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Swaim, James; Henley, Amy – Journal of Management Education, 2017
Project teams are a mainstay in both organizations and business schools. Despite their popularity, instructors and students often express dissatisfaction regarding assigned student team projects. In this article, we examine the effects of influence tactics available to instructors (collaborative assistance and rational persuasion) and individual…
Descriptors: Student Projects, Teamwork, Influences, Goal Orientation
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Tasquier, Giulia; Pongiglione, Francesca – International Journal of Science Education, 2017
Climate change is one of the significant global challenges currently facing humanity. Even though its seriousness seems to be common knowledge among the public, the reaction of individuals to it has been slow and uncertain. Many studies assert that simply knowing about climate change is not enough to generate people's behavioural response. They…
Descriptors: Attitude Change, Climate, Influences, Secondary School Students
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Dunbar, Norah E.; Jensen, Matthew L.; Miller, Claude H.; Bessarabova, Elena; Lee, Yu-Hao; Wilson, Scott N.; Elizondo, Javier; Adame, Bradley J.; Valacich, Joseph; Straub, Sara; Burgoon, Judee K.; Lane, Brianna; Piercy, Cameron W.; Wilson, David; King, Shawn; Vincent, Cindy; Schuetzler, Ryan M. – International Journal of Game-Based Learning, 2017
One of the benefits of using digital games for education is that games can provide feedback for learners to assess their situation and correct their mistakes. We conducted two studies to examine the effectiveness of different feedback design (timing, duration, repeats, and feedback source) in a serious game designed to teach learners about…
Descriptors: Feedback (Response), Video Games, Educational Technology, Technology Uses in Education
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Jeong, Shinhee; McLean, Gary N.; McLean, Laird D.; Yoo, Sangok; Bartlett, Kenneth – European Journal of Training and Development, 2017
Purpose: By adopting a multilevel approach, this paper aims to examine the relationships among employee creativity and creative personality, domain expertise (i.e. individual-level factors), non-controlling supervision style and organizational learning culture (i.e. team-level factors). It also investigates the cross-level interactions between…
Descriptors: Organizational Culture, Creativity, Correlation, Supervision
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Máté, Domicián; Bács, Zoltán; Takács, Viktor László – Acta Didactica Napocensia, 2017
Over the last few decades, not only organizations but also Higher Education Institutions should be more responsive to the demands of the changed global business environment and improve their effectiveness. Our motivation to write this paper is to assess the implementation of an Enterprise Resource Planning (ERP) system in higher education and…
Descriptors: Higher Education, Program Implementation, Self Evaluation (Individuals), Undergraduate Students
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Robertson, Margaret J. – Higher Education Research and Development, 2017
Team supervision of doctoral students adds new dimensions and complexities to relationships within the teams that impact functionality of the team. Trust emerged as a significant theme in recent qualitative research into the quality of team supervision of doctoral students. Trust was cited as a key component in successful team collaborations, and…
Descriptors: Teamwork, Doctoral Programs, Supervision, Qualitative Research
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Mihelic, Katarina Katja; Aleksic, Darija – Creativity Research Journal, 2017
With creativity being recognised as a key driver of organizational success, organizations emphasize the need for their employees to be creative and to work long hours. This article takes a step toward understanding the factors contributing to the creativity of millennials, a generation pursuing meaningful work and cherishing a work-life balance.…
Descriptors: Job Satisfaction, Family Work Relationship, Creativity, Employees
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Park, Jae-Young; Luo, Heng – International Education Studies, 2017
This study investigates the instructional designers (IDs) competencies essential for the context of online higher education, and has selected an instruction design unit in a research university as a case of investigation. To identify and compare IDs competencies at organizational and individual levels, this study employed a mixed method to collect…
Descriptors: Models, Instructional Design, Higher Education, Online Courses
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Brenner, Daniel G.; Matlen, Bryan J.; Timms, Michael J.; Gochyyev, Perman; Grillo-Hill, Andrew; Luttgen, Kim; Varfolomeeva, Marina – Technology, Knowledge and Learning, 2017
This study investigated how the frequency and level of assistance provided to students interacted with prior knowledge to affect learning in the "Voyage to Galapagos" ("VTG") science inquiry-learning environment. "VTG" provides students with the opportunity to do simulated science field work in Galapagos as they…
Descriptors: Learning Processes, Prior Learning, Online Courses, Science Education
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Offstein, Evan H.; Chory, Rebecca M. – Business and Professional Communication Quarterly, 2017
The present study examines instructors' attempts to increase student satisfaction through what we predict to be destructive communication tactics. Results indicate that business majors reported being more likely to engage in incivility and academic dishonesty in courses taught by professors who attempted to gain student favor through gossiping,…
Descriptors: Teacher Behavior, Teacher Student Relationship, Ethics, Correlation
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Baker, David Scott; Underwood, James, III; Thakur, Ramendra – Marketing Education Review, 2017
This study aimed to establish a pedagogical positioning of a business marketing simulation as a grounded learning teaching tool and empirically assess the dimensions of cognitive absorption related to grounded learning effectiveness in an iterative business simulation environment. The method/design and sample consisted of a field study survey…
Descriptors: Marketing, Simulation, Predictor Variables, Instructional Effectiveness
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Franken, Aart; Harakeh, Zeena; Veenstra, Rene; Vollebergh, Wilma; Dijkstra, Jan Kornelis – Journal of Early Adolescence, 2017
This study investigated the social status (i.e., popularity, likeability, and friendships) of adolescents with an early onset of externalizing behavior (i.e., alcohol use, tobacco use, and antisocial behavior). Building on Moffitt's dual-taxonomy model, it was hypothesized that early onset adolescents were more popular, but not necessarily more…
Descriptors: Social Status, Behavior Problems, Taxonomy, Social Networks
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Puente-Díaz, Rogelio; Cavazos-Arroyo, Judith – Creativity Research Journal, 2017
Two studies examined the influence of encouragement for creativity, curiosity, harmonious passion, and autonomy support as antecedents of creative self-efficacy and imagination and divergent thinking as consequences. College students completed a battery of questionnaires. Structural equation modeling treating the variables as latent and not…
Descriptors: Creative Thinking, Creativity, Self Efficacy, College Students
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Song, Yanjie; Kong, Siu-Cheung – Journal of Educational Computing Research, 2017
The study aims at investigating university students' acceptance of a statistics learning platform to support the learning of statistics in a blended learning context. Three kinds of digital resources, which are simulations, online videos, and online quizzes, were provided on the platform. Premised on the technology acceptance model, we adopted a…
Descriptors: Academic Achievement, Technology Uses in Education, Statistics, College Students
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Gershy, Naama; Meehan, Kevin B.; Omer, Haim; Papouchis, Nicholas; Schorr Sapir, Irit – Child & Youth Care Forum, 2017
Background: The development of mindfulness parenting programs in recent years offers a promising direction for targeting parental emotional dysregulation in families of children with attention deficit hyperactivity disorder (ADHD). Nevertheless, research on the effectiveness of mindfulness parenting programs is limited, and little is known about…
Descriptors: Randomized Controlled Trials, Metacognition, Parent Education, Self Control
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