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Dahlstrom, Eden; Bichsel, Jacqueline – EDUCAUSE, 2014
Since 2004, EDUCAUSE Center for Analysis and Research (ECAR) has partnered with higher education institutions to investigate the technologies that matter most to undergraduate students. They do this by exploring students' technology experiences and expectations. In 2014, the ECAR technology survey was sent to approximately 1.5 million students at…
Descriptors: Undergraduate Students, Information Technology, Technology Uses in Education, Student Surveys
Snow, Erica L.; Jackson, G. Tanner; McNamara, Danielle S. – Grantee Submission, 2014
Self-regulative behaviors are dynamic and evolve as a function of time and context. However, dynamical fluctuations in behaviors are often difficult to measure and therefore may not be fully captured by traditional measures alone. Utilizing system log data and two novel statistical methodologies, this study examined emergent patterns of controlled…
Descriptors: Educational Technology, Computer Uses in Education, Educational Games, Intelligent Tutoring Systems
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Hamada, Mayumi – Research-publishing.net, 2014
This is a follow-up study of the Facebook (FB) project conducted from October 2011 to January 2013. The purpose of the project was to investigate how FB can help Japanese university students improve their English, and determine whether FB can facilitate student interaction and learner autonomy by integrating FB activities into English lessons. In…
Descriptors: Foreign Countries, Social Media, College Students, Followup Studies
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Rebisz, Slawomir; Sikora, Ilona – Practice and Theory in Systems of Education, 2016
The possibilities offered by the use of the Internet increasingly intensify the problem of Internet addiction, which has become more prevalent in the last decade, marked by the growing availability of mobile devices and new media and their exacerbation of the problem. Research on Internet addiction, initiated by Kimberly Young at the end of the…
Descriptors: Foreign Countries, Internet, Social Media, Addictive Behavior
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Haas, Timothy C. – International Journal of Distance Education Technologies, 2016
Before massive numbers of students can take online courses for college credit, the challenges of providing tutoring support, answers to student-posed questions, and the control of cheating will need to be addressed. These challenges are taken up here by developing an online course delivery system that runs in a cluster computing environment and is…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Electronic Learning
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Racicot, Rose – Journal of Occupational Therapy, Schools & Early Intervention, 2016
The purpose of this study was to explore the effects of multimedia writing support software on the quality and quantity of writing productivity and self-perception for students who have mild to moderate developmental delays. Participants in this study included 22 special education students in grades kindergarten through 6. Methodology included a…
Descriptors: Multimedia Instruction, Writing Instruction, Computer Software, Computer Uses in Education
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Brinkley-Etzkorn, Karen E.; Ishitani, Terry T. – Journal of Research and Practice for Adult Literacy, Secondary, and Basic Education, 2016
The purpose of this study was to understand the process of transitioning from the 2002 version of the GED test to the new 2014 computer-based version. Specifically, this research sought to identify: (1) stakeholder attitudes regarding the new computer-based test; (2) the relationship between students' computer access/comfort and their perceptions…
Descriptors: High School Equivalency Programs, Equivalency Tests, Computer Assisted Testing, Stakeholders
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Dutta, Indrajeet – Turkish Online Journal of Distance Education, 2016
Creation of knowledge workers holds key for success of a country. Unfortunately, many of the countries though having chain of human resources yet are unable to transform human resources to their advantage as they face multiple challenges like poverty, poor economy, poor infrastructure, limited access to education and inadequate technological…
Descriptors: Foreign Countries, Resource Units, Computer Uses in Education, Shared Resources and Services
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Knowlden, Adam P.; Hackman, Christine L.; Sharma, Manoj – Health Education Journal, 2016
Objective: College students are at an increased risk of mental distress. The purpose of this study was to determine whether mental and lifestyle factors differed according to self-reported levels of psychological distress. Design and setting: A self-report questionnaire comprising the Kessler-6 Psychological Distress Scale, Revised Life…
Descriptors: Life Style, Emotional Disturbances, Self Concept Measures, Self Esteem
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Dinçer, Bahar; Yilmaz, Süha – European Journal of Contemporary Education, 2016
The purpose of this study is to examine the relationship between perceptions of the self-efficacy levels for both mathematics literacy and information literacy in pre-service primary mathematics teachers and the factors on which the relationship depends (variables include gender, class level, hours spent reading books and computer-access…
Descriptors: Preservice Teachers, Elementary School Mathematics, Self Efficacy, Information Literacy
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Yeh, Yu-Fang – Contemporary Educational Technology, 2016
Animation is one of the useful contemporary educational technologies in teaching complex subjects. There is a growing interest in proper use of learner-technology interaction to promote learning quality for different groups of learner needs. The purpose of this study is to investigate if an interaction approach supports weak learners, who have…
Descriptors: Foreign Countries, Man Machine Systems, Computer Uses in Education, Animation
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Chang, Hsin-Yi; Hsu, Ying-Shao; Wu, Hsin-Kai – Interactive Learning Environments, 2016
We investigated the impact of an augmented reality (AR) versus interactive simulation (IS) activity incorporated in a computer learning environment to facilitate students' learning of a socio-scientific issue (SSI) on nuclear power plants and radiation pollution. We employed a quasi-experimental research design. Two classes (a total of 45…
Descriptors: Comparative Analysis, Computer Simulation, Computer Uses in Education, Science and Society
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Grundmeyer, Trent; Peters, Randal – Computers in the Schools, 2016
Technology is changing the teaching and learning landscape. Teacher preparation programs must produce teachers who have new skills and strategies to leverage the benefits of laptop computers in their classrooms. This study used a phenomenological strategy to explain first-year college students' perceptions of the effects of a 1:1 laptop experience…
Descriptors: Laptop Computers, Computer Uses in Education, Educational Technology, Access to Computers
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Asad, Khaled; Tibi, Moanis; Raiyn, Jamal – World Journal of Education, 2016
New generations are using and playing with mobile and computer applications extensively. These applications are the outcomes of programming work that involves skills, such as computational and algorithmic thinking. Learning programming is not easy for students children. In recent years, academic institutions like the Massachusetts Institute of…
Descriptors: Programming, Elementary School Students, Student Attitudes, Visual Aids
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Duvall, Matthew; Matranga, Anthony; Foster, Aroutis; Silverman, Jason – International Journal of Game-Based Learning, 2016
This study reports on the effects of a mobile game designed in conjunction with an art museum to develop children's understanding of line, shape, and color. Four researchers (two graduate students and two professors at a private university in the mid-Atlantic region of the United States) examined 8 children, ages 6 to 13, for conceptual change in…
Descriptors: Electronic Learning, Educational Experience, Grounded Theory, Research Methodology
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