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Puente-Díaz, Rogelio; Cavazos-Arroyo, Judith – Creativity Research Journal, 2017
Two studies examined the influence of encouragement for creativity, curiosity, harmonious passion, and autonomy support as antecedents of creative self-efficacy and imagination and divergent thinking as consequences. College students completed a battery of questionnaires. Structural equation modeling treating the variables as latent and not…
Descriptors: Creative Thinking, Creativity, Self Efficacy, College Students
Ackerman, Lyn Kajiwara – ProQuest LLC, 2017
Video games are a growing multi-billion dollar industry. Pew Internet & American Life Project (2008) reported that 97 percent of teens ages 12 to 17 years play computer, web, portable, or console games. Of the various genres that were reported, 36 percent of teens played role playing games and 21 percent played massively multiplayer online…
Descriptors: Video Games, Computer Games, Adolescents, Mixed Methods Research
Furnham, Adrian – Creativity Research Journal, 2015
This research examined the personality trait and personality disorder correlates of creative potential, as assessed by a divergent thinking (DT) test. Over 4,000 adult managers attending an assessment center completed a battery of tests including a "bright side," normal personality trait measures (NEO Personality Inventory-Revised, or…
Descriptors: Creativity, Correlation, Personality Traits, Personality Problems
Taylor, Marjorie; Mottweiler, Candice M.; Naylor, Emilee R.; Levernier, Jacob G. – Creativity Research Journal, 2015
Imagining alternatives to actual experiences is an important part of everyday life that can take many forms. One manifestation in middle childhood is the creation of elaborate imaginary worlds, called "paracosms." Retrospective reports of adults indicate that having a childhood paracosm is more commonly reported in individuals…
Descriptors: Preadolescents, Imagination, Semi Structured Interviews, Creativity
van de Kamp, Marie-Thérèse; Admiraal, Wilfried; van Drie, Jannet; Rijlaarsdam, Gert – British Journal of Educational Psychology, 2015
Background: The main purposes of visual arts education concern the enhancement of students' creative processes and the originality of their art products. Divergent thinking is crucial for finding original ideas in the initial phase of a creative process that aims to result in an original product. Aims: This study aims to examine the effects…
Descriptors: Creative Thinking, Visual Arts, Art Education, Direct Instruction
Hondzel, Catharine Dishke; Hansen, Ron – Education Inquiry, 2015
One of the difficult aspects of defining creativity is that the term means many things to each of us, and reflects our unique perspectives and experiences. Our situatedness within a unique, personal context means that the concept of individual creativity defies formal scientific definition. This paper is an attempt to conceptualise creativity…
Descriptors: Creativity, Experiential Learning, Creative Thinking, Lifelong Learning
Ruele, Victor; Mwendapole, Chinandu – Educational Media and Technology Yearbook, 2015
Kimbell and Perry (Design and technology in a knowledge economy: A distinctive model of teaching and learning, London) suggest that design and technology is about creating a change in the made world, about understanding the processes of the change and about becoming capable in the exercise of making. In their view, when Honda produces a new car,…
Descriptors: Secondary Schools, Design, Technology, Industry
Patrick Sullivan – College Composition and Communication, 2015
There has been a remarkable surge of interest in creativity in a wide variety of disciplines in recent years. Taken in aggregate, this body of work now theorizes creativity as a--foundational aspect of human cognition and intelligence. If we theorize creativity as a highly sophisticated and valuable form of cognition, it must also then be regarded…
Descriptors: College Faculty, College Students, Writing (Composition), Writing Instruction
Ryu, Sunhee; Bae, Jungok – English Teaching, 2018
This study investigated a new writing task that utilizes drawing to elicit students' language and original thinking. Two forms of pictures were designed and administered to 118 children. One form was conventional and consisted of completed pictures, requiring students to simply describe the pictures in writing. The other form, which was new,…
Descriptors: Freehand Drawing, Teaching Methods, Thinking Skills, Second Language Learning
Sun, Lulu – Engineering Design Graphics Journal, 2018
Engineering programs need to prepare the next generation of engineering professionals for tackling sustainability challenges that impact the social, environmental, and economic progress of the nation. This paper describes how the sustainable design concept was integrated into a freshman-level engineering gateway course that emphasized creative…
Descriptors: Teamwork, Creative Thinking, Engineering, Engineering Education
Gustina, Charles; Sweet, Rebecca – International Journal of Art & Design Education, 2014
Creativity is very much in the forefront of current international economic news. As developing countries successfully vie with established economies for manufacturing and less-skilled jobs, the pressure is on the developed world to move on to the next economic break-through. Innovation and the creativity that drive it are seen as crucial to this…
Descriptors: Creativity, Creative Thinking, Art Education, Art Teachers
Robson, James; Holgate, Ben; Randhawa, Ashmita – Centre on Skills, Knowledge and Organisational Performance (SKOPE), 2021
This short report is a summary of the findings from "Storycraft: The Importance of Narrative and Narrative Skills in Business." This ground-breaking report reveals how prominent business leaders in the United Kingdom view and utilise narrative as an integral part of doing business. Based on extensive interviews with 34 business leaders,…
Descriptors: Foreign Countries, Story Telling, Business, Job Skills
Zhong, Xiang-Ming; Fan, Kuo-Kuang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
When "The Maker Movement" started, it made a great impact and influence on many aspects of society. "The Maker Movement" has transformed industries as well as people's way of life and thinking. For this reason, many people decided to create something by turning their ideas to tangible products. Media has become a bridge that…
Descriptors: Design, Teaching Methods, Industry, Efficiency
Brass, Jillian; Niu, Weihua – Creativity Research Journal, 2016
A total of 114 3rd- and 6th-graders from a suburban elementary school participated in a study examining the influence of implicit self-theories on rated creativity in the domains of art and literature in a quasi-experiment. Creativity was measured via the Consensual Assessment Technique. Participants were divided into two groups and received…
Descriptors: Creativity, Grade 3, Grade 6, Elementary School Students
Chang, Chi-Cheng; Yao, Shu-Nung; Chen, Shi-An; King, Jung-Tai; Liang, Chaoyun – Creativity Research Journal, 2016
This article describes a structural examination of the interaction among different imaginative capacities and the entrepreneurial intention of electrical and computer engineering students. Two studies were combined to confirm the factor structure of survey items and test the hypothesised interaction model. The results indicated that imaginative…
Descriptors: Entrepreneurship, Foreign Countries, Factor Structure, Creativity

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