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Doerr-Stevens, Candance; Beach, Richard; Boeser, Elizabeth – English Journal, 2011
This article discusses how students use online role-play to collaborate and change real school policy. Playing different characters in an online role-play, students explore controversial aspects of Internet filtering and adopt a plan to change their school's policy. Through engaging in collaborative argumentation during their role-play, students…
Descriptors: Online Courses, Peer Groups, School Policy, Role Playing
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Card, Josefina J.; Kuhn, Tamara; Solomon, Julie; Benner, Tabitha A.; Wingood, Gina M.; DiClemente, Ralph J. – AIDS Education and Prevention, 2011
We describe development of SAHARA (SiSTAS Accessing HIV/AIDS Resources At-a-click), an innovative HIV prevention program that uses a computer to deliver an updated version of SiSTA, a widely used, effective group-level HIV prevention intervention for African American women ages 18-29. Fidelity to SiSTA's core components was achieved using: (1)…
Descriptors: Video Technology, Acquired Immunodeficiency Syndrome (AIDS), Intervention, Prevention
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Sheehan, Kevin; Laifer, Larry – Social Studies and the Young Learner, 2011
Working at the sixth grade level, the authors write about their effort to interest students in current events and their historical roots. This article outlines a series of learning experiences and assessments that the authors created for sixth grade students at Lockhart School in Massapequa, New York. These learning experiences culminated in a…
Descriptors: Current Events, Grade 6, Social Studies, Elementary School Students
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Roman, Brenda; Borges, Nicole; Morrison, Ann K. – Academic Psychiatry, 2011
Background: Despite a large percentage of health care costs being related to smoking, obesity, and substance abuse, most physicians are not confident in motivating patients to change health behaviors. Motivational interviewing (MI) is a directive, patient-centered approach for eliciting behavior change. The purpose of this study was to teach…
Descriptors: Obesity, Role Playing, Substance Abuse, Smoking
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O'Brien, Jason L.; Sears, Christine E. – Social Studies, 2011
Set during the Cold War and space race, this historical role-play focuses on Wernher von Braun's involvement in and culpability for the use of slave laborers to produce V-2 rockets for Nazi Germany. Students will grapple with two central questions. Should von Braun have been allowed to emigrate to the United States given his affiliation with the…
Descriptors: Foreign Countries, Role Playing, Controversial Issues (Course Content), Biographies
Cram, Andrew; Hedberg, John G.; Gosper, Maree; Dick, Geoff – Research in Learning Technology, 2011
Contemporary theories of problem-solving highlight that expertise is domain specific, contingent on the social context and available resources, and involves knowledge, skills, attitudes, emotions and values. Developing educational activities that incorporate all of these elements is a challenge. Through case studies, this paper outlines how…
Descriptors: Expertise, Problem Solving, Social Environment, Learning Activities
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Yakup, Doganay; Ashirimbetova, Madina; Davis, Brent – English Language Teaching, 2013
The issue of introducing the target culture into language classroom practice has long been an object of debates as well as the opinions of the learners towards it. Eventually, modern practitioners found a way of having the language learners acquainted with the target culture and introducing culture through culture-based textbook activities.…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Cultural Awareness
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Tseng, Jun-Jie; Tsai, Ya-Hsun; Chao, Rih-Chang – Australasian Journal of Educational Technology, 2013
Three-dimensional (3-D) multi-user virtual environments (3-D MUVEs) have been used to provide language learners with realistic scenarios in which verbal and non-verbal interactions are simulated. However, little is known of the underlying factors that shape interaction in avatar-based virtual worlds. This study examined the perceptions of 38…
Descriptors: Computer Simulation, Second Language Instruction, Chinese, Second Language Learning
Davidson, Maaike T. – ProQuest LLC, 2013
This sequential, mixed method, QUAN-QUAL study redefines the craft of teaching into the science ("what"), art ("how"), and the business of teaching to assess and prepare preservice teachers. It also measures the effectiveness of using theatrical elements as teaching strategies to effectively develop preservice teachers in the…
Descriptors: Preservice Teachers, Knowledge Base for Teaching, Teaching Methods, Educational Strategies
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Grannas, Amanda M.; Lagalante, Anthony F. – Journal of Chemical Education, 2010
A new curricular approach in our undergraduate second-year instrumental analysis laboratory was implemented. Students work collaboratively on scenarios in diverse fields including pharmaceuticals, forensics, gemology, art conservation, and environmental chemistry. Each laboratory section (approximately 12 students) is divided into three groups…
Descriptors: Role Playing, Chemistry, Undergraduate Students, Science Instruction
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Stoerger, Sharon – Journal of Distance Education, 2010
Education technology proponents argue that tech-savvy students want active learning opportunities that enable them to produce, as well as consume, content. Some educators have responded to this rhetoric by appropriating virtual worlds such as Second Life (SL) for teaching and learning. While SL rewards exploration and experimentation, the…
Descriptors: Active Learning, Educational Technology, Learner Controlled Instruction, Educational Strategies
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Smith, Andy – Journal of Interactive Learning Research, 2010
Currently the news is awash with reports of high-profile corporate and political scandals and revelations around unethical work and corrupt practices. Unfortunately this shows little sign of abating with a very high proportion of young people displaying cynical and possibly corrosive attitudes around ethics in the work-place. It is clearly…
Descriptors: Affective Behavior, Ethics, Negative Attitudes, Computer Mediated Communication
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Pitt, Richard N.; Packard, Joshua R. – Teaching Sociology, 2010
A traditional debate format, in which a small group of students is given the task of presenting arguments for or against a particular issue, can promote pro and con dualism that is both incomplete and counter to developing a sociological imagination. In this article, the authors describe their efforts to avoid this kind of dualism through the…
Descriptors: Higher Education, Debate, Educational Strategies, Stakeholders
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Bernard, John C.; Yiannaka, Amalia – Journal of Economic Education, 2010
Although many students have some knowledge of patents, it can be difficult for them to understand the components of an innovator's decision-making process. Key issues, such as whether to patent or to use trade secrecy, how broad a scope to claim, and what to do in the event of patent infringement, can be difficult to grasp from a standard lecture.…
Descriptors: Intellectual Property, Decision Making, Class Activities, Economics Education
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Dunegan, Ken – Journal of Education for Business, 2010
Data from 2 studies show students differ in terms of how attribute framing alters perceptions and reactions in a decision-making episode. Using student GPA as a moderator, results from a role-play-decision-making exercise (Experiment 1) show perceptions and intended actions of higher GPA students were more strongly affected by attribute framing…
Descriptors: Business Education, Undergraduate Students, Grade Point Average, Decision Making
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