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Magdalene Kate Moy – ProQuest LLC, 2021
This dissertation narrates the data corpus of a 3-year autoethnography of a gaming community that created a history-themed esports event, the EU4 LAN. Descriptive writing and thematic analysis was utilized to illustrate the enacted roles of EU4 LAN community's (I)dentities across its affinity network. The aim of this research has been to elucidate…
Descriptors: Self Concept, History Instruction, Knowledge Level, Role Playing
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Twiner, A.; Major, L.; Wegerif, R. – Irish Educational Studies, 2022
Employers often complain that students leave school unequipped with the real-world skills needed, including problem-solving, teamwork and effective communication. Conversely, school-based education often suffers from limited perceived authenticity leading to low student engagement. Work experience is one solution, but it is labour-intensive and…
Descriptors: Foreign Countries, Social Mobility, Internship Programs, Cooperation
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Allemang, Brooke; Dimitropoulos, Gina; Collins, Tara; Gill, Priyanka; Fulton, Amy; McLaughlin, Anne-Marie; Ayala, Jessica; Blaug, Carrie; Judge-Stasiak, Angela; Letkemann, Lorraine – Journal of Social Work Education, 2022
Although field education is considered the signature pedagogy of social work education, there is a paucity of research examining how Bachelors of Social Work (BSW) and foundation year-Masters of Social Work (FY-MSW) students perceive strategies designed to prepare them for field placement. To enhance readiness for practicum, an interactive role…
Descriptors: Caseworkers, Social Work, Graduate Students, Undergraduate Students
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Torres-Rodríguez, Fabio Adrián; Martínez-Granada, Liliana – HOW, 2022
Fostering spoken communication in a foreign language classroom is not an easy task. With that in mind, this paper explores a proposal to motivate students' L2 oral communication through the practice of narrative games called tabletop roleplaying games adapted as task-based activities. It implied an action research process in which the…
Descriptors: Foreign Countries, Speech Communication, Second Language Instruction, Oral Language
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Kibsey, Talia – Communication Teacher, 2022
Online activism is a space of opportunity for students to encounter social justice issues, explore the possibilities of visual rhetoric, practice persuasive speaking skills, and actively contribute to the momentum of social movements. At the same time, digital activism raises concerns about "slacktivism," limiting the necessary…
Descriptors: Teaching Methods, Public Speaking, Persuasive Discourse, Advocacy
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Dell'Aquila, Elena; Vallone, Federica; Zurlo, Maria Clelia; Marocco, Davide – Education Sciences, 2022
This study focuses on the behavior of interactive agents and how to ground their implementation in psychology and cognitive modeling to capture fundamental psycho-pedagogical elements to deliver an effective competency-based training and assessment tool for teachers, trainers, and educators working in the school context. The study describes the…
Descriptors: Computer Assisted Instruction, Soft Skills, Educational Technology, Role Playing
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Jose´ M. Leo´n Ninin; Andrea E. Colina Blanco; Andreas Held; Britta Planer-Friedrich – Journal of Chemical Education, 2022
Environmental forensics is the application of knowledge from geosciences and chemistry in a legal setting, e.g., to determine the origin and consequences of contamination events. Teaching environmental forensics requires reactivating prior knowledge from different fields of natural sciences, filling knowledge gaps, and connecting pieces of…
Descriptors: Law Enforcement, Court Litigation, Prior Learning, Natural Sciences
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McCloskey, Donna; Crowne, Kerri Anne – Management Teaching Review, 2019
This article explains an activity that can be conducted to form teams in university business classes. It allows students to actively participate in the team selection process and learn valuable human resource management skills. Students are placed in the role of hiring managers. They have to identify the skills and characteristics needed to…
Descriptors: Business Administration Education, Selection, Personnel Selection, Teamwork
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Bertoni, Alessandro – Education Sciences, 2019
Students engaged in systems engineering education typically lack experience and understanding of the multidisciplinary complexity of systems engineering projects. Consequently, students struggle to understand the value, rationale, and usefulness of established systems engineering methods, often perceiving them as banal or trivial. The paper…
Descriptors: Role Playing, Engineering Education, Instructional Effectiveness, Graduate Students
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Kim, Sangkyun – International Journal of Game-Based Learning, 2019
A compensation plan that continuously motivates the employees of a startup company is very important because the employees are usually more worried about the stability and potential growth of their company than the employees of large enterprises. It is therefore important to educate personnel in the human resources department of a startup company…
Descriptors: Role Playing, Compensation (Remuneration), Employees, Personnel Management
Timmons-Mitchell, Jane; Albright, Glenn; McMillan, Jeremiah; Shockley, Kristen; Cho, Seungjong – Online Submission, 2019
In this study, we examined the impact of a virtual training program, Kognito At-Risk role-play simulation, on the mental health and suicide prevention gatekeeping skills of middle school educators. Methods: The validated Gatekeeper Behavior Scale was administered to 33,703 participants at baseline, post-training and follow-up. Helping behaviors…
Descriptors: Middle School Teachers, Mental Health, Suicide, Prevention
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Sarch, Amy – Journal of General Education, 2019
Issues in society such as immigration and racial inequality threaten to derail classroom discussions. Likewise, issues in higher education such as general education (GE) reform threaten to obstruct faculty committee discussions. We want students to engage in classroom discussions through a comprehensive exploration of issues, ideas, and events…
Descriptors: Social Problems, Educational Change, General Education, Role Playing
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Leone, Kristy; Robbins, Steven J.; Morrow, Michael T. – Art Therapy: Journal of the American Art Therapy Association, 2018
Clay sculpting was used with undergraduates (N = 60) to prime self-reported readiness to change in a therapy role play. After listing behaviors interfering with schoolwork, Group Change (n = 30) created clay sculptures of anchors and then reshaped them into boats (intended to symbolize transformation); Group Non-Change (n = 30) created clay…
Descriptors: Art, Art Activities, Sculpture, Role Playing
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O'Brien, Gerald; Carter, Kimberly A. E.; Swanke, Jayme R. – Journal of Teaching in Social Work, 2018
Over the past several decades, the use of simulated or standardized clients has been an important area of pedagogy for social work education in training students to work with individuals, families, and groups in practice settings, often in preparation for a practicum placement. Little in the extant literature, however, has focused on the possible…
Descriptors: Social Work, Professional Education, Simulation, Experiential Learning
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Platonova, Raisa I.; Vasyukov, Vitaly F.; Vorozhikhin, Vladimir V.; Akhmadieva, Roza Sh.; Donskova, Lyudmila A.; Zdanovskaya, Lidia – Cypriot Journal of Educational Sciences, 2021
This article aims to identify the features of using metaphorical cards for the development of students' social skills studying in university. The methods of research included testing and observation methods that allow to identify the levels of formation of students' social intelligence structural components effectively; to determine the features…
Descriptors: Interpersonal Competence, Skill Development, College Students, Self Control
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