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Fleer, Marilyn – Journal of Early Childhood Research, 2021
In unprecedented times, the global community is calling for greater knowledge and engagement in science, technology, engineering and mathematics (STEM) to support the decision making and practices of the general community. COVID-19 has highlighted this pressing need and inviting a 'new normal'. But STEM is not the core business of early childhood.…
Descriptors: Play, Role Playing, Story Telling, Imagination
Yurieva, Oksana; Musiichuk, Tetiana; Baisan, Dina – Advanced Education, 2021
The internet has offered numerous opportunities for educational content delivery. The main current delivery models for learning a language online range from more formal structured approaches provided by schools and universities, which typically take place in a VLE (Virtual Learning Environment) or LMS (Learning Management System), to more informal…
Descriptors: Informal Education, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Lo´pez-Ferna´ndez, Mari´a del Mar; Gonza´lez-Garci´a, Francisco; Franco-Mariscal, Antonio Joaqui´n – Journal of Chemical Education, 2021
The social dimension of chemistry is relevant and present in numerous socio-scientific issues, for example, the use of plastics. These issues can be covered at school by implementing strategies such as role-playing, which allow different perspectives to be understood, thereby helping to promote changes in attitude. This paper presents a…
Descriptors: Plastics, Chemistry, Educational Games, Role Playing
Levine, Peter – Democracy & Education, 2018
The work of Crocco and her colleagues, "Deliberating Public Policy Issues with Adolescents," combines two important fields--deliberative democracy and discussion as a pedagogy--with a study of policy deliberations in three classrooms. Their article yields valuable insights. As the authors note, the results are disappointing. This may be…
Descriptors: Democracy, Simulation, Discussion (Teaching Technique), Citizenship
Donovan, Paul; Townsend, John – Management Teaching Review, 2018
Training programs enhance the skills of participants. Role-play, one method used for such skill development, is learning through performing a set of behaviors, in accordance with predetermined expectations of a job role in an organizational context. Some learners find role-play daunting, even traumatic. To counter this experience, this article…
Descriptors: Anxiety, Guidelines, Role Playing, Best Practices
Wright, J. Talmadge; Embrick, David G. – American Journal of Play, 2018
Computer game play has been criticized for disrupting family life by some who claim digital fantasy play alienates individuals from everyday interactions, even as others hold that such play increases sociability among players and their families. The authors argue that the truth about game play is more complex. They draw on research using…
Descriptors: Family Relationship, Role Playing, Computer Games, Criticism
Morris, Ronald V. – Childhood Education, 2018
Classroom innovation can involve finding unique ways to present material to students. Engaging students with the material will support their understanding of the broader implications of what they learn and how it relates to their lives.
Descriptors: Instructional Innovation, Learner Engagement, Student Motivation, Simulation
Duke, Joshua M.; Sassoon, David M. – Journal of Economic Education, 2017
The concept of negative externality is central to the teaching of environmental economics, but corrective taxes are almost always regressive. How exactly might governments return externality-correcting tax revenue to overcome regressivity and not alter marginal incentives? In addition, there is a desire to achieve a double dividend in the use of…
Descriptors: Economics Education, Educational Games, Class Activities, Taxes
Crenshaw, Nicole Kathryn – ProQuest LLC, 2017
As society shifts towards spending more time online for business and leisure, examining human behavior in virtual environments is crucial. To better understand the role that games play in our society, I analyze social experience in World of Warcraft (WoW), one of the longest running massively multiplayer online role-playing games (MMO). Since its…
Descriptors: Video Games, Social Experience, Role Playing, Play
van den Berg, Bas; Fortuin-van der Spek, Cocky – Education Sciences, 2019
One of the main questions regarding Dutch primary education in our secularised and religiously diverse society--both with regards to public and religiously-affiliated schools--is how to get students acquainted with the symbolic language of religious and worldview-affiliated life narratives. Teaching literacy in symbolic language has become less…
Descriptors: Symbolic Language, Figurative Language, World Views, Role Playing
Martin, Diana Adela; Conlon, Eddie; Bowe, Brian – European Journal of Engineering Education, 2019
The article aims to expand upon traditional case based instruction through role-play and to explore the effectiveness of the approach in raising students' awareness of the social dimension of the engineering profession. For this purpose, we added a contextual description to the case study "Cutting Roadside Trees" driven by a macroethical…
Descriptors: Role Playing, Engineering Education, Case Studies, Foreign Countries
Fisher, Amy K.; Simmons, Chris; Allen, Susan C. – Journal of Effective Teaching in Higher Education, 2019
This article reports results of a mixed methods exploration of the effects of reflective supervision on cognitive growth in undergraduate students. Students were enrolled in two sections of an introductory skills practice course containing an experiential exercise designed to enhance skill development. One group received supervision; the other did…
Descriptors: Cognitive Development, Undergraduate Students, Introductory Courses, Experiential Learning
Hill, David J.; Williams, Olivia F.; Mizzy, Danianne P.; Triumph, Therese F.; Brennan, Catherine R.; Mason, Dawn C.; Lawrence, David S. – Journal of Chemical Education, 2019
A laboratory-safety course has been developed that is designed to introduce first-year graduate students to the array of dangers associated with research in the chemical sciences. We describe the challenges of creating an impactful course that seeks to convey practical laboratory-safety information in a classroom setting for students with a…
Descriptors: Laboratory Safety, Graduate Students, Active Learning, Introductory Courses
Nehring, Pamela Ann – ProQuest LLC, 2019
A research study conducted by the National Council of State Boards of Nursing noted adjunct faculty educators have significant learning requirements and that nursing education throughout the United States has not met the basic needs of novice adjunct faculty educators. Adjunct faculty at a local community college noted a deficit in the orientation…
Descriptors: Guidelines, Adjunct Faculty, Nursing Education, Beginning Teacher Induction
Guo, Yu – ProQuest LLC, 2019
Economic inequality has reached historically high levels in both the United States and in the world. The research literature in sociology and political science has long shown that individuals tend to be very persistent in their views on the determinants of economic success, although these views may be formed on cultural and cognitive biases. For…
Descriptors: Affordances, Instructional Effectiveness, Computer Simulation, Role Playing

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