusses a computer game design and animation pilot at Washington County Technical High School as part of the advanced computer applications completer program. The focus of the instructional program is to teach students the 16 components of computer game design through a team-centered, problem-solving instructional format. Among…
Descriptors: Vocational High Schools, Computers, Video Games, Animation
Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
Kafai, Yasmin B., Ed.; Heeter, Carrie, Ed.; Denner, Jill, Ed.; Sun, Jennifer Y., Ed. – MIT Press (BK), 2008
Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in "World of…
Descriptors: Foreign Countries, Expertise, Play, Topography
Smart Girls, Hard-Working Girls but Not yet Self-Assured Girls: The Limits of Gender Equity Politics
Dentith, Audrey – Canadian Journal of Education, 2008
Higher levels of girls and women's participation in targeted areas are widely apparent, particularly in affluent and middle-class sites. Here, we report on research with young middle and upper middle-class high school girls successfully enrolled in non-traditional advanced placement (AP) courses in mathematics, science, and computer programming in…
Descriptors: Advanced Placement, Females, Focus Groups, Sex Fairness
King, Michael A. – Journal of Information Technology Education, 2009
Business intelligence derived from data warehousing and data mining has become one of the most strategic management tools today, providing organizations with long-term competitive advantages. Business school curriculums and popular database textbooks cover data warehousing, but the examples and problem sets typically are small and unrealistic. The…
Descriptors: Strategic Planning, Problem Sets, Corporations, Statistics
Hendry, David G. – Journal on Educational Resources in Computing, 2007
This article presents a project-based case study that was developed for students with diverse backgrounds and varied inclinations for engaging technical topics. The project, called History Places, requires that student teams develop a vision for a kind of digital library, propose a conceptual model, and use the model to derive a logical model and…
Descriptors: History, Case Studies, Student Projects, Teamwork
Holvikivi, Jaana – European Journal of Engineering Education, 2007
This paper aims at explaining the outcomes of information technology education for international students using anthropological theories of cultural schemas. Even though computer science and engineering are usually assumed to be culture-independent, the practice in classrooms seems to indicate that learning patterns depend on culture. The…
Descriptors: Learning Theories, College Students, Anthropology, Information Technology
Wolz, Ursula; Conjura, Edward – 1994
A three-semester core curriculum for undergraduate computer science is proposed and described. Both functional and imperative programming styles are taught. The curriculum particularly addresses the problem of effectively presenting both abstraction and implementation. Two courses in the first semester emphasize abstraction. The next courses…
Descriptors: Computer Science Education, Course Content, Curriculum Development, Higher Education
Peer reviewedMayer, Richard E. – Journal of Educational Psychology, 1975
Subjects taught by a model performed better on interpretation of programs and on problems requiring looping, while nonmodel subjects excelled on straightforward generation of programs. The model used was especially helpful for low ability subjects. Practice in interpretation helped nonmodel subjects most and practice in writing simple programs…
Descriptors: Ability, College Students, Computer Science Education, Higher Education
Peer reviewedStrauss, Aaron – Mathematics Teacher, 1976
The early development of computers and computer technology is traced, and the relationship of the computer and mathematics is discussed. (SD)
Descriptors: Computer Science, Computer Science Education, Computers, Man Machine Systems
Peer reviewedEdens, A. J. – Mathematics in School, 1975
An approach to teaching children aged 12 through 14 a substantial course about computers is described. Topics covered include simple algorithms, information and communication, man-machine communication, the concept of a system, the definition of a system, and the use of files. (SD)
Descriptors: Algorithms, Communications, Computer Oriented Programs, Computer Science Education

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