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Qazi, Ali Gohar; Mtenzi, Fredrick Japhet – International Journal of Mobile and Blended Learning, 2023
This paper examines the design and development of a mobile-mediated professional development program for primary school teachers. It explores learning design frameworks and strategies to offer effective, 24/7, anywhere-anytime PD using mobile technology. The study highlights the significance of design requirements and best practices in…
Descriptors: Faculty Development, Telecommunications, Handheld Devices, Educational Technology
West, Alana W.; Phillips, Abigail T.; Guynn, Susan T.; Nemire, Nathan; Bible, Joe; Burns, T. Ashley – Journal of Extension, 2023
State mandates imposed by governors during COVID-19 affected extracurricular activities for children and youth. To continue providing 4-H programming during quarantine, Clemson Extension 4-H Youth Development Agents created the SC 4-H@Home program. Daily activities were developed that could be completed at-home using common household items and…
Descriptors: COVID-19, Pandemics, Youth Programs, Extension Education
Tsivas, Armodios – International Journal on E-Learning, 2023
This paper elaborates on the design and development of digital history teaching material within the framework of the "Digital School." It outlines the pedagogical and didactic principles, the typology as well as the instruction processes these new digital teaching resources adopt and follow to efficiently support and promote e-learning…
Descriptors: Foreign Countries, Instructional Materials, Material Development, Educational Technology
Fernández, Antonio; Gómez, Beatriz; Binjaku, Kleona; Meçe, Elinda Kajo – Education and Information Technologies, 2023
Higher Education Institutions (HEIs) are involved in an evolution to a new model of university called "digital university." This model implies not only adopting new technologies but also developing an organizational strategic transformation which includes information, processes, human aspects, and more. Because an organization's digital…
Descriptors: Higher Education, Educational Change, Technology Integration, Educational Technology
Chen, Mei-Fen; Chen, Yu-Chi; Zuo, Pei-Ying; Hou, Huei-Tse – Education and Information Technologies, 2023
Gamified learning is an instructional strategy that motivates students to learn, and the use of multiple representations assists learning by promoting students' thinking and advanced mathematical problem-solving skills. In particular, emergency distance learning caused by the COVID-19 pandemic may result in a lack of motivation and effectiveness…
Descriptors: Gamification, Educational Technology, COVID-19, Pandemics
Costello, Eamon; Johnston, Keith; Wade, Vincent – Interactive Learning Environments, 2023
This research investigated how the bug tracker database of the Virtual Learning Environment (VLE) Moodle is developed as an application of crowd work. The bug tracker is used by software developers, who write and maintain Moodle's code, but also by a wider public world of ordinary Moodle users who can report bugs. Despite many studies of the…
Descriptors: Electronic Learning, Educational Technology, Computer Software, Cooperation
Nkrumah, Bright; Asamoah, Raymond – Journal of Education and e-Learning Research, 2023
E-learning has gained prominence in education institutions across the world. Teaching and learning of the Chinese language at the University of Ghana has been done online due to the university's announcement to use e-learning to curb the spread of the coronavirus. The aim of this paper is to investigate the online experiences of students learning…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, Chinese
Sujaya, Krisna – Journal of Social Studies Education Research, 2023
This study aims to describe the quality of online learning at MTs in Ciamis Regency during and after the pandemic. With this survey it can be mapped, the percentage of the best quality level, good, medium, lacking and very lacking, so that corrective steps and policies are found that must be taken by both internal and external stakeholders. The…
Descriptors: Principals, Administrator Attitudes, Online Courses, Educational Quality
Johnson, Rhiannan; Cantrell, Kate; Cutcliffe, Katrina; Batorowicz, Beata; McLean, Tanya – Art Education, 2023
In the present moment, art educators need to facilitate high-quality online learning experiences through the integration of collaborative learning, peer-based feedback, and effective educational technologies. In practice-based visual arts courses, it is also essential to focus on student engagement with the studio processes and material outcomes…
Descriptors: Visual Arts, Educational Technology, Learner Engagement, Sense of Community
Nimtz, Jennifer L. – PRIMUS, 2023
Universities have drawn on an assortment of strategies to address the learning challenges and high attrition rates of developmental mathematics students. One of those strategies has been utilizing computer adaptive instruction (CAI) mathematics software. Reports about the efficacy of CAI vary from glowing to unfavorable. This article presents an…
Descriptors: Mathematics Instruction, College Mathematics, Algebra, Online Courses
Lingefjärd, Thomas – REDIMAT - Journal of Research in Mathematics Education, 2023
Thermodynamic processes are often presented in so called P-V diagrams and the processes are often isobaric, isochoric, isothermal, and adiabatic. The purpose of the qualitative research reported here was to explore students' reasoning and interpretation of P-V diagrams that were presented by the help of GeoGebra. The research group had 15 students…
Descriptors: Thermodynamics, Physics, Science Instruction, Educational Technology
Li, Rui – Educational Technology & Society, 2023
Although an increasing number of studies have focused on the use of mobile-assisted language learning (MALL) for English as a foreign language (EFL) learners' listening skill development, there is a lack of comprehensive meta-analysis regarding the effect sizes of these studies. To fill the gap, 20 selected experimental studies involving 1218…
Descriptors: Handheld Devices, Second Language Learning, Second Language Instruction, English (Second Language)
Kara, Ersin; Cagiltay, Kursat – Educational Technology & Society, 2023
This paper reports on the design and development of educational games and materials that utilize affordable e-textile technology. The researchers employed a design-based approach whereby preschool children used three e-textile materials in two cycles to inform on the development of interactive materials from ordinary objects and bodily interactive…
Descriptors: Educational Games, Design, Educational Technology, Preschool Children
Farihah; Tanjung, Samsidar; Ampera, Dina; Sitompul, Harun; Jahidin, Ismail – International Journal of Education in Mathematics, Science and Technology, 2023
Some lecturers need suitable learning media and strategies in the learning process so that learning is effective. Previously, lecturers only used book media, handouts, and whiteboards as media, and only certain materials used media. It is also known that the obstacles in using media because there are still many lecturers who do not have the…
Descriptors: College Students, Learning Modules, Foreign Countries, Clothing
Khong, Hang; Celik, Ismail; Le, Tinh T. T.; Lai, Van Thi Thanh; Nguyen, Andy; Bui, Hong – Education and Information Technologies, 2023
Recently, the coronavirus disease 2019 (COVID-19) pandemic has led to rapid digitalisation in education, requiring educators to adopt several technologies simultaneously for online learning and teaching. Using a large-scale survey (N = 1740), this study aims to construct a model that predicts teachers' extensive technology acceptance by extending…
Descriptors: Teacher Behavior, Distance Education, Electronic Learning, Technology Uses in Education

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