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Fabian Froehlich – ProQuest LLC, 2024
Interacting with objects in virtual reality can be an exciting experience. Haptic feedback allows virtual environments to appear more immersive. Does this increased immersion bear the potential to enhance learning if used properly in educational VR environments? This dissertation pursued two goals. First, to investigate the relationship between…
Descriptors: Computer Simulation, Feedback (Response), Computer Interfaces, Distance Education
Keirnan E. Brown – ProQuest LLC, 2024
Online learning is becoming more prevalent (Aylmer, 2020) and institutions are seeing an increase in disabled students (HEFCE, 2017; Italian National Agency for the Evaluation of the University System and Research [ANVUR], & National Conference of University Delegates for Disability [CNUDD], 2021; Rao, Edelen-Smith, & Wailehua, 2015).…
Descriptors: Online Courses, Students with Disabilities, Autism Spectrum Disorders, Access to Education
Ian Roth – ProQuest LLC, 2024
This case study explored how the digital divide in educational technology access and usage evolved due to the instructional shifts during the COVID-19 pandemic. The digital divide has been researched for decades, yet inequities continue to exist in the technological experiences of varying school settings. Some scholars suggested that the…
Descriptors: COVID-19, Pandemics, Disadvantaged, Access to Computers
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Stefanie H. Chen; Christina B. Garcia; Eric Lazear; Thomas B. Lentz; Sabrina D. Robertson; Zhen Li; Carlos C. Goller – Discover Education, 2024
As data and protocols are increasingly generated, accessed, and manipulated electronically, many labs are shifting to storing data in electronic laboratory notebooks (ELNs). ELNs provide clear advantages in readability, shareability, searchability, accessibility, and data security over their paper counterparts. Our interdisciplinary program…
Descriptors: Educational Technology, Science Instruction, Teaching Methods, Laboratory Experiments
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Hongyu Xie; He Xiao; Yu Hao – International Journal of Web-Based Learning and Teaching Technologies, 2024
Modern e-learning system is a representative service form in innovative service industry. This paper designs a personalized service domain system, optimizes various parameters and can be applied to different education quality evaluation, and proposes a decision tree recommendation algorithm. Information gain is carried out through many existing…
Descriptors: Artificial Intelligence, Electronic Learning, Individualized Instruction, Models
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Daniela Pedrosa – Educational Media International, 2024
Initial teacher education provide learning opportunities that allow future teachers to develop digital skills and self- and co-regulation learning (SCRL). However, there is need for research on how to prepare students teachers to use Information and Communication Technologies (ITC) on SCRL. This qualitative exploratory study took place in ICT and…
Descriptors: Preservice Teacher Education, Active Learning, Student Projects, Teamwork
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Ana Raquel Carvalho; Laura Ferreira; Lara Gonçalves; Carlos Santos; João Almeida; Nuno Ribeiro; Miguel Filipe; João Brandão; Samuel Santos; Catarina Dionísio; L. Pedro – Educational Media International, 2024
Designing learning solutions in digitally mediated contexts requires attention to the level of immersion, interactivity, personalization, and engagement promoted, to which the incorporation of active learning methods and gamified strategies can be strategic. However, more research is needed on how teachers use technology-enhanced active learning…
Descriptors: Gamification, Extracurricular Activities, Foreign Countries, Elementary Secondary Education
Marlene Leekang – ProQuest LLC, 2024
The shutdowns of the COVID-19 global pandemic offered academic institutions a world-wide experiment in online learning, whether they or their faculty were prepared to do so. This study investigated the influence of training and resources on faculty perceived self-efficacy to design online courses. To investigate this phenomenon, faculty…
Descriptors: COVID-19, Pandemics, Teacher Attitudes, Self Efficacy
Ryan L. Schaaf – ProQuest LLC, 2024
This study explored the impact of Digital Game-Based Learning (DGBL) on focus, engagement, and time-on-task learning behaviors among 8- to 10-year-old students. Grounded in Csikszentmihalyi's Theory of Flow, the study utilized a quantitative experimental design to compare DGBL experiences with alternative instructional strategies through learner…
Descriptors: Game Based Learning, Technology Uses in Education, Time on Task, Student Behavior
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Melanie Forstall Lemoine – Research Issues in Contemporary Education, 2024
Overall teacher effectiveness is connected to the teacher's sense of confidence in their personal ability to be effective. An important part of teacher effectiveness is communication and collaboration with parents, and family members of their students. Research has demonstrated the positive impact strong relationships between families and school…
Descriptors: Preservice Teachers, Self Esteem, Self Efficacy, Parent Teacher Conferences
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Adam Dabrowski; Stuart McLean; Christopher Nicklin – Language Learning & Technology, 2024
Three modes of deliberate vocabulary study were investigated to determine how well they assisted learners' recall of the meaning of target concrete nouns. Two modes of tablet-based augmented reality, one context-independent (AR1) and one context-dependent (AR2), were compared with each other and with paper-based word cards (WC) in the deliberate…
Descriptors: Vocabulary Development, Nouns, Tablet Computers, Computer Simulation
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Jiahui Wang; Hengtao Tang – AERA Online Paper Repository, 2024
The current study examined the influences of SRL prompts provided in three different phases (i.e., forethought, performance, and self-reflection) on college students' learning outcome and SRL levels during video-based learning. Fifty-eight participants were randomly assigned into one of the four conditions: 1) SRL prompts at the forethought phase;…
Descriptors: Self Management, Cues, Video Technology, Educational Technology
Afzal Ahmad; Y. Vijaya Lakshmi; Ishfaq Majid – Online Submission, 2024
A teacher in the digital age must be competent in successfully integrating content, pedagogy, and technology in the teaching learning process. The COVID pandemic prepared us to be ready for new and transformative changes in the education system, be it online education, flipped classroom, blended learning, individualized learning, or computer-based…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Teachers, Expertise
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Jason Zagami – International Journal on E-Learning, 2024
This mixed methods study investigates the role of AI chatbots in assisting preservice teachers with creating differentiated lesson plans that emphasise student diversity and inclusion within an online learning environment. By conducting a comparative analysis of preservice teachers utilising AI chatbots versus those who did not, the research…
Descriptors: Artificial Intelligence, Preservice Teachers, Preservice Teacher Education, Individualized Instruction
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Ferit Kilickaya; Joanna Kic-Drgas – International Journal on E-Learning, 2024
This study investigates the perceptions and experiences of 25 pre-service EFL teachers with a chatbot to study course contents. The findings highlight the diversity of pre-service teachers' experiences and advocate a balanced approach that acknowledges the benefits and challenges of chatbots. Considering the evolving technological landscape, the…
Descriptors: Preservice Teachers, English (Second Language), Language Teachers, Artificial Intelligence
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