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R. A. Paggi; M. C. Ferrari; M. Cerletti; M. I. Giménez; T. S. Schwarz; A. Marchfelder; R. E. De Castro – Biochemistry and Molecular Biology Education, 2025
Perturbation of gene expression using RNA interference (RNAi) or CRISPR interference (CRISPRi) is a useful strategy to explore the function of essential genes. In the archaeon "Haloferax volcanii," the CRISPR-Cas system has been adapted as a CRISPRi tool to silence the expression of specific genes. We developed a laboratory class (LC) to…
Descriptors: Undergraduate Students, Laboratory Experiments, Science Instruction, Biochemistry
Chi-Cheng Chang; Yu-Kai Chen – Asia Pacific Journal of Education, 2025
Project-based learning (PjBL) facilitates STEM learning, but the integrity of the project activities is a challenge and the design of integrated STEM courses through PjBL remains unclear. The purpose of this study was to design and evaluate a transdisciplinary STEM course integrated through PjBL in robotics. Participants in the teaching experiment…
Descriptors: Student Projects, Active Learning, STEM Education, Robotics
Katerina Zacharia; Marientina Gotsis – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2025
This article presents the design, goals, and evaluation of "Enthralled" following the 2022 playtesting in three undergraduate Liberal Arts core courses. "Enthralled" draws on ancient Greek myths and the classical tragedy "Bacchae" by Euripides. As an immersive pedagogical intervention, "Enthralled" promotes…
Descriptors: Undergraduate Study, Educational Games, Classical Literature, Greek Civilization
Lorien Cafarella; Lucas Vasconcelos – Education and Information Technologies, 2025
Middle school students often enter Computer Science (CS) classes without previous CS or Computational Thinking (CT) instruction. This study evaluated how Code.org's block-based programming curriculum affects middle school students' CT skills and attitudes toward CT and CS. Sixteen students participated in the study. This was a mixed methods action…
Descriptors: Middle School Students, Computation, Thinking Skills, Problem Solving
Ziya Görkem Celasun; Senem Üstün Kaya – Turkish Online Journal of Educational Technology - TOJET, 2025
Gamification has emerged as a transformative approach in education, integrating game elements such as points, badges, leaderboards, and progress bars with traditional learning to enhance engagement and improve learning outcomes. By leveraging psychological principles of motivation, gamification fosters participation and persistence, making it a…
Descriptors: Gamification, Cognitive Processes, Anxiety, Self Esteem
John M. Francisco – Journal of Mathematics Teacher Education, 2025
Studies show that supporting argumentation in mathematics classrooms is challenging for teachers. This study reports on the experience of seven elementary and middle-school mathematics teachers in an afterschool classroom-based program where they had the opportunity to facilitate research sessions on students' development of mathematical ideas and…
Descriptors: Mathematics Instruction, Persuasive Discourse, Elementary School Teachers, Middle School Teachers
Yun Yue; Jeannette Keser; Feng Li; Yishu Liu; Weijuan Yu – British Journal of Educational Technology, 2025
The internationalization of higher education increasingly involves 'Internationalization at a Distance' (IaD), a modality that alters how students engage with learning communities across geographical and cultural divides. Despite its growing prevalence, the complexity of fostering student engagement in transnational settings remains underexplored.…
Descriptors: Cooperative Learning, Communities of Practice, Inquiry, Global Approach
Khoirudin Asfani; Hsiu-Ling Chen – Education and Information Technologies, 2025
Although the Computer-Supported Collaborative Learning (CSCL) practice has a trend in its application, limited information exists in the literature on CSCL studies with Problem/Project-Based Learning in Computer Education. Therefore, this study reviewed 37 Social Science Citation Indexed (SSCI) articles on Problem/Project-Based CSCL practice in…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Research Methodology, Educational Technology
Brent Allison – Geography Teacher, 2025
Though overshadowed by their Japanese counterpart, Taiwan's and South Korea's comics industries produce illustrated tales that represent and speak back to their host cultures, even when employing common Japanese manga conventions. As Japanese manga is popular with North American youth, Taiwanese and South Korean comics present a potential…
Descriptors: Foreign Countries, Cartoons, Cultural Influences, Cultural Background
Erdem Kaptan; Recep Cakir – Education and Information Technologies, 2025
In recent years, digital storytelling activities have been used in various disciplines. In this study, it was aimed to determine the effect of digital storytelling on students' digital literacy, 21st century skills, academic success, and retention in the sixth-grade Information Technologies and Software course. In the research, a…
Descriptors: Story Telling, Digital Literacy, 21st Century Skills, Academic Achievement
Ting-Ting Wu; Edi Sarwono; Yueh-Min Huang – Social Psychology of Education: An International Journal, 2025
Laboratories play a central role in engineering education. Current technology enables virtual experiences that challenge the traditional concept of teaching laboratories for undergraduate engineering students. Integrating technology, such as virtual laboratories, allows students to learn foundational experimental skills; however, it lacks…
Descriptors: Engineering Education, Laboratories, Computer Simulation, Undergraduate Students
Nouf S. Almarzouq; Abdulaziz S. Alawadh; Reem Y. Altamimi – Journal of Education and Learning, 2025
Inclusive education has become a focal point in educational reform, particularly in countries like Kuwait, where efforts to integrate students with disabilities in mainstream settings are relatively new. This study addresses a gap in the literature by exploring the voices of young students in a Kuwaiti mainstream primary school, an area that…
Descriptors: Elementary School Students, Students with Disabilities, Peer Relationship, Student Attitudes
Zachary Daniels – Palgrave Macmillan, 2025
This book offers a groundbreaking resource designed to transform how experiential learning is integrated into educational settings across various disciplines. It offers a comprehensive resource for educators and practitioners who are committed to enhancing student engagement and learning outcomes through innovative, practical approaches. The…
Descriptors: Experiential Learning, Learner Engagement, Outcomes of Education, Educational Innovation
Sakina Rizvi; Aleesha Noreen – LEARNing Landscapes, 2025
Educators need to provide students with opportunities for experiential learning, inquiry-based exploration, and collaborative discussion. Students bring an amalgam of diverse ideas to the classroom; knowledge-building principles provide a framework for inclusive learning experiences that strengthen engagement, content retention, and positive…
Descriptors: Experiential Learning, Inquiry, Cooperative Learning, Discussion (Teaching Technique)
Xing Du; Zihan Zhou; Ying Hu; Duoyi Chen; Yiming Bai – Asia-Pacific Education Researcher, 2025
Critical thinking (CT) is essential for students engaged in multidisciplinary innovation and complex problem-solving, yet disciplinary differences in CT remain underexplored. This study investigates the unique characteristics of CT among students from various disciplines when tackling complex problems. Using a quasi-experimental design, this study…
Descriptors: Interdisciplinary Approach, Critical Thinking, Transfer of Training, Cooperative Learning

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