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Cabrera-Lozoya, Andres; Cerdan, Fernando; Cano, Maria-Dolores; Garcia-Sanchez, Diego; Lujan, Sergio – Computers & Education, 2012
Current e-learning forms are commonly based on improving the learning process through the enhancement of certain skills in students, such as collaborative, competitive or problem-based learning. However, it seems that there is still no e-learning "formula" that gathers the implementation of a number of more generic educational principles in a…
Descriptors: Electronic Learning, Educational Principles, Learning Modalities, Problem Based Learning
Chandramouli, Magesh; Bertoline, Gary; Connolly, Patrick – Engineering Design Graphics Journal, 2009
This study proposes an innovative solution to the problem of multiobjective engineering design optimization by integrating desktop VR with genetic computing. Although, this study considers the case of construction design as an example to illustrate the framework, this method can very much be extended to other engineering design problems as well.…
Descriptors: Visualization, Genetics, Engineering, Guidelines
Valero-Mora, Pedro M.; Ledesma, Ruben D. – Journal of Statistics Education, 2011
This paper discusses the use of interactive graphics to teach multivariate data analysis to Psychology students. Three techniques are explored through separate activities: parallel coordinates/boxplots; principal components/exploratory factor analysis; and cluster analysis. With interactive graphics, students may perform important parts of the…
Descriptors: Data Analysis, Psychology, Computer Graphics, Educational Technology
Thomassen, Aukje; Rive, Pete – Learning, Media and Technology, 2010
The theory and lessons of knowledge exchange, in both a physical and virtual environment, suggest a framework for understanding the specific requirements for a digital design class in "Second Life". Through teaching and observing students who were asked to complete a machinima project, our research provided examples of the strengths and…
Descriptors: Foreign Countries, Virtual Classrooms, Computer Simulation, Role Playing
Shao, Kun; Maher, Peter – Interactive Technology and Smart Education, 2012
Purpose: Teaching advanced technical concepts in a computer science program to students of different technical backgrounds presents many challenges. The purpose of this paper is to present a detailed experimental pedagogy in teaching advanced computer science topics, such as computer networking, telecommunications and data structures using…
Descriptors: Computer Assisted Instruction, Active Learning, Telecommunications, Computer Networks
Kuhl, Tim; Scheiter, Katharina; Gerjets, Peter – Journal of Educational Multimedia and Hypermedia, 2012
The current study investigated whether learning from dynamic and two presentation formats for static visualizations can be enhanced by means of cueing. One hundred and fifty university students were randomly assigned to six conditions, resulting from a 2x3-design, with cueing (with/without) and type of visualization (dynamic, static-sequential,…
Descriptors: Foreign Countries, Cues, Visual Aids, Scientific Attitudes
Swanier, Cheryl A.; Seals, Cheryl D.; Billionniere, Elodie V. – Journal of Educational Technology, 2009
This paper aims to address the need of increasing student achievement in mathematics using a visual programming language such as Scratch. This visual programming language facilitates creating an environment where students in K-12 education can develop mathematical simulations while learning a visual programming language at the same time.…
Descriptors: Mathematics Achievement, Programming Languages, Elementary Secondary Education, Simulation
Root, Susan M. – SchoolArts: The Art Education Magazine for Teachers, 2008
As the author was discussing the future of CD design with her high-school students concerning its possibility of becoming obsolete as the ability to purchase music via the Internet becomes more mainstream, she was reminded of the things that she loves about an album by looking at the pictures, reading the lyrics, touching it and holding it. The…
Descriptors: Computer Graphics, Music, High School Students, Graphic Arts
Bak, Peter; Meyer, Joachim – Behaviour & Information Technology, 2011
Information systems increasingly provide options for visually inspecting data during the process of information discovery and exploration. Little research has dealt so far with user interactions with these systems, and specifically with the effects of characteristics of the displayed data and the user on performance with such systems. The study…
Descriptors: Foreign Countries, Graphs, Criteria, Information Retrieval
Zheng, Lanqin; Yang, Kaicheng; Huang, Ronghuai – Educational Technology & Society, 2012
This study proposes a new method named the IIS-map-based method for analyzing interactions in face-to-face collaborative learning settings. This analysis method is conducted in three steps: firstly, drawing an initial IIS-map according to collaborative tasks; secondly, coding and segmenting information flows into information items of IIS; thirdly,…
Descriptors: Foreign Countries, Computer Uses in Education, Program Effectiveness, Research Methodology
Akbiyik, Cenk – Educational Technology & Society, 2012
Throughout this study, tutorial and demonstration methods in photo editing instruction were compared. The instruction method was the independent variable of the study while cognitive load, state anxiety level, student performance, student achievement, and task duration were dependent variables. The research was conducted with 62 undergraduate…
Descriptors: Foreign Countries, Computer Assisted Instruction, Educational Technology, Computer Science Education
Halvorsen, Andy – CALICO Journal, 2012
This mixed-methods study looks at patterns of emoticon usage in adult, ESL student writing. Data are drawn from 13 students and their participation in online discussion forums designed to supplement a traditional ESL writing course. The study conceptualizes computer mediated communication as a hybridized and emergent form which utilizes features…
Descriptors: Mixed Methods Research, Discourse Analysis, Questionnaires, Interviews
McMillen, Paula S.; Pehrsson, Dale-Elizabeth – Counselor Education and Supervision, 2009
Technology proficiency expectations have proliferated in counselor education; however, limited information in the counseling literature details how to effectively evaluate or refine online resources from a design/utility standpoint. This description of a small-scale usability study demonstrates a cost-effective strategy for improving counselor…
Descriptors: Counselor Training, Counseling, Internet, Cost Effectiveness
Gong, Zhiyu; Levy, Betty Ann – Reading and Writing: An Interdisciplinary Journal, 2009
The experiment reported here explored the importance of engaging 4-year-old children's interest in the print itself during storybook reading. We explored the effect of computer animation of the print in order to draw the child's attention to each word as it was read. We also investigated the influence of illustrating that not all visual displays…
Descriptors: Young Children, Story Reading, Animation, Computer Graphics
Lazaros, Edward J.; Spotts, Thomas H. – Science Activities: Classroom Projects and Curriculum Ideas, 2009
This interdisciplinary activity promotes science, technology, and language arts and is well suited for upper elementary grade students. In the activity, students' research about a teacher-assigned weather phenomenon facilitates their study of the weather. When they have completed their research, students word process a paper summarizing their…
Descriptors: Elementary School Science, Computer Graphics, Questioning Techniques, Interdisciplinary Approach