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Xiaoman Wang; Matthew Schmidt; Albert Ritzhaupt; Jie Lu; Rui Tammy Huang; Minyoung Lee – Educational Technology Research and Development, 2024
The purpose of this study was to explore the competencies of those professionals working in the nascent area of Learning Experience Design (LXD). Following systematic procedures and inspiration from our conceptual framework of LXD that emphasizes knowledge, skill, and ability statements (KSA), we collected and coded N = 388 unique LXD job…
Descriptors: Learning Experience, Occupational Information, Job Analysis, Factor Analysis
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Yunjo An – Educational Technology Research and Development, 2024
Professional organizations and researchers in the field of instructional design and technology (IDT) have attempted to identify the competencies that IDT professionals should possess using a variety of methods, including a job announcement analysis, surveys, and interviews. While most of the previous studies identified the IDT competences based on…
Descriptors: Instructional Design, Information Technology, Competence, Curriculum Development
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Carolina Cuesta-Hincapie; Zui Cheng; Marisa Exter – Instructional Science: An International Journal of the Learning Sciences, 2024
Creativity is a valuable skill for instructional designers. However, few studies have researched creativity in instructional design (ID) graduate courses. Future professionals' creative thinking is necessary to address societal, technological, and economic challenges. Developing creative thinking in novice instructional designers could allow them…
Descriptors: Instructional Design, Creativity, Graduate Study, Electronic Learning
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Dennis A. Rivera; Mariane Frenay; Valérie Swaen – Technology, Knowledge and Learning, 2024
Social constructivism emphasises the role of meaningful interactions as a vehicle for learning. Meaningful interactions engage learners cognitively and socially with others to construct knowledge. Such interactions, however, require an environment specially designed to facilitate and guide learners' cognitive and social processes towards the…
Descriptors: MOOCs, Instructional Design, Discussion Groups, Social Influences
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Taotao Long; Zhixia Zheng; Yu Shi; MingWen Tong; Zhi Liu – Educational Technology Research and Development, 2024
Inquiry-based instruction has played an important role in science education, and been recognized as a critical approach to improve students' scientific learning effectiveness. However, current research revealed that it is a challenge for teacher education programs to improve pre-service science teachers' inquiry-based instructional activity design…
Descriptors: Preservice Teachers, Instructional Design, Teaching Methods, Inquiry
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Zac Chase – Learning Professional, 2024
The nature of the digital divide in schools is changing. Once understood to be about gaps in access to computer and internet technology across demographic and geographic groups, the gap is now more complex. Schools still experience inequity in technology, but it is as much about educators' capacity and opportunity to apply technology in meaningful…
Descriptors: Instructional Design, Educational Technology, Faculty Development, Technological Literacy
Pamela D. Williams – ProQuest LLC, 2024
Although not officially named in the shared governance of an institution, instructional designers play an important role as they collaborate with administrators and faculty to create high quality, regulatory-compliant courses for enrolled students. Instructional designers working in centralized, academic reporting units may be well-positioned to…
Descriptors: Instructional Design, Barriers, Opportunities, Governance
Tiffany Pryor – ProQuest LLC, 2024
Training and development are used extensively in the United States to impact employee learning and performance. The considerable investment and expenditures across public and private sectors and the vast number of employees who receive support from training and development professionals warrants exploration into how instructional designers are…
Descriptors: Culturally Relevant Education, Instructional Design, Adult Learning, Training
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Sheriya Sareen; Sayantan Mandal – Canadian Journal of Learning and Technology, 2024
The discourse on blended learning must not take away focus on learning by concentrating explicitly on technologies. When learner-centred discussions are incorporated, these may be confined to constructivist pedagogies, as evident through the well-established community of inquiry (CoI) framework. While a few early advances argue for behaviourist…
Descriptors: Behaviorism, Constructivism (Learning), Blended Learning, Communities of Practice
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Lui, Angela L. C.; Not, Christelle; Wong, Gary K. W. – Journal of Science Education and Technology, 2023
Multiple reviews point out that immersive virtual reality (IVR) educational studies often lack the consideration of learning theories in research design and IVR application development to promote students' learning. In response to the lack of theoretical foundations in educational research of IVR applications, an increased number of scholarly…
Descriptors: Learning Theories, Instructional Design, Computer Simulation, Science Education
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Altynai Beisembayeva; Kamarsulu Ibrayeva; Talgat Yerezhepov; Moldir Urazaliyeva; Elmira Sultangaliyeva – Open Education Studies, 2023
The introduction and spread of distance learning imply a shift in approaches and methods of its organisation. This affects the methods and goals of the interaction of subjects of educational activity, including their motivation. That is why the question regarding the analysis of educational components and models aimed at increasing the motivation…
Descriptors: Instructional Design, Student Motivation, Learning Motivation, Distance Education
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Tian Luo; Pauline S. Muljana; Xinyue Ren; Dara Young – Educational Technology Research and Development, 2025
The emergence of generative artificial intelligence (GenAI) has caused significant disruptions on a global scale in various workplace settings, including the field of instructional design (ID). Given the paucity of research investigating the impact of GenAI on ID work, we conducted a mixed methods study to understand instructional designers (IDs)'…
Descriptors: Artificial Intelligence, Familiarity, Instructional Design, Brainstorming
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Juraj Hromkovic; Regula Lacher – Informatics in Education, 2025
The design of algorithms is one of the hardest topics of high school computer science. This is mainly due to the universality of algorithms as solution methods that guarantee the calculation of a correct solution for all potentially infinitely many instances of an algorithmic problem. The goal of this paper is to present a comprehensible and…
Descriptors: Algorithms, Computer Science Education, High School Students, Teaching Methods
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Xueqiao Zhang; Chao Zhang; Jianwen Sun; Jun Xiao; Yi Yang; Yawei Luo – IEEE Transactions on Learning Technologies, 2025
Large language models (LLMs) have significantly advanced smart education in the artificial general intelligence era. A promising application lies in the automatic generalization of instructional design for curriculum and learning activities, focusing on two key aspects: 1) customized generation: generating niche-targeted teaching content based on…
Descriptors: Artificial Intelligence, Instructional Design, Technology Uses in Education, Cognitive Ability
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Yan Li; Xinyan Zhou; Hong-biao Yin; Thomas K. F. Chiu – Smart Learning Environments, 2025
Artificial Intelligence (AI) chatbots, with their ability to engage in conversations that resemble human interactions, have been increasingly applied to language teaching. Most recent review studies overlook student learning outcomes and the methods to achieve these outcomes in chatbot-supported language learning. Activity Theory (AT) offers a…
Descriptors: Artificial Intelligence, Educational Technology, Language Acquisition, Outcomes of Education
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