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Stohlmann, Micah S. – School Science and Mathematics, 2023
Escape rooms have been receiving more attention for use in education. Escape rooms are games in which teams solve multiple puzzles and challenges using clues, hints, and strategy to determine how to escape from a locked room. The implementation of escape rooms has the potential for increasing students' mathematical understanding and engagement.…
Descriptors: Mathematics Education, Electronic Learning, Problem Solving, Game Based Learning
Bettinger, Eric; Fairlie, Robert; Kapuza, Anastasia; Kardanova, Elena; Loyalka, Prashant; Zakharov, Andrey – Journal of Policy Analysis and Management, 2023
The previous expansion of EdTech as a substitute for traditional learning around the world, the recent full-scale substitution due to COVID-19, and potential future shifts to blended approaches suggest that it is imperative to understand input substitutability between in-person and online learning. We explore input substitutability in education by…
Descriptors: Computer Assisted Instruction, Homework, Conventional Instruction, Achievement Gains
Griffith, Anna – Journal of Interdisciplinary Studies in Education, 2023
This qualitative study explores how educators can foster creativity across disciplines through a conceptual framework for creative interdisciplinary collaboration. The article introduces the Creativity Lab process model, which generates collaboratively developed, multifaceted but cohesive project ideas. The author argues that while creativity and…
Descriptors: Creativity, Laboratories, Interdisciplinary Approach, Higher Education
Sükür, Murat; Yilmaz-Yakisik, Burçak; Yangin-Eksi, Gonca – Journal of Theoretical Educational Science, 2023
Research on dynamic assessment (DA) has been conducted on the efficiency of either face-to-face (F2F) or mobile-assisted (MA) DA sessions. However, studies investigating the difference between these sessions conducted in the foreign language learning context are scarce. Thus, this study aims to explore the differences between F2F- and MA-DA…
Descriptors: Alternative Assessment, Computer Assisted Testing, Second Language Learning, College Students
Annan-Prah, Elizabeth Cornelia; Baffoe, Florence; Andoh, Raphael Papa Kweku – Learning Organization, 2023
Purpose: The purpose of this study was to examine effects of the human aspects of the learning organisation (i.e. continuous learning; inquiry and dialogue; team collaboration and learning; and employee empowerment) on the performance of a public university's administrative staff. Differences in the human aspects of the learning organisation…
Descriptors: Public Colleges, Organizational Learning, Administrators, Job Performance
Oliveira, Leonam Cordeiro de; Guerino, Guilherme Corredato; Oliveira, Leander Cordeiro de; Pimentel, Andrey Ricardo – Informatics in Education, 2023
Industry 4.0 technologies are being applied in the teaching and learning process, called Education 4.0. However, there is no specification of what is being considered when developing technologies for education in the 4.0 context. Therefore, we performed a Systematic Mapping Study to investigate the information and communication technologies (ICTs)…
Descriptors: Computer Software, Teaching Methods, Learning Processes, Information Technology
Money, William H.; Mew, Lionel Q. – Information Systems Education Journal, 2023
This paper proposes a Project-based team instruction methodology with open-ended projects to teach students critical analysis, design and implementation steps of developing Robotic Process Automation (RPA) for information systems. The use of project-based learning is appropriate for teaching RPA analysis and design with lean Six Sigma tools…
Descriptors: Student Projects, Active Learning, Teaching Methods, Robotics
Swidan, Osama; Cusi, Annalisa; Robutti, Ornella; Arzarello, Ferdinando – For the Learning of Mathematics, 2023
This paper introduces a model built upon the Method of Varying Inquiry, offering a didactical approach to problem posing and solving activities that stimulates inquiry-based learning in mathematics classrooms. The model combines the inquiry-based framework with the variation theory and with specific didactical and theoretical elements (the…
Descriptors: Teaching Methods, Mathematics Instruction, Inquiry, Active Learning
Chaw, Lee Yen; Tang, Chun Meng – International Journal of Educational Management, 2023
Purpose: This study intends to examine whether the reasons learners like or dislike a learning environment can help explain the differences in the characteristics of the learner and whether learner characteristics can influence a learner's preference for a learning environment. Design/methodology/approach: This study adopted an exploratory…
Descriptors: Student Characteristics, Student Attitudes, Educational Environment, Preferences
Hadley, Elizabeth Burke; Newman, Katherine Mackay – Reading Teacher, 2023
Using play to meet specific learning goals in pre-k can be challenging. In this article, we discuss why play is an essential activity for pre-k learning. We share some research on the importance of supporting unconstrained, trifecta skills like oral language in the context of child-centered, playful activities. We explain the importance of teacher…
Descriptors: Preschool Children, Preschool Education, Play, Learning Processes
Roe, Lisa – Journal of Adult and Continuing Education, 2023
Service-Learning is a form of experiential learning where faculty integrate a service or community engagement component into academic coursework. Supported by a growing body of literature documenting the impact of service-learning on undergraduate students as a high-impact practice in the United States, the scholarship and practice of…
Descriptors: Andragogy, Service Learning, Guidelines, Teaching Methods
Khurshid, Shabana; Amin, Faseeh; Masoodi, Nayera; Khan, Mohammad Furqan – International Journal of Learning Technology, 2023
This work has investigated the relationship between SM use and its four antecedents, i.e., perceived interactivity, perceived usefulness, perceived ease of use and perceived enjoyment. Moreover, it has also examined the association of SM use with its outcome variables, i.e., active learning, creativity and collaborative learning, leading to…
Descriptors: Electronic Learning, Social Media, Interaction, Usability
Wang, Hsin-Yun; Sun, Jerry Chih-Yuan – Interactive Learning Environments, 2023
This study investigated student engagement and focused attention in three co-creation environments (a paper-based environment, the 2D Jamboard platform, and the CoSpaces virtual reality (VR) platform). The study utilized a quasi-experimental research design with a total of 66 tenth-grade students including 34 males (52%) and 32 females (48%) from…
Descriptors: Computer Simulation, Learner Engagement, Attention, Electronic Learning
McLain, Nina; Collins, Mary Jane; Baskin, LaWanda – International Journal for the Scholarship of Teaching and Learning, 2023
Active learning with student engagement has been demonstrated to improve knowledge retention and improve learning in graduate education. Nurse anesthesia education has traditionally been taught using lecture with slide presentations without considering student centered learning. Much attention has been given to active learning strategies to…
Descriptors: Active Learning, Graduate Students, Nursing Education, Learner Engagement
Albin-Clark, J. – Learning, Media and Technology, 2023
Documentation of learning through narration and imagery is part of everyday early childhood education. Recently, technology has generated enthusiasm for digital and mobile documentation, where mobility indicates reciprocal communication between home and school using mobile devices. The present paper asks the question of what mobile documentation…
Descriptors: Documentation, Learning Processes, Social Media, Early Childhood Education

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