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Chang, Yu-Wei – portal: Libraries and the Academy, 2018
This study investigated and compared the proportions and trends of coauthored articles by practitioners in the three fields of computer science, library science, and management. The primary practitioners writing articles in these three fields were engineers, librarians, and consultants, respectively. Practitioner authors were scarce, however, in…
Descriptors: Computer Science, Library Science, Administration, Periodicals
Pérez, Laura Silvia Vargas; Tornés, Agustín Francisco Gutiérrez; Riverón, Edgardo Manuel Felipe; Hernández, Ana María Soto; Galeana, Norma Ivone Peña – Universal Journal of Educational Research, 2018
To have software tools that facilitate the rapid development of applications and generate information systems is a requirement in a globalized world. Worldwide in the engineers training field it is basic to apply measurements and evaluations to the rapid design tools used to obtain applications faster and generate quality information systems in…
Descriptors: Information Systems, Computer Software, Engineering, Technical Occupations
Hubbard, Aleata – Computer Science Education, 2018
This review synthesizes literature on computing pedagogical content knowledge (PCK). Shulman introduced PCK in the 1980s to describe the amalgam of knowledge teachers draw upon in their work and use of the construct is increasing in the computing education community. From a systematic search of the literature, I identified 19 articles drawn from 9…
Descriptors: Pedagogical Content Knowledge, Computer Science Education, Technological Literacy, Programming
Zendler, A.; Klein, K. – Education and Information Technologies, 2018
Answers to the questions of which instructional methods are suitable for school and should be applied in teaching individual subjects and also how instructional methods support the act of learning represent challenges to general education and education in individual subjects. This study focuses on the empirical examination of learning outcome with…
Descriptors: Computer Science Education, Direct Instruction, Teaching Methods, Web Based Instruction
Marquardson, Jim; Gomillion, David – Information Systems Education Journal, 2018
Demand for graduates with cybersecurity skills continues to increase. Many universities have developed or are in the process of developing new courses or degree programs to meet student demand and fill the skill gap in industry. Instructors face unique challenges when developing cybersecurity courses: While it is widely recognized that hands-on…
Descriptors: Computer Security, Curriculum Development, Computer Science Education, Experiential Learning
Burns, Timothy; Gao, Yuan; Sherman, Cherie; Klein, Stephen – Information Systems Education Journal, 2018
This research investigates the knowledge and skills required by potential employers of students graduating from undergraduate Information Systems programs. For this study, job listings were collected and analyzed from several Internet web sites specializing in technology related employment. The job listings, collected over a four month period,…
Descriptors: Job Skills, Information Systems, Computer Science Education, College Curriculum
Miloslavov, Aleksei; Kuzmina, Olga – NORDSCI, 2018
At present, in the literature that is are devoted to social life, it has become commonplace to claim that we live in the era of the "digital revolution". Our paper deals with computer science in the period from the late 40's to early 60's of the twentieth century, which is considered from the point of view of "intellectual…
Descriptors: Information Technology, History, Computer Science, Cultural Differences
Payne, Brian K.; He, Wu; Wang, Cong; Wittkower, D. E.; Wu, Hongyi – Journal of Information Systems Education, 2021
This paper describes an interdisciplinary effort involving faculty from five different disciplines who came together to develop an interdisciplinary, open, general education cybersecurity course. The course, Cybersecurity, Technology, and Society, brings together ideas from interdisciplinary studies, information technology, engineering, business,…
Descriptors: Computer Security, Interdisciplinary Approach, Curriculum Development, General Education
Wells, Jason; Spence, Aaron; McKenzie, Sophie – Journal of Information Technology Education: Research, 2021
Aim/Purpose: This paper focuses on understanding undergraduate computing student-learning behaviour through reviewing their online activity in a university online learning management system (LMS), along with their grade outcome, across three subjects. A specific focus is on the activity of students who failed the computing subjects. Background:…
Descriptors: Student Participation, Undergraduate Students, At Risk Students, Academic Failure
Soboleva, Elena V.; Sabirova, Elvira G.; Babieva, Nigina S.; Sergeeva, Marina G.; Torkunova, Julia V. – EURASIA Journal of Mathematics, Science and Technology Education, 2021
The research is relevant as educational computer games are included in students' mathematical activity and form additional opportunities to improve the quality of teaching mathematics in a digital school, to support the formation of the demanded professional competence - computational thinking. To form the appropriate skills that determine the…
Descriptors: Computer Science Education, Computer Games, Educational Games, Game Based Learning
Kiliç, Servet; Gökoglu, Seyfullah; Öztürk, Mücahit – Journal of Educational Computing Research, 2021
In this research, a scale was developed to determine the programming-oriented computational thinking skills of university students. The participants were 360 students studying in various departments at different universities in Turkey for computer programming. The scale consists of 33 items under conceptual knowledge, algorithmic thinking, and…
Descriptors: Test Validity, Test Reliability, Test Construction, Programming
Sparf, Maria – Designs for Learning, 2021
Within a theoretical framework grounded in design for learning, this article presents a research project about pupils' engagement during programming education. In a design-theoretical perspective, everyone who is somehow engaged in a learning process is a designer. The results show that how pupils design their learning when programming is related…
Descriptors: Learner Engagement, Programming, Computer Science Education, Foreign Countries
Akdag, Mustafa; San, Ismail; Sahin, Esra – Participatory Educational Research, 2021
This study was conducted to determine the effects of blog-based teaching on academic achievement and pre-service teachers' ideas about this implementation. Participants of the study consist of 51 sophomore students of the department of Computer Education and Educational Technology in Inonu University, Turkey. The research method is a mixed method…
Descriptors: Teaching Methods, Electronic Publishing, Web Sites, Computer Science Education
Huang, Sheng-Bo; Jeng, Yu-Lin; Lai, Chin-Feng – Journal of Educational Computing Research, 2021
In recent years, the government has actively set up computer programming courses to train those with the relevant talent; however, the learning performance of the students is not ideal. Therefore, in order to learn programming skills, students usually adopt note-taking strategies because, due to the pressure of the course, the teachers do not have…
Descriptors: Notetaking, Learning Strategies, Cognitive Style, Peer Teaching
Lu, Owen H. T.; Huang, Anna Y. Q.; Tsai, Danny C. L.; Yang, Stephen J. H. – Educational Technology & Society, 2021
Human-guided machine learning can improve computing intelligence, and it can accurately assist humans in various tasks. In education research, artificial intelligence (AI) is applicable in many situations, such as predicting students' learning paths and strategies. In this study, we explore the benefits of repetitive practice of short-answer…
Descriptors: Test Items, Artificial Intelligence, Test Construction, Student Evaluation