NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 4,336 to 4,350 of 11,459 results Save | Export
Drury Stotz, Megan – ProQuest LLC, 2018
Augmented reality (AR) and mobile devices show promise for promoting mathematics practices and an increase in perseverance. Using an experimental pre-/posttest comparable condition group design, this study investigated (a) whether differences exist in students' number sense outcome scores based upon the type of board game they played with…
Descriptors: Computer Simulation, Telecommunications, Handheld Devices, Mathematics Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hoernle, Nicholas; Gal, Kobi; Grosz, Barbara; Protopapas, Pavlos; Rubin, Andee – International Educational Data Mining Society, 2018
Simulations that combine real world components with interactive digital media provide a rich setting for students with the potential to assist knowledge building and understanding of complex physical processes. This paper addresses the problem of modeling the effects of multiple students' simultaneous interactions on the complex and exploratory…
Descriptors: Computer Simulation, Student Behavior, Interaction, Markov Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Fauville, Géraldine; Queiroz, Anna C. M.; Hambrick, Linda; Brown, Bryan A.; Bailenson, Jeremy N. – Environmental Education Research, 2021
Ocean Acidification (OA) is an emerging environmental issue that is still largely unknown to the public and in its infancy in terms of educational strategies. OA teaching material should address the specific challenges that educators face while building learners' understanding of OA. The objective of this study is two-fold. First, we identified…
Descriptors: Participatory Research, Computer Simulation, Technology Integration, Environmental Education
Peer reviewed Peer reviewed
Direct linkDirect link
Yiannoutsou, Nikoleta; Johnson, Rose; Price, Sara – Educational Technology & Society, 2021
Digital developments that foreground the sensory body and movement interaction offer new ways of engaging with mathematical ideas. Theories of embodied cognition argue for the important role of sensorimotor interaction in underpinning cognition. For visually impaired children this is particularly promising, since it provides opportunities for…
Descriptors: Psychomotor Skills, Mathematics Instruction, Teaching Methods, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Quazi, Afshan Naz – Journal of Educational Technology, 2021
The flight of globalization is steered through its course when fueled by knowledge, thrust by engines of technology and uplifted by force of information drive. The emergence of Information and Communication Technology era has the concrete potential of drastically transforming the teaching-learning process. Technology facilitates pedagogy and makes…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Whipple, Sarah; Tiwari, Shardul; Osborne, Tashiana C.; Bowser, Gillian; Green, Sarah A.; Templer, Pamela H.; Ho, Susie S. – Scholarship and Practice of Undergraduate Research, 2021
The authors present a new approach to show how interdisciplinary collaborations among a group of institutions can provide a unique opportunity for students to engage across the science-policy nexus using the framework of the Sustainable Development Goals and the United Nations Framework Convention on Climate Change. Through collaboration across…
Descriptors: Higher Education, Youth Programs, Sustainable Development, Objectives
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mosher, Maggie A.; Carreon, Adam C. – Research in Learning Technology, 2021
This systematic literature review was conducted to explore the social validity of augmented reality (AR), virtual reality (VR), and mixed reality (MR) as a means of providing social skill instruction to students with autism spectrum disorder (ASD). Forty-one articles met the inclusion criteria, including five studies utilizing AR and the remaining…
Descriptors: Interpersonal Competence, Skill Development, Social Development, Autism
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Chiu, Wang-Kin – Education Sciences, 2021
The technological advancement and rapid development of artificial intelligence have led to a growing number of studies investigating pedagogical innovations incorporated with emerging technologies in this digital era. An increasing amount of empirical evidence has suggested the potential benefits of incorporating digital technologies and…
Descriptors: Technological Advancement, Artificial Intelligence, Educational Innovation, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Kellems, Ryan O.; Cacciatore, Giulia; Hansen, Blake D.; Sabey, Christian V.; Bussey, Heidi C.; Morris, Jared R. – Journal of Special Education Technology, 2021
The purpose of this study was to determine the effectiveness of a video-based instruction packet for teaching math-based vocational skills delivered through augmented reality (AR) to three adults with intellectual disabilities. The dependent variable was the percentage of steps performed correctly to solve each selected type of math problem. The…
Descriptors: Instructional Effectiveness, Mathematics Instruction, Mathematics Skills, Daily Living Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Samuelsson, Marcus; Samuelsson, Joakim; Thorsten, Anja – Journal of Technology and Teacher Education, 2021
Teacher education programmes offer pre-service teachers limited opportunities to realistically practise and develop skills and strategies for teaching pupils, without the risk of adversely affecting pupils' learning. The purpose of this study was set to contribute with knowledge concerning how pre-service teachers develop self-efficacy beliefs…
Descriptors: Computer Simulation, Elementary Education, Preservice Teacher Education, Preservice Teachers
Murphy, Kristin M.; Cook, Amy L.; Fallon, Lindsay M. – Phi Delta Kappan, 2021
Although social-emotional learning is associated with long-term success in school and careers, it is often a missing link in U.S. public education. The COVID-19 pandemic has intensified the need for social-emotional supports for children. In this time of crisis, educators have also sought new ways to make connections and reimagined how students…
Descriptors: Social Emotional Learning, Computer Simulation, COVID-19, Pandemics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Gray, Colin M. – Design and Technology Education, 2021
Our undergraduate UX program at Purdue University launched in 2016 as one of the first UX-focused undergraduate degree programs in the United States, intentionally designed to support the unique characteristics of a residential, research-intensive, land-grant institution. We designed multiple overlapping studio experiences that formed multiple…
Descriptors: Educational Change, Design, Undergraduate Students, Online Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mirzaei, Maryam Sadat; Meshgi, Kourosh; Nishida, Toyoaki – Research-publishing.net, 2021
Teaching culture out of context may not be the optimal approach, yet it could be achieved by immersive technologies. This study uses an immersive theme-based environment and focuses on cross-cultural interactions between learners of different cultures in goal-oriented scenarios. We collected interactions among learners with different cultural…
Descriptors: Intercultural Communication, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Warrick, Andrew; Woodward, Heather – Research-publishing.net, 2021
In this preliminary research study, Japanese university students created two dimensional (2D) interactive posters and 360° Virtual Reality (VR) presentations using Thinglink software. Students can use Thinglink software to annotate images with photos, videos, and descriptions. Researchers explore the extent to which students believed that creating…
Descriptors: Visual Aids, 21st Century Skills, Critical Thinking, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Edwards, Bosede Iyiade, Ed.; Shukor, Nurbiha A., Ed.; Cheok, Adrian David, Ed. – Lecture Notes in Educational Technology, 2021
This book discusses the development of the next generation learning spaces with emerging technologies. These spaces result from the combined needs of classroom stakeholders, such as instructors and learners, with classroom elements, such as tools and technologies, pedagogy and content. The book presents discussions and studies on issues,…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Learning
Pages: 1  |  ...  |  286  |  287  |  288  |  289  |  290  |  291  |  292  |  293  |  294  |  ...  |  764