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Paraskevas, Michael; Zarouchas, Thomas; Angelopoulos, Panagiotis; Perikos, Isidoros – International Association for Development of the Information Society, 2013
Now days the growing need for highly qualified computer science educators in modern educational environments is commonplace. This study examines the potential use of Greek School Network (GSN) to provide a robust and comprehensive e-training course for computer science educators in order to efficiently exploit advanced IT services and establish a…
Descriptors: Foreign Countries, Computer Science Education, Computer Science, Technology Uses in Education
Arguedas, Marta; Daradoumis, Thanasis; Xhafa, Fatos – Educational Technology & Society, 2016
Considering social and emotional competence in learning, "emotion awareness" aims to detect the emotions that students show during their learning interactions and make these emotions explicit to them. Being aware of their emotions, students become more conscious of their situation, what may prompt them to behavioral change. The main goal…
Descriptors: Student Motivation, Emotional Response, Self Concept, Consciousness Raising
Pellas, Nikolaos; Peroutseas, Efstratios – Journal of Educational Computing Research, 2016
While pedagogical and technological affordances of three-dimensional (3D) multiuser virtual worlds in various educational disciplines are largely well-known, a study about their effect on high school students' engagement in introductory programming courses is still lacking. This case study presents students' opinions about their participation in a…
Descriptors: High School Students, Educational Games, Computer Simulation, Simulated Environment
Smarkusky, Debra L.; Toman, Sharon A. – Information Systems Education Journal, 2014
Students in computer science and information technology should be engaged in solving real-world problems received from government and industry as well as those that expose them to various areas of application. In this paper, we discuss interdisciplinary project experiences between majors and non-majors that offered a creative and innovative…
Descriptors: Interdisciplinary Approach, Cooperative Learning, Student Projects, Computer Science Education
Evaluation of the Educational Impact of Participation Time in a Small Spacecraft Development Program
Straub, Jeremy; Whalen, David – Education Sciences, 2014
The value of the duration of participation in a small spacecraft program has not previously been sufficiently characterized. This work seeks to determine whether most relevant benefits are received by participants quickly (suggesting that participant education would be best achieved by shorter duration exposure to multiple domains) or accrues over…
Descriptors: Program Length, Time Factors (Learning), Time on Task, Student Experience
Xu, Le; Huang, Dijiang; Tsai, Wei-Tek – IEEE Transactions on Education, 2014
Hands-on experiments are essential for computer network security education. Existing laboratory solutions usually require significant effort to build, configure, and maintain and often do not support reconfigurability, flexibility, and scalability. This paper presents a cloud-based virtual laboratory education platform called V-Lab that provides a…
Descriptors: Computer Networks, Computer Security, Educational Technology, Technology Uses in Education
Ibáñez, Maria-Blanca; Di-Serio, Ángela; Delgado-Kloos, Carlos – IEEE Transactions on Learning Technologies, 2014
Gamification is the use of game design elements in non-game settings to engage participants and encourage desired behaviors. It has been identified as a promising technique to improve students' engagement which could have a positive impact on learning. This study evaluated the learning effectiveness and engagement appeal of a gamified learning…
Descriptors: Educational Games, Educational Technology, Technology Uses in Education, Computer Science Education
Nicolson, Margaret; Harper, Felicity – International Journal of Teaching and Learning in Higher Education, 2014
In this article the authors compare two phases of an ongoing, annual online peer observation project at the Open University. Adopting a non-managerialist approach, the project aims to give teachers a renewed sense of collegiality, allowing them to take responsibility for aspects of their professional development and share practice points. While…
Descriptors: Peer Evaluation, Observation, Open Universities, Classroom Observation Techniques
Parris, Joan B.; Beaver, Jana P.; Nickels, David W.; Crabtree, John D. – Information Systems Education Journal, 2011
Research shows that during times of economic downturn in the United States, education funding suffers. One method that higher education administrators are choosing to ease the economic crunch is to offer hybrid classes that blend one regular face-to-face class meeting with online and outside class components. The challenge of managing large…
Descriptors: Information Systems, Computer Science Education, Learner Engagement, Blended Learning
Coleman, Phillip; Atkinson, J. Kirk; Thrasher, Evelyn – Journal of Instructional Pedagogies, 2011
The purpose of this study is to investigate the differences between genders on the scores of a series of spreadsheet projects in a survey computer information systems course. This study hypothesizes that there will be significance in scores in the ten assigned projects between female students and males students; with the female students scoring…
Descriptors: Gender Differences, Scores, Information Systems, Spreadsheets
Crutchfield, Orpheus S. L.; Harrison, Christopher D.; Haas, Guy; Garcia, Daniel D.; Humphreys, Sheila M.; Lewis, Colleen M.; Khooshabeh, Peter – ACM Transactions on Computing Education, 2011
The Berkeley Foundation for Opportunities in Information Technology is a decade-old endeavor to expose pre-college young women and underrepresented racial and ethnic minorities to the fields of computer science and engineering, and prepare them for rigorous, university-level study. We have served more than 150 students, and graduated more than 65…
Descriptors: Computer Science Education, STEM Education, Outreach Programs, Females
Chuang, Yung-Ting – English Language Teaching, 2015
In recent decades, increasing numbers of EMI (English as Medium of Instructions) courses have been added to university course offerings in countries where English is not the first language, as a way of supporting university internalization and addressing the global status of English. However, some studies argue that EMI courses might affect the…
Descriptors: Teaching Methods, English (Second Language), Second Language Learning, Language of Instruction
Fincher, Sally; Utting, Ian – ACM Transactions on Computing Education, 2010
In this article we set a context for three Initial Learning Environments Alice, Greenfoot, and Scratch. We consider historical antecedents, technical comparators and design approaches. (Contains 2 footnotes.)
Descriptors: Computer Science Education, Programming, Educational History, Computer Assisted Instruction
Cooper, Stephen – ACM Transactions on Computing Education, 2010
This article explores the major design characteristics (both pedagogic as well as technical) that helped to shape Alice 2. It identifies several strengths of Alice as well as several weaknesses. An example problem is solved in Alice, covering many of the design characteristics. Finally, the effects and impacts of Alice instruction are presented,…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming
Doukakis, Spyros; Giannakos, Michail N.; Koilias, Christos; Vlamos, Panayiotis – Informatics in Education, 2013
This paper presents results of a questionnaire focused on investigating students' confidence and behavioral intention in the area of programming, particularly that of structures, problem solving, and programming commands (Conditional--Loop). Responses from 116 1st year students regarding informatics were used. The results indicate that the…
Descriptors: Foreign Countries, Programming, Computer Science Education, Problem Solving

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