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Videep Venkatesha; Abhijnan Nath; Ibrahim Khebour; Avyakta Chelle; Mariah Bradford; Jingxuan Tu; James Pustejovsky; Nathaniel Blanchard; Nikhil Krishnaswamy – International Educational Data Mining Society, 2024
In the realm of collaborative learning, extracting the beliefs shared within a group is paramount, especially when navigating complex tasks. Inherent in this problem is the fact that in naturalistic collaborative discourse, the same propositions may be expressed in radically different ways. This difficulty is exacerbated when speech overlaps and…
Descriptors: Cooperative Learning, Dialogs (Language), Language Usage, Artificial Intelligence
Yusri, Rita; Abusitta, Adel; Aïmeur, Esma – International Journal of Artificial Intelligence in Education, 2021
Nowadays, privacy education plays an important role in teenagers' lives. Since this domain is strongly linked to their social life, it is preferable to provide a collaborative learning environment that teaches privacy, and at the same time, allows students to share knowledge, to interact with each other, to solve quizzes collaboratively and to…
Descriptors: Privacy, Game Theory, Adolescents, Cooperative Learning
Moala, John Griffith – Mathematics Education Research Journal, 2021
Research shows that though some students can easily find the correct solutions to the problem(s) at hand, the algorithms that these students create are not always ones that would, when implemented, produce the correct solution(s). Towards shedding light on this phenomenon, the present study explicates a mechanism--accounting for features of the…
Descriptors: Mathematics Skills, Problem Solving, Mathematics, Cooperative Learning
Josh Seim; Jamie Adams; Jiayu Huang; Gabi Celia Ortiz; Tiago Franco de Paula; Jier Yang – Teaching Sociology, 2025
Ethnography is an exceptionally difficult subject to teach and learn in a classroom setting. This article, written by an ethnography professor and five graduate ethnography students, reflects on how a short-term and collectively executed fieldwork study can help alleviate this problem. Within three months, we logged over 100 hours of observations…
Descriptors: Ethnography, College Faculty, Graduate Students, Federal Courts
Joan Nkansaa Nkansah – Mid-Western Educational Researcher, 2025
Research has indicated that many teachers and students lack the critical classroom experience where they play the roles of subjects controlling the educational process and developing knowledge together. With an emphasis on teaching instead of learning, classroom interactions are limited, and creativity and the cultivation of critical thinking…
Descriptors: Critical Theory, Teacher Role, Student Role, College Faculty
Dayin Li; Mengting Qian – Psychology in the Schools, 2025
The study aimed to examine the impact of social-emotional competence (SEC) training for teachers on adolescents' SEC and to explore the underlying mechanisms. Based on the KAB behavior change model, this study constructs an analytical framework and empirically analyzes the intrinsic connection between teacher SEC training and students' SEC using…
Descriptors: Teacher Education, Training, Teacher Competencies, Social Development
John-Paul Riordan; Lynn Revell; Bob Bowie; Sabina Hulbert; Mary Woolley; Caroline Thomas – Pedagogies: An International Journal, 2025
Grouping of people and/or things in school can involve challenging pedagogical problems and is a recurrent issue in research literature. Grouping of pupils sometimes aids learning, but detailed video-based analysis of how teachers (and pupils) group or ungroup (termed '(un)grouping') in classrooms is rare. This multimodal classroom interaction…
Descriptors: Grouping (Instructional Purposes), Video Technology, Program Effectiveness, Interaction
Lishan Zhang; Lili Liu; Shuwen Wang; Min Xu; Sixv Zhang; Yun Tang – Journal of Computer Assisted Learning, 2025
Background: Collaborative reading can facilitate students' understanding of complex learning materials. High-quality annotations provided by peer learners are essential for successful collaborative reading. However, it remains to be understood how annotation quality affects reading comprehension. Objectives: A simulated collaborative reading…
Descriptors: Educational Quality, Documentation, Reading Processes, Eye Movements
Serine Torosian; Vanad Mousakhani; Samantha Wehsener; Vineeta Ramnauth; Gabrielle Walcott-Bedeau – Discover Education, 2025
Background: The use of virtual reality (VR) training in high-stakes fields, including medicine, aviation, and the military, prepares individuals for complex scenarios in a safe and controlled setting. VR aligns with dual-code theory, enhancing learning through visual and kinesthetic engagement. This review investigates the application and…
Descriptors: Computer Simulation, Computer Uses in Education, Medical Education, Premedical Students
Chia-Ju Lin; Hsin-Yu Lee; Wei-Sheng Wang; Yueh-Min Huang; Ting-Ting Wu – Education and Information Technologies, 2025
In STEM hands-on learning activities, collaboration with group members can be a significant motivator for students' engagement. This research is based on the 6E Learning by DeSIGN™ model and explores the impact of incorporating reflective strategies on students' learning performance, motivation, and participation in collaborative STEM learning…
Descriptors: STEM Education, Reflection, Assistive Technology, Recognition (Psychology)
R. A. Paggi; M. C. Ferrari; M. Cerletti; M. I. Giménez; T. S. Schwarz; A. Marchfelder; R. E. De Castro – Biochemistry and Molecular Biology Education, 2025
Perturbation of gene expression using RNA interference (RNAi) or CRISPR interference (CRISPRi) is a useful strategy to explore the function of essential genes. In the archaeon "Haloferax volcanii," the CRISPR-Cas system has been adapted as a CRISPRi tool to silence the expression of specific genes. We developed a laboratory class (LC) to…
Descriptors: Undergraduate Students, Laboratory Experiments, Science Instruction, Biochemistry
Chi-Cheng Chang; Yu-Kai Chen – Asia Pacific Journal of Education, 2025
Project-based learning (PjBL) facilitates STEM learning, but the integrity of the project activities is a challenge and the design of integrated STEM courses through PjBL remains unclear. The purpose of this study was to design and evaluate a transdisciplinary STEM course integrated through PjBL in robotics. Participants in the teaching experiment…
Descriptors: Student Projects, Active Learning, STEM Education, Robotics
Katerina Zacharia; Marientina Gotsis – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2025
This article presents the design, goals, and evaluation of "Enthralled" following the 2022 playtesting in three undergraduate Liberal Arts core courses. "Enthralled" draws on ancient Greek myths and the classical tragedy "Bacchae" by Euripides. As an immersive pedagogical intervention, "Enthralled" promotes…
Descriptors: Undergraduate Study, Educational Games, Classical Literature, Greek Civilization
Lorien Cafarella; Lucas Vasconcelos – Education and Information Technologies, 2025
Middle school students often enter Computer Science (CS) classes without previous CS or Computational Thinking (CT) instruction. This study evaluated how Code.org's block-based programming curriculum affects middle school students' CT skills and attitudes toward CT and CS. Sixteen students participated in the study. This was a mixed methods action…
Descriptors: Middle School Students, Computation, Thinking Skills, Problem Solving
Ziya Görkem Celasun; Senem Üstün Kaya – Turkish Online Journal of Educational Technology - TOJET, 2025
Gamification has emerged as a transformative approach in education, integrating game elements such as points, badges, leaderboards, and progress bars with traditional learning to enhance engagement and improve learning outcomes. By leveraging psychological principles of motivation, gamification fosters participation and persistence, making it a…
Descriptors: Gamification, Cognitive Processes, Anxiety, Self Esteem

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